Player Matchup

Chiron
Chiron
nekaneti
Chiron
Level 44
God Stats
4W - 2L
1,588 SR
Queue Stats
32W - 31L
1,438 Elo+
Party 2
Kukulkan
Kukulkan
poseidenspirit1
Kukulkan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,715 Elo+
Solo
Bacchus
Bacchus
Σscage
Bacchus
Level 135
God Stats
16W - 17L
1,196 SR
Queue Stats
300W - 220L
1,489 Elo+
Party 2
Team Averages
Level 94
1,428 SR
1,548 Elo+

VS

Team Averages
Level 50
1,541 SR
1,435 Elo+
Nox
Nox
 
Nox
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BabarIndien
Chaac
Level 17
God Stats
3W - 2L
1,615 SR
Queue Stats
15W - 19L
1,399 Elo+
Party 1
Izanami
Izanami
Golum02
Izanami
Level 44
God Stats
13W - 13L
1,509 SR
Queue Stats
16W - 19L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
nekaneti
Chiron
14
3 / 2 / 6
9,058
647
9,635
10,308
4,242
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
16
6 / 1 / 4
10,381
742
12,353
6,298
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Σscage
Bacchus
13
2 / 2 / 9
9,668
691
12,293
15,806
15,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
1 / 2 / 3
8,448
603
5,073
8,539
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 4 / 4
8,587
613
9,609
18,751
12,021
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Golum02
Izanami
12
3 / 5 / 1
8,797
628
9,015
11,859
4,636
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
11
Kills
5
5
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
2
3
1.25
L
1
4
4
0.75
L
Izanami
Golum02
Izanami
3
5
1
0.7
W
Chiron
nekaneti
Chiron
3
2
6
3
W
Kukulkan
6
1
4
8
W
Bacchus
Σscage
Bacchus
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,281
Damage
23,697
32,412
Taken
39,149
22,511
Mitigated
20,264
9,495
Healing
3,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,073
270
0
995
8,539
3,607
74
6,914
1,363
23,057
0
L
9,609
1,815
0
2,860
18,751
12,021
0
8,970
9,438
0
29,388
L
Izanami
Golum02
Izanami
9,015
5,425
0
0
11,859
4,636
303
8,426
3,293
0
24,506
W
Chiron
nekaneti
Chiron
9,635
3,720
850
3,896
10,308
4,242
33
2,385
7,923
0
32,280
W
Kukulkan
12,353
551
0
1,281
6,298
2,772
544
1,498
4,800
40,181
0
W
Bacchus
Σscage
Bacchus
12,293
1,482
339
3,129
15,806
15,497
268
1,771
14,035
27,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,107
Gold Earned
25,832
148
Minions Killed
135
7
Camps Cleared
4
700,418
Distance Traveled
728,685
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,448
603
37
3
2
256,449
0
L
Chaac
8,587
613
57
4
2
243,309
5
L
Izanami
8,797
628
41
3
0
228,927
1
W
Chiron
9,058
647
36
3
1
260,065
1
W
Kukulkan
10,381
742
89
6
2
197,863
0
W
Bacchus
9,668
691
23
2
4
242,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role