Player Matchup

Thor
Thor
Bronze III
 
Thor
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Bronze III
NeuTronasLTU
Bacchus
Bronze III
Level 103
God Stats
2W - 3L
1,669 SR
Queue Stats
8W - 9L
1,594 MMR
Party 2
Chronos
Chronos
Diamond V
VlazZz
Chronos
Diamond V
Level 160
God Stats
0W - 3L
1,192 SR
Queue Stats
103W - 98L
2,161 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,454 SR
1,752 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,583 SR
1,673 MMR
Mercury
Mercury
Bronze V
Keryado
Mercury
Bronze V
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,493 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
SCHWAB0
Gilgamesh
Platinum II
Level 106
God Stats
1W - 0L
1,468 SR
Queue Stats
86W - 71L
1,805 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum IV
gHostKiLLer989
Baba Yaga
Platinum IV
Level 156
God Stats
2W - 5L
1,781 SR
Queue Stats
162W - 163L
1,720 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
3 / 6 / 1
10,168
636
10,439
14,070
9,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
NeuTronasLTU
Bacchus
12
0 / 3 / 4
9,503
594
4,331
13,854
14,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
VlazZz
Chronos
13
1 / 7 / 3
9,459
591
10,375
22,319
10,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ThothAh Muzen CabBastetAtlasPersephone

VS

Bans
Baron SamediHou YiMedusaAnhurHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Keryado
Mercury
17
6 / 3 / 8
11,797
737
9,518
13,808
7,901
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
SCHWAB0
Gilgamesh
15
2 / 2 / 13
10,863
679
10,427
15,934
15,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
gHostKiLLer989
Baba Yaga
18
8 / 0 / 8
12,495
781
24,095
9,763
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
16
16
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
6
1
0.58
W
Mercury
Keryado
Mercury
6
3
8
3.33
L
Bacchus
NeuTronasLTU
Bacchus
0
3
4
0.67
W
Gilgamesh
SCHWAB0
Gilgamesh
2
2
13
4.25
L
Chronos
VlazZz
Chronos
1
7
3
0.36
W
Baba Yaga
gHostKiLLer989
Baba Yaga
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,145
Damage
44,040
50,243
Taken
39,505
34,604
Mitigated
27,881
5,792
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,439
1,656
0
444
14,070
9,579
0
6,898
7,172
0
32,110
W
Mercury
Keryado
Mercury
9,518
2,853
0
1,652
13,808
7,901
925
6,782
7,026
0
41,291
L
Bacchus
NeuTronasLTU
Bacchus
4,331
793
0
1,469
13,854
14,392
0
6,776
7,078
15,801
0
W
Gilgamesh
SCHWAB0
Gilgamesh
10,427
3,093
896
2,775
15,934
15,292
438
4,744
11,190
500
31,000
L
Chronos
VlazZz
Chronos
10,375
2,047
0
3,879
22,319
10,633
0
11,037
11,282
37,381
2,965
W
Baba Yaga
gHostKiLLer989
Baba Yaga
24,095
2,114
0
2,417
9,763
4,688
1,051
3,528
6,235
80,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,130
Gold Earned
35,155
130
Minions Killed
188
5
Camps Cleared
10
795,264
Distance Traveled
992,210
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,168
636
47
3
2
261,575
4
W
Mercury
11,797
737
45
3
3
354,909
3
L
Bacchus
9,503
594
21
1
0
248,069
9
W
Gilgamesh
10,863
679
33
2
4
315,549
4
L
Chronos
9,459
591
62
4
3
285,620
3
W
Baba Yaga
12,495
781
110
7
3
321,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role