Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DasMONZ
Sobek
Level 87
God Stats
4W - 4L
1,413 SR
Queue Stats
267W - 296L
1,515 Elo+
Solo
Guan Yu
Guan Yu
HeWhoServes
Guan Yu
Level 82
God Stats
4W - 1L
1,569 SR
Queue Stats
99W - 99L
1,410 Elo+
Solo
Apollo
Apollo
kijisk
Apollo
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 80L
1,596 Elo+
Solo
Team Averages
Level 113
1,496 SR
1,504 Elo+

VS

Team Averages
Level 122
1,379 SR
1,451 Elo+
Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
EddaShredda
Thanatos
Level 103
God Stats
0W - 2L
1,252 SR
Queue Stats
113W - 134L
1,427 Elo+
Solo
Achilles
Achilles
TheKillerGhoul
Achilles
Level 143
God Stats
0W - 1L
1,165 SR
Queue Stats
4W - 9L
1,399 Elo+
Solo
Ne Zha
Ne Zha
Vicious JuJu562
Ne Zha
Level 159
God Stats
12W - 16L
1,476 SR
Queue Stats
531W - 535L
1,485 Elo+
Solo
Yu Huang
Yu Huang
种马叔叔
Yu Huang
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
183W - 196L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
9 / 1 / 15
12,455
778
23,592
20,324
10,349
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
 
Discordia
19
6 / 2 / 18
11,393
712
22,885
14,712
7,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sobek
DasMONZ
Sobek
17
1 / 4 / 19
10,237
640
9,449
31,689
47,799
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
HeWhoServes
Guan Yu
16
1 / 3 / 15
10,025
627
6,326
23,064
26,091
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
kijisk
Apollo
19
9 / 1 / 15
12,081
755
18,180
19,876
11,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
1 / 2 / 7
9,120
570
10,410
18,387
19,986
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
EddaShredda
Thanatos
16
2 / 4 / 8
9,419
589
10,240
13,866
7,318
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
14
2 / 8 / 5
9,237
577
19,148
24,878
26,269
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 7 / 7
9,760
610
20,995
20,728
13,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
种马叔叔
Yu Huang
19
3 / 5 / 6
10,739
671
24,491
14,664
7,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
44
26
Kills
11
11
Deaths
26
82
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
1
15
16.5
W
Discordia
 
Discordia
6
2
18
7.5
L
Terra
 
Terra
1
2
7
2.25
W
Sobek
DasMONZ
Sobek
1
4
19
2.63
L
Thanatos
EddaShredda
Thanatos
2
4
8
1.5
W
Guan Yu
HeWhoServes
Guan Yu
1
3
15
2.83
L
Achilles
2
8
5
0.56
L
3
7
7
0.93
W
Apollo
kijisk
Apollo
9
1
15
16.5
L
Yu Huang
种马叔叔
Yu Huang
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,432
Damage
85,284
109,665
Taken
92,523
103,003
Mitigated
75,292
59,240
Healing
40,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
23,592
10,914
3,613
7,544
20,324
10,349
4,308
8,333
11,991
0
60,599
W
Discordia
 
Discordia
22,885
1,085
2,037
1,706
14,712
7,505
378
2,756
11,956
33,124
0
L
Terra
 
Terra
10,410
1,855
8,121
6,439
18,387
19,986
0
4,810
13,577
20,927
0
W
Sobek
DasMONZ
Sobek
9,449
1,520
2,639
4,721
31,689
47,799
438
10,961
20,728
17,337
0
L
Thanatos
EddaShredda
Thanatos
10,240
185
1,355
10,393
13,866
7,318
0
7,638
6,228
0
20,809
W
Guan Yu
HeWhoServes
Guan Yu
6,326
499
16,498
7,561
23,064
26,091
431
7,191
15,873
1,390
11,664
L
Achilles
19,148
4,139
1,648
4,245
24,878
26,269
0
7,309
17,569
0
27,698
L
20,995
5,273
2,803
3,276
20,728
13,900
0
6,886
13,842
0
33,470
W
Apollo
kijisk
Apollo
18,180
12,633
4,785
8,136
19,876
11,259
3,182
5,660
14,216
0
47,094
L
Yu Huang
种马叔叔
Yu Huang
24,491
1,460
739
1,315
14,664
7,819
0
6,150
8,514
46,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,191
Gold Earned
48,275
175
Minions Killed
119
0
Camps Cleared
0
1,574,858
Distance Traveled
1,484,605
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,455
778
68
4
0
290,173
0
W
Discordia
11,393
712
21
1
0
298,520
1
L
Terra
9,120
570
12
1
0
297,554
0
W
Sobek
10,237
640
15
1
0
316,427
1
L
Thanatos
9,419
589
24
2
0
362,594
2
W
Guan Yu
10,025
627
15
1
0
357,314
1
L
Achilles
9,237
577
5
0
0
257,060
0
L
Ne Zha
9,760
610
29
2
0
288,551
1
W
Apollo
12,081
755
56
4
0
312,424
1
L
Yu Huang
10,739
671
49
3
0
278,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role