Player Matchup

Cupid
Cupid
ALJOsavage
Cupid
Level 26
God Stats
1W - 1L
1,799 SR
Queue Stats
54W - 55L
1,509 Elo+
Solo
Tiamat
Tiamat
Folsni
Tiamat
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 43L
1,614 Elo+
Party 1
The Morrigan
The Morrigan
InquiSitoR34Rus
The Morrigan
Level 148
God Stats
1W - 2L
1,675 SR
Queue Stats
475W - 504L
1,567 Elo+
Solo
Anhur
Anhur
granthorse
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,364 Elo+
Solo
Jormungandr
Jormungandr
jakubixcz
Jormungandr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,580 Elo+
Party 1
Team Averages
Level 75
1,595 SR
1,527 Elo+

VS

Team Averages
Level 88
1,508 SR
1,580 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Booong91
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
Ix Heppie xI
Baron Samedi
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,832 Elo+
Solo
Athena
Athena
Rami7321
Athena
Level 129
God Stats
9W - 9L
1,542 SR
Queue Stats
848W - 873L
1,497 Elo+
Solo
Thoth
Thoth
Sinakill
Thoth
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 24L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
2 / 4 / 2
7,124
712
7,166
10,819
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Folsni
Tiamat
14
2 / 2 / 1
7,154
715
7,681
6,898
4,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
InquiSitoR34Rus
The Morrigan
12
0 / 5 / 4
6,492
649
4,859
7,986
3,894
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
13
0 / 5 / 4
6,810
681
4,817
9,554
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
jakubixcz
Jormungandr
13
0 / 2 / 2
6,617
662
6,073
10,807
9,957
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
3 / 1 / 14
8,073
807
9,905
10,627
9,595
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
15
3 / 1 / 9
7,987
799
4,852
7,831
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Ix Heppie xI
Baron Samedi
16
6 / 1 / 11
8,929
893
13,645
8,199
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
Rami7321
Athena
14
3 / 1 / 11
8,729
873
5,926
12,191
10,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
Sinakill
Thoth
13
3 / 2 / 9
7,731
773
7,128
6,692
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
4
Kills
18
18
Deaths
6
13
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
1
14
10
L
Cupid
2
4
2
0.75
W
Rama
3
1
9
7.5
L
Tiamat
Folsni
Tiamat
2
2
1
1.25
L
The Morrigan
InquiSitoR34Rus
The Morrigan
0
5
4
0.4
W
Baron Samedi
Ix Heppie xI
Baron Samedi
6
1
11
11.5
W
Athena
Rami7321
Athena
3
1
11
8.5
W
Thoth
Sinakill
Thoth
3
2
9
3.75
L
Anhur
0
5
4
0.4
L
Jormungandr
jakubixcz
Jormungandr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,596
Damage
41,456
46,064
Taken
45,540
28,657
Mitigated
32,705
15,246
Healing
25,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,905
1,685
1,166
1,165
10,627
9,595
11
3,223
7,404
19,540
0
L
Cupid
7,166
2,333
1,762
3,335
10,819
5,146
0
9,200
1,619
0
15,519
W
Rama
4,852
2,519
754
1,392
7,831
4,059
1,471
2,862
4,969
0
18,405
L
Tiamat
Folsni
Tiamat
7,681
226
864
1,707
6,898
4,976
0
4,966
1,932
19,566
0
L
The Morrigan
InquiSitoR34Rus
The Morrigan
4,859
1,130
1,242
760
7,986
3,894
0
6,638
1,135
7,208
2,735
W
Baron Samedi
Ix Heppie xI
Baron Samedi
13,645
305
8,009
3,738
8,199
5,266
228
2,934
5,265
32,289
0
W
Athena
Rami7321
Athena
5,926
1,412
3,206
4,306
12,191
10,676
27
4,655
7,536
10,310
0
W
Thoth
Sinakill
Thoth
7,128
393
455
893
6,692
3,109
0
3,567
3,125
11,901
0
L
Anhur
4,817
1,082
1,120
1,322
9,554
4,684
0
7,506
2,048
0
11,173
L
Jormungandr
jakubixcz
Jormungandr
6,073
1,162
546
2,588
10,807
9,957
0
8,081
2,726
12,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,197
Gold Earned
41,449
87
Minions Killed
113
0
Camps Cleared
0
880,700
Distance Traveled
970,548
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,073
807
25
3
0
190,201
0
L
Cupid
7,124
712
22
2
0
162,259
0
W
Rama
7,987
799
35
4
0
171,513
0
L
Tiamat
7,154
715
35
4
0
186,469
2
L
The Morrigan
6,492
649
8
1
0
183,227
1
W
Baron Samedi
8,929
893
41
4
0
187,518
4
W
Athena
8,729
873
1
0
0
211,568
5
W
Thoth
7,731
773
11
1
0
209,748
0
L
Anhur
6,810
681
16
2
0
162,855
1
L
Jormungandr
6,617
662
6
1
0
185,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role