Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BestBotttt
Neith
Level 160
God Stats
5W - 7L
1,719 SR
Queue Stats
35W - 40L
1,611 Elo+
Party 1
Kuzenbo
Kuzenbo
Csm_Raider
Kuzenbo
Level 68
God Stats
1W - 3L
1,394 SR
Queue Stats
144W - 147L
1,527 Elo+
Party 1
Ratatoskr
Ratatoskr
Gersias
Ratatoskr
Level 160
God Stats
0W - 1L
1,256 SR
Queue Stats
18W - 11L
1,676 Elo+
Party 1
Ra
Ra
M1ssT0xic
Ra
Level 124
God Stats
2W - 2L
1,446 SR
Queue Stats
288W - 282L
1,543 Elo+
Party 1
Team Averages
Level 134
1,463 SR
1,571 Elo+

VS

Team Averages
Level 119
1,673 SR
1,641 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Foxxyyyy
Ullr
Level 107
God Stats
16W - 3L
1,955 SR
Queue Stats
21W - 12L
1,863 Elo+
Solo
Gilgamesh
Gilgamesh
MaterîalGîrl
Gilgamesh
Level 155
God Stats
3W - 0L
1,601 SR
Queue Stats
51W - 44L
1,569 Elo+
Party 2
Ares
Ares
Nemenchi
Ares
Level 56
God Stats
6W - 8L
1,590 SR
Queue Stats
59W - 34L
1,635 Elo+
Party 2
Baron Samedi
Baron Samedi
childofmemes
Baron Samedi
Level 119
God Stats
2W - 0L
1,715 SR
Queue Stats
94W - 64L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
5 / 7 / 2
11,402
496
8,740
24,465
22,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Neith
16
0 / 9 / 1
10,346
450
14,346
22,473
10,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Csm_Raider
Kuzenbo
12
0 / 7 / 1
8,245
358
6,118
24,212
31,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Gersias
Ratatoskr
17
2 / 10 / 1
10,871
473
13,048
28,606
26,881
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 8 / 0
10,125
440
8,460
16,591
7,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
6 / 2 / 5
13,626
592
18,662
18,676
9,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
20
14 / 3 / 4
16,141
702
25,283
19,034
10,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
MaterîalGîrl
Gilgamesh
20
10 / 1 / 12
13,419
583
22,357
28,079
36,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
18
8 / 1 / 14
13,048
567
10,965
22,524
31,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
childofmemes
Baron Samedi
20
3 / 1 / 17
13,181
573
15,555
16,750
11,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
93
8
Kills
41
41
Deaths
8
5
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
5
7
2
0.86
W
Medusa
 
Medusa
6
2
5
4.25
L
Neith
0
9
1
0.06
L
Kuzenbo
Csm_Raider
Kuzenbo
0
7
1
0.07
W
Ullr
14
3
4
5.33
L
Ratatoskr
Gersias
Ratatoskr
2
10
1
0.25
L
1
8
0
0.13
W
Gilgamesh
MaterîalGîrl
Gilgamesh
10
1
12
16
W
Ares
8
1
14
15
W
Baron Samedi
childofmemes
Baron Samedi
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,712
Damage
92,822
116,347
Taken
105,063
97,805
Mitigated
98,337
18,137
Healing
33,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,740
3,656
789
6,115
24,465
22,007
1,158
5,651
18,814
0
80,219
W
Medusa
 
Medusa
18,662
9,023
0
3,288
18,676
9,667
979
2,476
16,200
0
145,983
L
Neith
14,346
5,808
0
2,819
22,473
10,205
0
1,634
20,839
0
100,548
L
Kuzenbo
Csm_Raider
Kuzenbo
6,118
2,404
103
2,604
24,212
31,331
0
11,598
12,614
19,179
0
W
Ullr
25,283
10,477
0
8,344
19,034
10,118
3,167
2,025
16,669
0
146,417
L
Ratatoskr
Gersias
Ratatoskr
13,048
3,323
0
3,144
28,606
26,881
566
3,640
24,966
0
93,783
L
8,460
208
754
1,809
16,591
7,381
336
3,997
12,594
97,913
0
W
Gilgamesh
MaterîalGîrl
Gilgamesh
22,357
9,714
0
4,968
28,079
36,237
4,759
5,167
22,912
0
114,171
W
Ares
10,965
1,519
0
5,984
22,524
31,083
236
5,065
17,459
41,216
0
W
Baron Samedi
childofmemes
Baron Samedi
15,555
1,423
2,834
8,306
16,750
11,232
1,995
3,559
13,191
128,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,989
Gold Earned
69,415
636
Minions Killed
750
0
Camps Cleared
0
2,074,709
Distance Traveled
2,320,722
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,402
496
132
6
0
447,927
1
W
Medusa
13,626
592
175
8
0
443,408
6
L
Neith
10,346
450
175
8
0
323,534
3
L
Kuzenbo
8,245
358
23
1
0
417,519
7
W
Ullr
16,141
702
200
9
0
459,124
2
L
Ratatoskr
10,871
473
138
6
0
454,593
3
L
Ra
10,125
440
168
7
0
431,136
9
W
Gilgamesh
13,419
583
133
6
0
496,869
3
W
Ares
13,048
567
45
2
0
469,354
9
W
Baron Samedi
13,181
573
197
9
0
451,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role