Player Matchup

Jing Wei
Jing Wei
Amoo-_-Mehdi
Jing Wei
Level 147
God Stats
5W - 5L
1,539 SR
Queue Stats
271W - 195L
1,616 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Cenaxus
Cu Chulainn
Level 15
God Stats
6W - 3L
1,500 SR
Queue Stats
36W - 24L
1,500 Elo+
Party 2
Pele
Pele
Omiti569125
Pele
Level 140
God Stats
1W - 2L
1,282 SR
Queue Stats
342W - 270L
1,495 Elo+
Party 2
Anubis
Anubis
XxGhost_rider32X
Anubis
Level 121
God Stats
8W - 6L
1,233 SR
Queue Stats
303W - 292L
1,434 Elo+
Solo
Cthulhu
Cthulhu
aidinasg
Cthulhu
Level 145
God Stats
5W - 2L
1,640 SR
Queue Stats
194W - 120L
1,565 Elo+
Party 2
Team Averages
Level 114
1,439 SR
1,522 Elo+

VS

Team Averages
Level 79
1,613 SR
1,489 Elo+
Cthulhu
Cthulhu
LaLiLuLeo
Cthulhu
Level 49
God Stats
30W - 38L
1,473 SR
Queue Stats
509W - 431L
1,551 Elo+
Party 1
Fenrir
Fenrir
Saile75
Fenrir
Level 28
God Stats
7W - 8L
1,422 SR
Queue Stats
62W - 64L
1,442 Elo+
Party 3
Tyr
Tyr
Samidas55
Tyr
Level 70
God Stats
2W - 4L
1,457 SR
Queue Stats
179W - 188L
1,440 Elo+
Party 3
Izanami
Izanami
eagvi
Izanami
Level 142
God Stats
7W - 2L
1,965 SR
Queue Stats
114W - 91L
1,579 Elo+
Party 1
Hel
Hel
oulala R6
Hel
Level 104
God Stats
2W - 1L
1,748 SR
Queue Stats
241W - 253L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Amoo-_-Mehdi
Jing Wei
18
5 / 0 / 3
10,884
605
12,642
10,058
4,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Cenaxus
Cu Chulainn
16
4 / 1 / 2
10,402
578
11,959
12,916
12,550
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
5 / 0 / 3
10,614
590
6,272
13,277
6,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
5 / 2 / 5
10,373
576
9,946
13,536
8,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
aidinasg
Cthulhu
14
3 / 1 / 6
8,244
458
8,902
14,995
13,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LaLiLuLeo
Cthulhu
9
0 / 1 / 0
6,629
368
5,987
11,716
7,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Saile75
Fenrir
13
1 / 5 / 2
7,771
432
4,159
12,101
4,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 4 / 1
9,366
520
5,815
14,899
10,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
eagvi
Izanami
13
0 / 7 / 0
7,547
419
4,049
13,039
4,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 5 / 0
8,933
496
10,098
14,304
5,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
22
Kills
3
4
Deaths
22
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Amoo-_-Mehdi
Jing Wei
5
0
3
6.5
W
Cu Chulainn
Cenaxus
Cu Chulainn
4
1
2
5
L
Cthulhu
LaLiLuLeo
Cthulhu
0
1
0
0
W
5
0
3
6.5
L
Fenrir
Saile75
Fenrir
1
5
2
0.4
L
0
4
1
0.13
W
5
2
5
3.75
W
Cthulhu
aidinasg
Cthulhu
3
1
6
6
L
Izanami
eagvi
Izanami
0
7
0
0
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,721
Damage
30,108
64,782
Taken
66,059
44,624
Mitigated
32,585
23,239
Healing
20,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Amoo-_-Mehdi
Jing Wei
12,642
9,964
0
6,340
10,058
4,613
4,074
3,015
7,043
0
110,423
W
Cu Chulainn
Cenaxus
Cu Chulainn
11,959
2,157
0
2,400
12,916
12,550
889
228
12,688
5,719
72,939
L
Cthulhu
LaLiLuLeo
Cthulhu
5,987
1,154
477
3,018
11,716
7,150
0
3,547
8,169
26,208
0
W
6,272
1,533
0
4,161
13,277
6,076
1,510
2,618
10,659
0
93,571
L
Fenrir
Saile75
Fenrir
4,159
656
0
3,127
12,101
4,679
0
4,324
7,777
0
43,243
L
5,815
939
0
3,324
14,899
10,500
0
670
14,229
0
78,070
W
9,946
519
0
8,554
13,536
8,075
372
5,810
7,726
80,304
0
W
Cthulhu
aidinasg
Cthulhu
8,902
825
578
1,206
14,995
13,310
422
5,030
9,965
32,765
0
L
Izanami
eagvi
Izanami
4,049
2,776
0
1,888
13,039
4,385
0
2,945
10,094
0
58,682
L
10,098
1,096
1,448
7,038
14,304
5,871
0
8,155
6,149
92,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,517
Gold Earned
40,246
611
Minions Killed
558
0
Camps Cleared
0
1,783,749
Distance Traveled
1,577,499
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,884
605
191
11
0
318,895
0
W
Cu Chulainn
10,402
578
126
7
0
388,201
2
L
Cthulhu
6,629
368
41
2
0
242,576
1
W
Pele
10,614
590
146
8
0
395,245
2
L
Fenrir
7,771
432
83
5
0
349,317
2
L
Tyr
9,366
520
165
9
0
351,250
6
W
Anubis
10,373
576
125
7
0
324,847
6
W
Cthulhu
8,244
458
23
1
0
356,561
3
L
Izanami
7,547
419
109
6
0
303,620
2
L
Hel
8,933
496
160
9
0
330,736
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role