Player Matchup

Erlang Shen
Erlang Shen
I_trained_yoda
Erlang Shen
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 250L
1,400 Elo+
Party 2
Mulan
Mulan
L-A-R-K-O-
Mulan
Level 159
God Stats
5W - 4L
1,354 SR
Queue Stats
340W - 365L
1,468 Elo+
Party 2
Xing Tian
Xing Tian
W00L
Xing Tian
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 71L
1,484 Elo+
Party 2
Skadi
Skadi
coloshiya-
Skadi
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 195L
1,582 Elo+
Solo
Ah Puch
Ah Puch
mschneiderr
Ah Puch
Level 113
God Stats
1W - 1L
1,625 SR
Queue Stats
15W - 14L
1,458 Elo+
Solo
Team Averages
Level 113
1,496 SR
1,478 Elo+

VS

Team Averages
Level 74
1,525 SR
1,457 Elo+
Ullr
Ullr
HeWhoServes
Ullr
Level 82
God Stats
0W - 2L
1,278 SR
Queue Stats
99W - 99L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
Pr0d1gyX99
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,528 Elo+
Solo
Khepri
Khepri
kg_BumbleBee_kg
Khepri
Level 144
God Stats
3W - 5L
1,848 SR
Queue Stats
390W - 393L
1,611 Elo+
Solo
Thoth
Thoth
mmmenel
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,243 Elo+
Party 1
Izanami
Izanami
serpentacodex
Izanami
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
I_trained_yoda
Erlang Shen
14
1 / 2 / 10
7,792
708
9,635
10,512
5,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
15
5 / 3 / 10
8,495
772
7,955
13,861
13,701
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
W00L
Xing Tian
13
1 / 2 / 11
8,241
749
4,776
11,963
12,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
16
7 / 3 / 8
9,548
868
17,832
8,820
4,365
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
mschneiderr
Ah Puch
15
2 / 2 / 10
8,426
766
15,438
12,036
5,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
7,436
676
4,995
11,457
7,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Pr0d1gyX99
Cthulhu
17
7 / 2 / 4
9,170
834
12,686
14,884
19,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 2 / 10
8,058
733
8,265
14,520
19,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
mmmenel
Thoth
13
2 / 4 / 5
7,231
657
6,928
8,348
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
13
1 / 5 / 8
7,354
669
8,564
11,152
6,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
46
16
Kills
12
12
Deaths
16
49
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
3
7
1.5
W
Erlang Shen
I_trained_yoda
Erlang Shen
1
2
10
3
W
Mulan
5
3
10
3.33
L
Cthulhu
Pr0d1gyX99
Cthulhu
7
2
4
4.5
W
Xing Tian
W00L
Xing Tian
1
2
11
3.25
W
Skadi
7
3
8
3.67
L
1
2
10
3
L
Thoth
mmmenel
Thoth
2
4
5
1.13
W
Ah Puch
mschneiderr
Ah Puch
2
2
10
3.5
L
Izanami
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,636
Damage
41,438
57,192
Taken
60,361
42,407
Mitigated
57,131
19,956
Healing
14,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,995
673
1,806
2,469
11,457
7,087
378
4,066
7,391
0
10,976
W
Erlang Shen
I_trained_yoda
Erlang Shen
9,635
3,101
1,448
2,774
10,512
5,593
702
5,324
5,115
0
18,466
W
Mulan
7,955
772
614
2,851
13,861
13,701
229
4,654
9,008
0
12,878
L
Cthulhu
Pr0d1gyX99
Cthulhu
12,686
513
1,295
1,742
14,884
19,370
90
4,009
10,875
23,227
0
W
Xing Tian
W00L
Xing Tian
4,776
287
1,228
2,522
11,963
12,777
182
4,855
6,729
9,357
0
W
Skadi
17,832
5,784
901
708
8,820
4,365
79
5,197
3,503
0
29,037
L
8,265
251
2,144
4,056
14,520
19,500
0
4,471
10,049
11,578
0
L
Thoth
mmmenel
Thoth
6,928
426
413
143
8,348
4,928
0
3,525
4,823
12,549
0
W
Ah Puch
mschneiderr
Ah Puch
15,438
675
1,354
5,556
12,036
5,971
288
6,980
4,958
31,107
0
L
Izanami
8,564
4,052
41
861
11,152
6,246
579
4,143
7,009
0
22,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,502
Gold Earned
39,249
103
Minions Killed
148
0
Camps Cleared
0
1,035,378
Distance Traveled
976,788
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,436
676
18
2
0
198,136
2
W
Erlang Shen
7,792
708
20
2
0
215,641
1
W
Mulan
8,495
772
13
1
0
209,752
0
L
Cthulhu
9,170
834
44
4
0
219,003
1
W
Xing Tian
8,241
749
10
1
0
216,076
0
W
Skadi
9,548
868
19
2
0
198,042
0
L
Khepri
8,058
733
23
2
0
199,452
1
L
Thoth
7,231
657
24
2
0
167,171
0
W
Ah Puch
8,426
766
41
4
0
195,867
1
L
Izanami
7,354
669
39
4
0
193,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role