Player Matchup

Chaac
Chaac
AgentSimy
Chaac
Level 87
God Stats
7W - 8L
1,624 SR
Queue Stats
27W - 27L
1,488 Elo+
Solo
Olorun
Olorun
GlobHells
Olorun
Level 69
God Stats
0W - 1L
1,310 SR
Queue Stats
13W - 17L
1,330 Elo+
Party 1
Bastet
Bastet
KsA--EsPAdA
Bastet
Level 108
God Stats
2W - 5L
1,500 SR
Queue Stats
222W - 201L
1,556 Elo+
Solo
Kukulkan
Kukulkan
Xorius
Kukulkan
Level 100
God Stats
2W - 5L
1,350 SR
Queue Stats
5W - 8L
1,330 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xBadWolff
Tsukuyomi
Level 160
God Stats
1W - 1L
1,769 SR
Queue Stats
22W - 24L
1,615 Elo+
Solo
Team Averages
Level 105
1,510 SR
1,464 Elo+

VS

Team Averages
Level 121
1,366 SR
1,531 Elo+
Mulan
Mulan
 
Mulan
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Baumtasia
Merlin
Level 146
God Stats
1W - 0L
1,196 SR
Queue Stats
62W - 63L
1,550 Elo+
Solo
Persephone
Persephone
Foglik94
Persephone
Level 146
God Stats
5W - 7L
1,327 SR
Queue Stats
102W - 113L
1,533 Elo+
Party 2
Bakasura
Bakasura
GoodFoglik
Bakasura
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,551 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hajuma
Tsukuyomi
Level 118
God Stats
1W - 1L
1,308 SR
Queue Stats
91W - 107L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AgentSimy
Chaac
20
5 / 11 / 7
15,183
723
17,243
45,139
47,471
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Olorun
GlobHells
Olorun
19
1 / 12 / 6
12,769
608
12,442
28,505
14,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
20
7 / 8 / 7
15,071
718
21,570
32,186
14,367
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Xorius
Kukulkan
20
10 / 11 / 8
16,445
783
22,198
25,245
12,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tsukuyomi
xBadWolff
Tsukuyomi
20
4 / 14 / 8
15,213
724
33,205
41,488
19,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
11 / 1 / 31
17,420
830
36,170
29,745
50,410
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
Baumtasia
Merlin
20
13 / 3 / 11
17,280
823
25,832
22,123
11,405
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Persephone
Foglik94
Persephone
20
7 / 7 / 18
16,687
795
31,876
20,580
8,377
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
GoodFoglik
Bakasura
20
19 / 7 / 21
19,380
923
37,008
26,736
15,728
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
Hajuma
Tsukuyomi
20
6 / 9 / 21
16,637
792
27,626
33,682
18,595
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
158
27
Kills
56
56
Deaths
27
36
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
11
1
31
26.5
L
Chaac
AgentSimy
Chaac
5
11
7
0.77
W
Merlin
Baumtasia
Merlin
13
3
11
6.17
W
Persephone
Foglik94
Persephone
7
7
18
2.29
L
Olorun
GlobHells
Olorun
1
12
6
0.33
W
Bakasura
GoodFoglik
Bakasura
19
7
21
4.21
W
Tsukuyomi
Hajuma
Tsukuyomi
6
9
21
1.83
L
Bastet
7
8
7
1.31
L
Kukulkan
Xorius
Kukulkan
10
11
8
1.27
L
Tsukuyomi
xBadWolff
Tsukuyomi
4
14
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,658
Damage
158,512
172,563
Taken
132,866
108,828
Mitigated
104,515
23,180
Healing
33,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
36,170
2,549
0
9,229
29,745
50,410
1,307
7,793
21,952
0
58,829
L
Chaac
AgentSimy
Chaac
17,243
2,415
0
6,210
45,139
47,471
0
16,435
25,289
0
47,040
W
Merlin
Baumtasia
Merlin
25,832
499
243
6,897
22,123
11,405
190
5,189
16,934
89,248
0
W
Persephone
Foglik94
Persephone
31,876
1,248
0
2,717
20,580
8,377
984
6,211
14,362
84,470
0
L
Olorun
GlobHells
Olorun
12,442
6,508
810
3,462
28,505
14,239
0
11,144
16,552
37,775
0
W
Bakasura
GoodFoglik
Bakasura
37,008
20,552
0
4,905
26,736
15,728
2,786
6,830
19,906
0
73,540
W
Tsukuyomi
Hajuma
Tsukuyomi
27,626
7,787
0
9,150
33,682
18,595
3,508
8,615
25,067
0
68,728
L
Bastet
21,570
3,439
0
2,208
32,186
14,367
0
9,751
20,150
0
42,220
L
Kukulkan
Xorius
Kukulkan
22,198
3,393
0
1,578
25,245
12,874
0
8,740
14,635
86,731
0
L
Tsukuyomi
xBadWolff
Tsukuyomi
33,205
6,573
0
8,912
41,488
19,877
0
11,018
28,191
0
84,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,681
Gold Earned
87,404
376
Minions Killed
444
0
Camps Cleared
0
1,760,604
Distance Traveled
2,207,298
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
17,420
830
64
3
0
495,474
4
L
Chaac
15,183
723
71
3
0
385,188
1
W
Merlin
17,280
823
101
5
0
408,090
0
W
Persephone
16,687
795
84
4
0
397,987
0
L
Olorun
12,769
608
29
1
0
231,295
1
W
Bakasura
19,380
923
104
5
0
494,269
2
W
Tsukuyomi
16,637
792
91
4
0
411,478
1
L
Bastet
15,071
718
43
2
0
419,394
1
L
Kukulkan
16,445
783
126
6
0
368,712
1
L
Tsukuyomi
15,213
724
107
5
0
356,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role