Player Matchup

Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Axalatra
Amaterasu
Level 26
God Stats
5W - 7L
1,508 SR
Queue Stats
29W - 42L
1,434 Elo+
Solo
Loki
Loki
The Names Rudy
Loki
Level 108
God Stats
27W - 22L
1,552 SR
Queue Stats
389W - 419L
1,515 Elo+
Solo
Jormungandr
Jormungandr
TheNegotiator85
Jormungandr
Level 106
God Stats
9W - 16L
1,650 SR
Queue Stats
840W - 1,003L
1,484 Elo+
Solo
Charybdis
Charybdis
xHeadshotGames
Charybdis
Level 117
God Stats
0W - 2L
1,298 SR
Queue Stats
44W - 55L
1,386 Elo+
Solo
Team Averages
Level 96
1,502 SR
1,464 Elo+

VS

Team Averages
Level 83
1,622 SR
1,498 Elo+
Ganesha
Ganesha
 
Ganesha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
OnboardShark
Medusa
Level 68
God Stats
9W - 2L
1,866 SR
Queue Stats
34W - 38L
1,408 Elo+
Solo
Ra
Ra
WICKED3578377
Ra
Level 41
God Stats
14W - 14L
1,485 SR
Queue Stats
173W - 203L
1,485 Elo+
Solo
Achilles
Achilles
Winteryukii
Achilles
Level 106
God Stats
2W - 0L
1,759 SR
Queue Stats
20W - 15L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 5 / 1
6,718
611
4,630
6,333
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Axalatra
Amaterasu
12
0 / 5 / 1
6,765
615
3,270
12,759
8,754
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 0 / 1
7,848
713
5,093
4,559
1,606
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Jormungandr
TheNegotiator85
Jormungandr
13
1 / 0 / 0
7,487
681
6,210
9,222
8,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
xHeadshotGames
Charybdis
12
0 / 5 / 0
6,693
608
4,610
11,792
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 0 / 10
7,978
725
4,160
8,963
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
 
Da Ji
14
5 / 2 / 4
7,963
724
8,009
6,976
3,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
14
3 / 0 / 6
8,165
742
8,142
8,361
3,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 1 / 9
8,828
803
8,026
5,918
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Winteryukii
Achilles
15
6 / 0 / 5
8,298
754
8,942
6,455
5,924
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
15
15
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
5
1
0.1
W
Ganesha
 
Ganesha
0
0
10
5
W
Da Ji
 
Da Ji
5
2
4
3.5
L
Amaterasu
Axalatra
Amaterasu
0
5
1
0.1
W
Medusa
3
0
6
6
L
2
0
1
2.5
L
Jormungandr
TheNegotiator85
Jormungandr
1
0
0
1
W
1
1
9
5.5
W
Achilles
Winteryukii
Achilles
6
0
5
8.5
L
Charybdis
xHeadshotGames
Charybdis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,813
Damage
37,279
44,665
Taken
36,673
26,449
Mitigated
24,550
8,652
Healing
7,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,630
653
0
372
6,333
2,693
0
2,501
3,832
8,541
0
W
Ganesha
 
Ganesha
4,160
337
412
2,006
8,963
7,808
0
2,916
5,990
18,218
0
W
Da Ji
 
Da Ji
8,009
1,564
0
585
6,976
3,764
671
1,976
4,840
0
25,194
L
Amaterasu
Axalatra
Amaterasu
3,270
1,139
0
3,783
12,759
8,754
435
2,449
10,310
0
11,381
W
Medusa
8,142
4,457
0
2,023
8,361
3,930
309
2,031
6,156
0
32,480
L
5,093
912
0
348
4,559
1,606
0
1,198
3,361
0
19,613
L
Jormungandr
TheNegotiator85
Jormungandr
6,210
1,101
0
2,696
9,222
8,620
0
3,485
5,737
23,337
0
W
8,026
374
530
2,037
5,918
3,124
0
2,277
3,499
45,804
0
W
Achilles
Winteryukii
Achilles
8,942
1,546
0
333
6,455
5,924
1,034
1,055
5,348
0
18,978
L
Charybdis
xHeadshotGames
Charybdis
4,610
1,945
0
1,453
11,792
4,776
0
2,553
9,239
0
14,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,511
Gold Earned
41,232
132
Minions Killed
236
0
Camps Cleared
0
938,156
Distance Traveled
1,139,917
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,718
611
15
1
0
146,552
1
W
Ganesha
7,978
725
8
1
0
206,874
7
W
Da Ji
7,963
724
35
3
0
232,178
2
L
Amaterasu
6,765
615
20
2
0
158,385
1
W
Medusa
8,165
742
53
5
0
224,557
0
L
Loki
7,848
713
30
3
0
236,195
3
L
Jormungandr
7,487
681
45
4
0
214,415
1
W
Ra
8,828
803
106
10
0
242,433
3
W
Achilles
8,298
754
34
3
0
233,875
4
L
Charybdis
6,693
608
22
2
0
182,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role