Player Matchup

Sun Wukong
Sun Wukong
ELNFerda
Sun Wukong
Level 62
God Stats
2W - 3L
1,353 SR
Queue Stats
214W - 252L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
GoodnightDally
Baron Samedi
Level 149
God Stats
6W - 3L
1,686 SR
Queue Stats
284W - 325L
1,516 Elo+
Solo
Charybdis
Charybdis
SosaDropEmOff_
Charybdis
Level 108
God Stats
1W - 2L
1,284 SR
Queue Stats
377W - 419L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
Taquit0DeAsada
Kuzenbo
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 176L
1,470 Elo+
Solo
Osiris
Osiris
VortexEclipce
Osiris
Level 84
God Stats
15W - 10L
1,493 SR
Queue Stats
118W - 125L
1,448 Elo+
Party 1
Team Averages
Level 101
1,463 SR
1,466 Elo+

VS

Team Averages
Level 114
1,474 SR
1,566 Elo+
Awilix
Awilix
 
Awilix
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
B2Saucey_510
Ra
Level 98
God Stats
11W - 7L
1,518 SR
Queue Stats
185W - 182L
1,499 Elo+
Party 2
Kali
Kali
Hildog
Kali
Level 122
God Stats
8W - 13L
1,393 SR
Queue Stats
139W - 149L
1,466 Elo+
Solo
Chronos
Chronos
Mercy2644
Chronos
Level 64
God Stats
0W - 2L
1,304 SR
Queue Stats
27W - 18L
1,610 Elo+
Solo
Odin
Odin
ZIXYZPTLK
Odin
Level 145
God Stats
1W - 1L
1,656 SR
Queue Stats
36W - 30L
1,754 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ELNFerda
Sun Wukong
11
0 / 1 / 0
6,834
488
3,471
10,106
4,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
GoodnightDally
Baron Samedi
13
5 / 2 / 3
7,804
557
8,386
9,669
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
SosaDropEmOff_
Charybdis
10
0 / 1 / 1
6,240
446
5,564
8,200
2,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 2 / 4
6,626
473
5,783
7,116
7,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 1 / 4
8,336
595
6,475
10,773
6,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 6 / 1
6,720
480
3,884
12,967
4,686
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 1
6,582
470
5,585
10,085
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kali
Hildog
Kali
14
1 / 0 / 0
8,140
581
5,133
9,210
5,046
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Mercy2644
Chronos
13
1 / 0 / 2
7,428
531
4,326
8,970
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Odin
10
3 / 2 / 1
6,936
495
5,980
11,721
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
10
Kills
7
7
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
6
1
0.42
L
0
3
1
0.17
W
Sun Wukong
ELNFerda
Sun Wukong
0
1
0
0
W
Baron Samedi
GoodnightDally
Baron Samedi
5
2
3
3.25
L
Kali
Hildog
Kali
1
0
0
1
L
Chronos
Mercy2644
Chronos
1
0
2
2
W
Charybdis
SosaDropEmOff_
Charybdis
0
1
1
0.5
W
1
2
4
1.5
W
4
1
4
6
L
Odin
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,679
Damage
24,908
45,864
Taken
52,953
26,622
Mitigated
23,709
16,967
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,884
1,680
0
625
12,967
4,686
0
2,708
10,259
0
40,637
L
5,585
462
390
2,171
10,085
3,952
0
5,593
4,492
52,502
0
W
Sun Wukong
ELNFerda
Sun Wukong
3,471
628
0
3,152
10,106
4,459
602
208
9,898
0
42,264
W
Baron Samedi
GoodnightDally
Baron Samedi
8,386
507
931
3,304
9,669
5,543
0
4,093
5,576
62,321
0
L
Kali
Hildog
Kali
5,133
2,131
0
4,988
9,210
5,046
972
0
9,210
0
59,870
L
Chronos
Mercy2644
Chronos
4,326
1,965
0
3,270
8,970
3,982
0
1,351
7,619
49,611
7,000
W
Charybdis
SosaDropEmOff_
Charybdis
5,564
2,590
0
2,969
8,200
2,727
0
2,153
6,047
0
45,025
W
5,783
1,730
0
915
7,116
7,059
0
1,998
5,118
19,848
0
W
6,475
2,291
0
5,696
10,773
6,834
0
796
9,977
0
74,676
L
Odin
5,980
1,264
0
1,499
11,721
6,043
0
4,517
7,204
0
24,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,840
Gold Earned
35,806
384
Minions Killed
393
0
Camps Cleared
0
1,378,551
Distance Traveled
1,319,172
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,720
480
66
5
0
260,619
0
L
Ra
6,582
470
80
6
0
238,269
2
W
Sun Wukong
6,834
488
86
6
0
260,976
0
W
Baron Samedi
7,804
557
90
6
0
262,403
3
L
Kali
8,140
581
104
7
0
269,308
4
L
Chronos
7,428
531
110
8
0
255,842
3
W
Charybdis
6,240
446
54
4
0
254,861
3
W
Kuzenbo
6,626
473
28
2
0
294,055
2
W
Osiris
8,336
595
126
9
0
306,256
0
L
Odin
6,936
495
33
2
0
295,134
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role