Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
MomoBre
Scylla
Level 81
God Stats
18W - 16L
1,597 SR
Queue Stats
56W - 44L
1,577 Elo+
Party 2
Neith
Neith
SchlingelGaming
Neith
Level 69
God Stats
8W - 8L
1,470 SR
Queue Stats
51W - 62L
1,480 Elo+
Party 1
Nox
Nox
xXJake77
Nox
Level 68
God Stats
9W - 6L
1,583 SR
Queue Stats
88W - 121L
1,388 Elo+
Party 1
Team Averages
Level 84
1,530 SR
1,489 Elo+

VS

Team Averages
Level 120
1,570 SR
1,492 Elo+
Sol
Sol
Deydre
Sol
Level 115
God Stats
0W - 2L
1,669 SR
Queue Stats
28W - 35L
1,542 Elo+
Solo
Sylvanus
Sylvanus
Jekysan
Sylvanus
Level 160
God Stats
12W - 16L
1,481 SR
Queue Stats
545W - 554L
1,445 Elo+
Solo
Chang'e
Chang'e
KAGUME
Chang'e
Level 149
God Stats
2W - 1L
1,591 SR
Queue Stats
95W - 88L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LexNuker
Ah Muzen Cab
Level 94
God Stats
39W - 30L
1,607 SR
Queue Stats
423W - 434L
1,501 Elo+
Solo
Discordia
Discordia
MOLCHAT
Discordia
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
8 / 0 / 11
13,348
1,112
23,471
8,936
4,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
 
Mulan
19
8 / 3 / 9
13,121
1,093
14,635
17,383
24,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
MomoBre
Scylla
19
6 / 1 / 14
12,782
1,065
22,404
11,952
4,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 2 / 12
12,514
1,043
10,365
10,772
5,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
1 / 1 / 13
11,847
987
9,907
12,391
5,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

237

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Deydre
Sol
17
3 / 1 / 2
12,013
1,001
11,424
12,970
3,976
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Jekysan
Sylvanus
11
0 / 0 / 0
9,574
798
0
0
0
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
KAGUME
Chang'e
16
2 / 5 / 0
11,435
953
7,829
22,220
8,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
LexNuker
Ah Muzen Cab
17
2 / 13 / 4
11,599
967
27,156
31,097
12,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
MOLCHAT
Discordia
17
0 / 8 / 4
11,113
926
9,103
17,311
7,022
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
17
27
Kills
7
7
Deaths
27
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
0
11
13.5
W
Mulan
 
Mulan
8
3
9
4.17
L
Sol
Deydre
Sol
3
1
2
4
L
Sylvanus
Jekysan
Sylvanus
0
0
0
0
L
Chang'e
KAGUME
Chang'e
2
5
0
0.4
L
Ah Muzen Cab
LexNuker
Ah Muzen Cab
2
13
4
0.31
L
Discordia
MOLCHAT
Discordia
0
8
4
0.25
W
Scylla
MomoBre
Scylla
6
1
14
13
W
4
2
12
5
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,782
Damage
55,512
61,434
Taken
83,598
44,533
Mitigated
32,525
10,807
Healing
10,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
23,471
2,787
0
858
8,936
4,127
0
2,192
6,744
0
48,599
W
Mulan
 
Mulan
14,635
1,443
0
4,305
17,383
24,775
0
8,963
8,420
0
41,610
L
Sol
Deydre
Sol
11,424
1,301
0
2,236
12,970
3,976
0
3,943
8,987
40,809
0
L
Sylvanus
Jekysan
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
KAGUME
Chang'e
7,829
186
1,685
3,908
22,220
8,799
0
7,258
14,714
32,909
0
L
Ah Muzen Cab
LexNuker
Ah Muzen Cab
27,156
7,488
0
2,357
31,097
12,728
0
14,251
16,465
0
45,749
L
Discordia
MOLCHAT
Discordia
9,103
1,184
0
431
17,311
7,022
0
6,859
10,273
27,756
0
W
Scylla
MomoBre
Scylla
22,404
2,019
0
2,919
11,952
4,712
0
4,956
6,996
42,338
0
W
10,365
4,472
0
1,626
10,772
5,147
0
5,942
4,830
0
24,433
W
9,907
383
386
713
12,391
5,772
0
6,303
6,088
24,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,612
Gold Earned
55,734
280
Minions Killed
217
10
Camps Cleared
5
1,181,247
Distance Traveled
791,320
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,348
1,112
36
3
7
279,528
2
W
Mulan
13,121
1,093
90
8
1
224,942
0
L
Sol
12,013
1,001
79
7
1
230,261
2
L
Sylvanus
9,574
798
0
0
0
4,999
0
L
Chang'e
11,435
953
62
5
2
180,064
0
L
Ah Muzen Cab
11,599
967
33
3
1
209,199
3
L
Discordia
11,113
926
43
4
1
166,797
0
W
Scylla
12,782
1,065
80
7
1
240,269
0
W
Neith
12,514
1,043
36
3
0
205,840
0
W
Nox
11,847
987
38
3
1
230,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role