Player Matchup

Rama
Rama
Aquaticdigi
Rama
Level 157
God Stats
2W - 0L
1,642 SR
Queue Stats
101W - 84L
1,415 Elo+
Party 1
Shiva
Shiva
ElDaddie
Shiva
Level 110
God Stats
1W - 1L
1,921 SR
Queue Stats
46W - 42L
1,296 Elo+
Party 1
Tyr
Tyr
hellz wingz
Tyr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 90L
1,411 Elo+
Solo
Cthulhu
Cthulhu
kijisk
Cthulhu
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 80L
1,530 Elo+
Solo
Mulan
Mulan
pandaloup83
Mulan
Level 160
God Stats
2W - 4L
1,278 SR
Queue Stats
366W - 375L
1,528 Elo+
Solo
Team Averages
Level 127
1,568 SR
1,436 Elo+

VS

Team Averages
Level 106
1,506 SR
1,506 Elo+
Anubis
Anubis
BanMeDoEeitBish
Anubis
Level 23
God Stats
5W - 6L
1,296 SR
Queue Stats
276W - 196L
1,562 Elo+
Party 2
Freya
Freya
Dr_Dan11
Freya
Level 85
God Stats
2W - 2L
1,803 SR
Queue Stats
258W - 265L
1,507 Elo+
Solo
Geb
Geb
Princess
Geb
Level 116
God Stats
11W - 4L
1,444 SR
Queue Stats
166W - 184L
1,456 Elo+
Solo
Shiva
Shiva
WonkyWoof
Shiva
Level 160
God Stats
6W - 9L
1,704 SR
Queue Stats
739W - 779L
1,367 Elo+
Solo
Da Ji
Da Ji
YouWatMate
Da Ji
Level 148
God Stats
2W - 3L
1,285 SR
Queue Stats
230W - 132L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 11
14,021
637
18,839
19,146
9,866
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shiva
ElDaddie
Shiva
20
3 / 5 / 13
13,381
608
16,206
21,173
32,007
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 9 / 16
13,163
598
11,544
44,484
47,216
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
kijisk
Cthulhu
20
12 / 6 / 11
16,291
741
38,919
29,959
58,496
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
4 / 8 / 13
14,650
666
18,685
36,000
54,736
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 17
16,713
760
35,373
30,770
20,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Freya
Dr_Dan11
Freya
20
5 / 4 / 23
14,199
645
30,940
28,502
17,307
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 3 / 15
12,364
562
12,095
28,673
38,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shiva
WonkyWoof
Shiva
16
1 / 10 / 12
11,768
535
16,120
30,095
24,732
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
20
11 / 7 / 17
14,953
680
29,600
31,454
35,977
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
117
27
Kills
33
33
Deaths
29
64
Assists
84
Player
Kills
Deaths
Assists
KDA
W
5
5
11
2.1
L
14
5
17
4.5
L
Freya
Dr_Dan11
Freya
5
4
23
4.13
W
Shiva
ElDaddie
Shiva
3
5
13
1.9
L
2
3
15
3.17
L
Shiva
WonkyWoof
Shiva
1
10
12
0.7
L
Da Ji
11
7
17
2.79
W
3
9
16
1.22
W
Cthulhu
kijisk
Cthulhu
12
6
11
2.92
W
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,193
Damage
124,128
150,762
Taken
149,494
202,321
Mitigated
137,387
47,336
Healing
57,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,839
14,027
1,993
2,976
19,146
9,866
4,264
8,971
9,794
0
47,476
L
35,373
2,108
3,260
13,824
30,770
20,991
2,216
6,011
24,082
88,161
0
L
Freya
Dr_Dan11
Freya
30,940
11,041
2,375
9,835
28,502
17,307
2,571
8,302
19,153
56,731
0
W
Shiva
ElDaddie
Shiva
16,206
1,055
1,694
2,645
21,173
32,007
506
11,654
9,307
0
25,067
L
12,095
673
3,749
7,115
28,673
38,380
1,588
9,517
17,936
21,490
0
L
Shiva
WonkyWoof
Shiva
16,120
2,287
3,388
3,813
30,095
24,732
388
5,389
23,980
0
30,352
L
Da Ji
29,600
5,330
2,293
7,557
31,454
35,977
1,533
8,893
21,135
0
38,811
W
11,544
1,263
1,045
12,581
44,484
47,216
1,379
24,780
19,343
0
19,553
W
Cthulhu
kijisk
Cthulhu
38,919
1,481
4,738
8,335
29,959
58,496
1,496
14,287
15,165
82,999
0
W
18,685
2,386
2,130
9,199
36,000
54,736
726
18,716
16,949
1,766
37,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,506
Gold Earned
69,997
207
Minions Killed
190
0
Camps Cleared
0
1,757,385
Distance Traveled
1,603,351
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,021
637
63
3
0
352,765
2
L
Anubis
16,713
760
74
3
0
256,950
2
L
Freya
14,199
645
55
3
0
340,053
0
W
Shiva
13,381
608
18
1
0
369,832
1
L
Geb
12,364
562
12
1
0
396,107
2
L
Shiva
11,768
535
28
1
0
297,584
0
L
Da Ji
14,953
680
21
1
0
312,657
0
W
Tyr
13,163
598
17
1
0
330,995
0
W
Cthulhu
16,291
741
75
3
0
369,321
0
W
Mulan
14,650
666
34
2
0
334,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role