Player Matchup

Nu Wa
Nu Wa
Silver II
HeavensAngel15
Nu Wa
Silver II
Level 129
God Stats
13W - 6L
1,662 SR
Queue Stats
101W - 118L
1,044 MMR
Solo
King Arthur
King Arthur
Silver II
Hood_AnimeLover
King Arthur
Silver II
Level 100
God Stats
11W - 9L
1,522 SR
Queue Stats
404W - 405L
1,020 MMR
Solo
Charybdis
Charybdis
Silver II
Mark80Fly
Charybdis
Silver II
Level 142
God Stats
32W - 35L
1,522 SR
Queue Stats
414W - 431L
1,071 MMR
Solo
Ymir
Ymir
Silver II
SacredWolf1135
Ymir
Silver II
Level 123
God Stats
10W - 4L
1,611 SR
Queue Stats
177W - 170L
1,101 MMR
Solo
Thanatos
Thanatos
Silver II
loosed
Thanatos
Silver II
Level 136
God Stats
6W - 6L
1,536 SR
Queue Stats
123W - 113L
1,122 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,571 SR
1,072 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,519 SR
1,156 MMR
Athena
Athena
Silver IV
 
Athena
Silver IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Silver I
EXILE_ODYSSEY_
Loki
Silver I
Level 157
God Stats
3W - 3L
1,718 SR
Queue Stats
373W - 388L
1,204 MMR
Solo
Chronos
Chronos
Silver III
KurdistanaMezin
Chronos
Silver III
Level 79
God Stats
14W - 19L
1,488 SR
Queue Stats
344W - 377L
799 MMR
Party 1
Bellona
Bellona
Silver I
X_D_Spartan
Bellona
Silver I
Level 119
God Stats
77W - 68L
1,515 SR
Queue Stats
107W - 110L
1,146 MMR
Solo
Neith
Neith
Silver II
n0sa X
Neith
Silver II
Level 124
God Stats
18W - 35L
1,376 SR
Queue Stats
248W - 262L
1,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 11
9,141
609
12,111
5,055
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
Hood_AnimeLover
King Arthur
14
2 / 2 / 5
8,700
580
6,719
11,076
10,130
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Charybdis
Mark80Fly
Charybdis
15
4 / 0 / 4
9,584
639
5,383
7,058
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 1 / 13
9,355
624
5,343
14,446
16,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
loosed
Thanatos
15
13 / 0 / 4
9,740
649
13,258
9,496
4,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Zhong KuiSobekBaron SamediArachne

VS

Bans
BakasuraTsukuyomiShivaCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 9 / 1
5,938
396
1,910
17,587
15,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
0 / 4 / 0
6,664
444
2,650
11,238
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 6 / 0
7,488
499
4,591
13,985
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
X_D_Spartan
Bellona
13
1 / 3 / 1
7,973
532
4,884
12,623
13,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
n0sa X
Neith
12
0 / 5 / 0
7,460
497
1,881
8,435
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
4
27
Kills
2
3
Deaths
27
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
9
1
0.06
L
0
4
0
0
W
3
0
11
8.5
W
King Arthur
Hood_AnimeLover
King Arthur
2
2
5
2.25
L
1
6
0
0.17
W
Charybdis
Mark80Fly
Charybdis
4
0
4
6
W
5
1
13
11.5
L
Bellona
X_D_Spartan
Bellona
1
3
1
0.5
W
Thanatos
loosed
Thanatos
13
0
4
15
L
Neith
n0sa X
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,814
Damage
15,916
47,131
Taken
63,868
36,946
Mitigated
41,400
23,189
Healing
14,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,910
962
0
2,386
17,587
15,191
126
7,871
9,716
15,305
0
L
2,650
636
0
4,766
11,238
3,689
0
930
10,308
0
41,400
W
12,111
3,656
0
2,771
5,055
2,088
773
2,385
2,670
69,166
0
W
King Arthur
Hood_AnimeLover
King Arthur
6,719
977
0
2,270
11,076
10,130
133
2,331
8,089
0
53,104
L
4,591
1,605
0
2,227
13,985
5,108
513
5,749
8,236
60,757
0
W
Charybdis
Mark80Fly
Charybdis
5,383
2,055
0
5,239
7,058
2,771
2,564
1,004
6,054
0
78,383
W
5,343
1,519
0
1,872
14,446
16,975
546
3,375
11,004
27,109
0
L
Bellona
X_D_Spartan
Bellona
4,884
1,602
0
2,821
12,623
13,947
1,005
1,423
11,200
0
60,333
W
Thanatos
loosed
Thanatos
13,258
5,174
0
11,037
9,496
4,982
2,549
2,950
6,546
0
60,713
L
Neith
n0sa X
Neith
1,881
969
0
1,856
8,435
3,465
1,302
1,644
6,791
0
49,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,520
Gold Earned
35,523
424
Minions Killed
428
0
Camps Cleared
0
1,426,549
Distance Traveled
1,303,808
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,938
396
19
1
0
281,099
4
L
Loki
6,664
444
79
5
0
283,200
0
W
Nu Wa
9,141
609
105
7
0
269,674
0
W
King Arthur
8,700
580
87
6
0
294,529
1
L
Chronos
7,488
499
114
8
0
229,756
6
W
Charybdis
9,584
639
114
8
0
254,103
8
W
Ymir
9,355
624
26
2
0
278,505
13
L
Bellona
7,973
532
121
8
0
286,750
3
W
Thanatos
9,740
649
92
6
0
329,738
2
L
Neith
7,460
497
95
6
0
223,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role