Player Matchup

Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Fred10frL
Thanatos
Level 62
God Stats
293W - 267L
1,398 SR
Queue Stats
715W - 787L
1,304 Elo+
Solo
Anubis
Anubis
Lowlifeswine
Anubis
Level 135
God Stats
22W - 15L
1,613 SR
Queue Stats
418W - 455L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
lsmn
Baron Samedi
Level 101
God Stats
7W - 9L
1,508 SR
Queue Stats
224W - 230L
1,504 Elo+
Party 1
Team Averages
Level 93
1,504 SR
1,442 Elo+

VS

Team Averages
Level 53
1,420 SR
1,320 Elo+
Morgan Le Fay
Morgan Le Fay
KayleAston
Morgan Le Fay
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 43L
1,120 Elo+
Solo
Sun Wukong
Sun Wukong
Kreuvette
Sun Wukong
Level 17
God Stats
19W - 27L
1,436 SR
Queue Stats
45W - 66L
1,415 Elo+
Party 2
Awilix
Awilix
XeroTix7
Awilix
Level 118
God Stats
12W - 23L
1,397 SR
Queue Stats
916W - 969L
1,487 Elo+
Party 2
Bacchus
Bacchus
effectdoppler
Bacchus
Level 49
God Stats
1W - 4L
1,267 SR
Queue Stats
184W - 205L
1,324 Elo+
Solo
Neith
Neith
simsies
Neith
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 114L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
1 / 0 / 0
9,563
563
7,986
8,759
3,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
 
Hades
15
0 / 3 / 4
8,897
523
7,390
13,154
6,960
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Fred10frL
Thanatos
13
3 / 3 / 1
8,475
499
2,940
11,755
6,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
17
9 / 2 / 2
10,745
632
12,819
14,075
6,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
lsmn
Baron Samedi
13
2 / 0 / 6
9,328
549
10,505
8,808
3,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KayleAston
Morgan Le Fay
10
0 / 6 / 0
6,664
392
5,556
9,696
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Kreuvette
Sun Wukong
15
1 / 3 / 1
8,524
501
5,844
13,527
9,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
XeroTix7
Awilix
15
7 / 4 / 1
9,236
543
12,599
17,553
6,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
11
0 / 0 / 0
6,822
401
2,893
13,028
15,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
simsies
Neith
12
0 / 2 / 0
7,065
416
3,844
8,570
3,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
15
Kills
8
8
Deaths
15
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
0
1
W
Hades
 
Hades
0
3
4
0.67
W
Thanatos
Fred10frL
Thanatos
3
3
1
1.17
L
Morgan Le Fay
KayleAston
Morgan Le Fay
0
6
0
0
L
Sun Wukong
Kreuvette
Sun Wukong
1
3
1
0.5
W
Anubis
9
2
2
5
L
Awilix
XeroTix7
Awilix
7
4
1
1.88
L
Bacchus
0
0
0
0
W
Baron Samedi
lsmn
Baron Samedi
2
0
6
5
L
Neith
simsies
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,640
Damage
30,736
56,551
Taken
62,374
27,158
Mitigated
39,321
34,791
Healing
10,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,986
4,903
0
3,395
8,759
3,505
2,374
1,852
6,907
0
99,490
W
Hades
 
Hades
7,390
932
0
5,120
13,154
6,960
1,066
475
12,655
61,836
0
W
Thanatos
Fred10frL
Thanatos
2,940
405
0
8,579
11,755
6,064
56
271
11,438
0
58,651
L
Morgan Le Fay
KayleAston
Morgan Le Fay
5,556
350
0
1,050
9,696
3,659
0
7,511
2,185
33,593
0
L
Sun Wukong
Kreuvette
Sun Wukong
5,844
2,056
0
4,508
13,527
9,263
0
7,703
5,824
0
59,916
W
Anubis
12,819
569
0
8,316
14,075
6,704
0
3,694
9,997
87,577
0
L
Awilix
XeroTix7
Awilix
12,599
4,850
0
500
17,553
6,928
0
10,670
6,883
0
81,175
L
Bacchus
2,893
382
0
3,018
13,028
15,565
0
2,049
10,979
25,984
0
W
Baron Samedi
lsmn
Baron Samedi
10,505
419
3,529
5,852
8,808
3,925
68
1,650
7,105
33,717
0
L
Neith
simsies
Neith
3,844
1,674
0
950
8,570
3,906
0
2,781
5,789
0
65,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,008
Gold Earned
38,311
550
Minions Killed
417
0
Camps Cleared
0
1,653,271
Distance Traveled
1,549,616
30
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,563
563
171
10
0
329,489
6
W
Hades
8,897
523
107
6
0
309,474
4
W
Thanatos
8,475
499
93
5
0
336,549
5
L
Morgan Le Fay
6,664
392
53
3
0
265,622
1
L
Sun Wukong
8,524
501
105
6
0
309,737
0
W
Anubis
10,745
632
140
8
0
320,264
2
L
Awilix
9,236
543
110
6
0
369,205
0
L
Bacchus
6,822
401
34
2
0
319,284
0
W
Baron Samedi
9,328
549
39
2
0
357,495
13
L
Neith
7,065
416
115
7
0
285,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role