Player Matchup

Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Genuinepaper
Neith
Level 42
God Stats
2W - 3L
1,531 SR
Queue Stats
54W - 65L
1,416 Elo+
Solo
Xing Tian
Xing Tian
Jurutsuri
Xing Tian
Level 47
God Stats
0W - 2L
1,591 SR
Queue Stats
2W - 7L
1,093 Elo+
Solo
Loki
Loki
powerbottomXL
Loki
Level 27
God Stats
19W - 20L
1,520 SR
Queue Stats
96W - 91L
1,488 Elo+
Party 1
Ah Puch
Ah Puch
xXsatanaz
Ah Puch
Level 86
God Stats
0W - 1L
1,345 SR
Queue Stats
1W - 5L
1,129 Elo+
Solo
Team Averages
Level 72
1,497 SR
1,325 Elo+

VS

Team Averages
Level 105
1,447 SR
1,347 Elo+
Baba Yaga
Baba Yaga
Letazie
Baba Yaga
Level 88
God Stats
1W - 1L
1,467 SR
Queue Stats
228W - 223L
1,339 Elo+
Solo
Hercules
Hercules
SweetCheetah670
Hercules
Level 84
God Stats
5W - 5L
1,667 SR
Queue Stats
91W - 165L
1,184 Elo+
Solo
Arachne
Arachne
TRex Arms FTW
Arachne
Level 123
God Stats
5W - 4L
1,239 SR
Queue Stats
189W - 180L
1,507 Elo+
Solo
Ymir
Ymir
ZaRoN680
Ymir
Level 120
God Stats
1W - 0L
1,283 SR
Queue Stats
108W - 107L
1,374 Elo+
Solo
King Arthur
King Arthur
samaurelove
King Arthur
Level 111
God Stats
2W - 8L
1,577 SR
Queue Stats
167W - 199L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
5
0 / 0 / 1
3,617
603
1,964
3,074
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 1 / 0
3,448
575
2,194
2,425
799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Jurutsuri
Xing Tian
5
0 / 0 / 0
3,566
594
1,043
3,103
1,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

2
1 / 1 / 0
3,346
558
237
1,502
293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
xXsatanaz
Ah Puch
7
3 / 0 / 1
4,113
686
2,791
355
123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Letazie
Baba Yaga
6
0 / 0 / 0
3,716
619
554
1,609
596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hercules
5
0 / 4 / 0
3,351
559
0
5,548
2,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
8
1 / 0 / 0
4,194
699
1,619
4,650
1,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ymir
6
0 / 0 / 1
3,815
636
539
3,230
1,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
samaurelove
King Arthur
6
0 / 1 / 0
3,921
654
1,936
4,896
3,164
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
2
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
1
0.5
L
0
1
0
0
L
Xing Tian
Jurutsuri
Xing Tian
0
0
0
0
W
Baba Yaga
Letazie
Baba Yaga
0
0
0
0
W
Hercules
0
4
0
0
W
Arachne
1
0
0
1
W
Ymir
0
0
1
0.5
L
1
1
0
1
W
King Arthur
samaurelove
King Arthur
0
1
0
0
L
Ah Puch
xXsatanaz
Ah Puch
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,229
Damage
4,648
10,459
Taken
19,933
4,805
Mitigated
9,749
5,417
Healing
4,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,964
936
0
2,541
3,074
1,737
0
0
3,074
0
13,120
L
2,194
586
74
1,093
2,425
799
0
520
1,905
0
13,078
L
Xing Tian
Jurutsuri
Xing Tian
1,043
60
0
1,168
3,103
1,853
0
573
2,530
9,361
0
W
Baba Yaga
Letazie
Baba Yaga
554
0
0
676
1,609
596
0
123
1,486
16,895
0
W
Hercules
0
0
0
1,083
5,548
2,781
111
2,668
2,880
0
7,044
W
Arachne
1,619
1,505
0
1,455
4,650
1,470
0
138
4,512
0
24,769
W
Ymir
539
0
0
1,063
3,230
1,738
0
905
2,325
12,607
0
L
237
63
0
534
1,502
293
0
0
1,502
0
2,780
W
King Arthur
samaurelove
King Arthur
1,936
623
0
130
4,896
3,164
0
0
4,896
0
21,297
L
Ah Puch
xXsatanaz
Ah Puch
2,791
290
0
7
355
123
0
0
355
13,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,090
Gold Earned
18,997
98
Minions Killed
150
0
Camps Cleared
0
453,430
Distance Traveled
626,913
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,617
603
25
4
0
98,973
1
L
Neith
3,448
575
23
4
0
114,029
0
L
Xing Tian
3,566
594
18
3
0
105,143
0
W
Baba Yaga
3,716
619
31
5
0
153,261
2
W
Hercules
3,351
559
18
3
0
108,653
0
W
Arachne
4,194
699
46
8
0
139,451
0
W
Ymir
3,815
636
18
3
0
102,362
0
L
Loki
3,346
558
10
2
0
43,766
0
W
King Arthur
3,921
654
37
6
0
123,186
1
L
Ah Puch
4,113
686
22
4
0
91,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role