Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Emanuel-ar
Tsukuyomi
Level 113
God Stats
3W - 1L
1,783 SR
Queue Stats
153W - 160L
1,465 Elo+
Solo
Horus
Horus
FEDFIL
Horus
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 99L
1,399 Elo+
Solo
Hercules
Hercules
OLLIFZ
Hercules
Level 108
God Stats
4W - 9L
1,455 SR
Queue Stats
200W - 188L
1,479 Elo+
Solo
Bellona
Bellona
antoninbayle912
Bellona
Level 83
God Stats
1W - 3L
1,245 SR
Queue Stats
38W - 32L
1,473 Elo+
Solo
Team Averages
Level 96
1,497 SR
1,463 Elo+

VS

Team Averages
Level 69
1,457 SR
1,445 Elo+
Horus
Horus
Dolm0815
Horus
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 108L
1,504 Elo+
Party 1
Thoth
Thoth
Kxbrah
Thoth
Level 83
God Stats
2W - 5L
1,500 SR
Queue Stats
444W - 475L
1,375 Elo+
Solo
Sobek
Sobek
NanokFr
Sobek
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 48L
1,385 Elo+
Party 1
Hachiman
Hachiman
Redfox1980
Hachiman
Level 129
God Stats
0W - 2L
1,285 SR
Queue Stats
102W - 109L
1,391 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rodolf66
Ah Muzen Cab
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 89L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
5 / 8 / 16
13,374
669
23,424
34,950
42,077
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Emanuel-ar
Tsukuyomi
20
4 / 4 / 17
13,129
656
32,007
27,183
13,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Horus
FEDFIL
Horus
19
4 / 5 / 15
13,350
668
9,288
34,820
38,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
OLLIFZ
Hercules
20
8 / 4 / 16
13,964
698
25,069
55,432
43,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

20
5 / 3 / 18
13,174
659
16,065
30,433
30,099
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dolm0815
Horus
19
6 / 6 / 11
12,168
608
20,120
30,972
48,793
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thoth
Kxbrah
Thoth
20
6 / 2 / 17
14,196
710
36,305
11,603
6,295
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
NanokFr
Sobek
18
0 / 6 / 18
11,240
562
17,490
31,739
53,646
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Redfox1980
Hachiman
18
3 / 8 / 13
12,041
602
25,903
24,165
12,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
Rodolf66
Ah Muzen Cab
19
8 / 5 / 9
12,514
626
38,863
20,410
11,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
91
26
Kills
23
24
Deaths
27
82
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
8
16
1.63
L
Horus
Dolm0815
Horus
6
6
11
1.92
W
Tsukuyomi
Emanuel-ar
Tsukuyomi
4
4
17
3.13
W
Horus
FEDFIL
Horus
4
5
15
2.3
L
Thoth
Kxbrah
Thoth
6
2
17
7.25
L
Sobek
NanokFr
Sobek
0
6
18
1.5
W
Hercules
OLLIFZ
Hercules
8
4
16
4
L
Hachiman
Redfox1980
Hachiman
3
8
13
1.19
L
Ah Muzen Cab
Rodolf66
Ah Muzen Cab
8
5
9
2.5
W
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,853
Damage
138,681
182,818
Taken
118,889
168,109
Mitigated
133,038
88,986
Healing
36,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
23,424
1,525
4,533
10,164
34,950
42,077
728
9,550
25,400
38,256
0
L
Horus
Dolm0815
Horus
20,120
7,972
9,432
9,645
30,972
48,793
651
7,219
23,753
454
27,573
W
Tsukuyomi
Emanuel-ar
Tsukuyomi
32,007
3,174
1,281
8,189
27,183
13,828
2,861
11,030
16,153
0
53,833
W
Horus
FEDFIL
Horus
9,288
4,570
12,598
10,692
34,820
38,733
1,119
11,440
21,572
0
16,549
L
Thoth
Kxbrah
Thoth
36,305
1,731
5,025
2,288
11,603
6,295
1,120
788
10,815
67,666
0
L
Sobek
NanokFr
Sobek
17,490
1,936
0
1,240
31,739
53,646
506
8,797
22,942
25,879
0
W
Hercules
OLLIFZ
Hercules
25,069
8,853
7,311
25,577
55,432
43,372
2,242
15,537
38,208
0
46,256
L
Hachiman
Redfox1980
Hachiman
25,903
16,302
1,201
1,460
24,165
12,716
2,253
2,626
21,539
0
42,832
L
Ah Muzen Cab
Rodolf66
Ah Muzen Cab
38,863
15,917
1,482
4,657
20,410
11,588
0
3,994
16,416
0
57,130
W
16,065
2,362
3,671
4,970
30,433
30,099
1,176
6,642
22,923
0
43,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,991
Gold Earned
62,159
246
Minions Killed
171
0
Camps Cleared
0
1,909,532
Distance Traveled
1,657,684
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,374
669
53
3
0
351,687
0
L
Horus
12,168
608
7
0
0
338,224
0
W
Tsukuyomi
13,129
656
45
2
0
417,757
0
W
Horus
13,350
668
28
1
0
328,027
1
L
Thoth
14,196
710
72
4
0
371,003
1
L
Sobek
11,240
562
18
1
0
327,686
0
W
Hercules
13,964
698
57
3
0
389,409
0
L
Hachiman
12,041
602
28
1
0
303,594
2
L
Ah Muzen Cab
12,514
626
46
2
0
317,177
0
W
Bellona
13,174
659
63
3
0
422,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role