Player Matchup

Amaterasu
Amaterasu
Achalous
Amaterasu
Level 29
God Stats
18W - 11L
1,433 SR
Queue Stats
138W - 143L
1,422 Elo+
Party 1
Chang'e
Chang'e
DragonStalin
Chang'e
Level 89
God Stats
56W - 39L
1,673 SR
Queue Stats
372W - 351L
1,504 Elo+
Party 1
He Bo
He Bo
killClown456
He Bo
Level 96
God Stats
0W - 8L
1,162 SR
Queue Stats
277W - 260L
1,502 Elo+
Party 1
Neith
Neith
squeakeyballs
Neith
Level 67
God Stats
24W - 28L
1,502 SR
Queue Stats
142W - 126L
1,443 Elo+
Party 1
Nox
Nox
woffy15
Nox
Level 52
God Stats
0W - 2L
1,295 SR
Queue Stats
11W - 15L
1,460 Elo+
Party 1
Team Averages
Level 67
1,413 SR
1,466 Elo+

VS

Team Averages
Level 67
1,501 SR
1,479 Elo+
Medusa
Medusa
 
Medusa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
GehKlo
Bastet
Level 31
God Stats
3W - 1L
1,625 SR
Queue Stats
56W - 48L
1,502 Elo+
Solo
Horus
Horus
GierigerGilbert
Horus
Level 106
God Stats
19W - 21L
1,490 SR
Queue Stats
273W - 308L
1,436 Elo+
Solo
Sol
Sol
idontknowit
Sol
Level 108
God Stats
3W - 4L
1,391 SR
Queue Stats
435W - 447L
1,455 Elo+
Solo
Cthulhu
Cthulhu
pyriofire
Cthulhu
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Achalous
Amaterasu
11
0 / 4 / 2
7,172
448
4,132
13,628
8,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
DragonStalin
Chang'e
12
1 / 3 / 1
7,615
476
9,304
15,815
6,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 4 / 0
8,735
546
6,993
13,313
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 0
6,065
379
4,001
9,326
3,490
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
10
0 / 1 / 0
6,729
421
3,913
9,580
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 4 / 2
9,141
571
8,691
12,655
6,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
GehKlo
Bastet
14
4 / 0 / 4
8,912
557
8,577
10,669
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 6
8,477
530
9,738
11,572
15,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 0 / 3
9,079
567
9,275
8,265
3,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
pyriofire
Cthulhu
13
2 / 0 / 7
8,584
537
7,013
10,287
8,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
16
16
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
4
2
0.75
L
Amaterasu
Achalous
Amaterasu
0
4
2
0.25
L
Chang'e
DragonStalin
Chang'e
1
3
1
0.5
W
Bastet
GehKlo
Bastet
4
0
4
6
W
3
2
6
3
W
5
0
3
6.5
L
5
4
0
1.25
W
Cthulhu
pyriofire
Cthulhu
2
0
7
5.5
L
0
4
0
0
L
Nox
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,343
Damage
43,294
61,662
Taken
53,448
32,123
Mitigated
38,444
21,867
Healing
15,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,691
4,993
0
465
12,655
6,176
0
7,331
5,324
0
75,610
L
Amaterasu
Achalous
Amaterasu
4,132
1,466
0
3,105
13,628
8,977
1,058
1,204
12,424
0
40,578
L
Chang'e
DragonStalin
Chang'e
9,304
649
566
7,687
15,815
6,642
570
2,473
13,342
56,826
0
W
Bastet
GehKlo
Bastet
8,577
3,177
0
5,641
10,669
4,640
200
3,426
7,208
0
57,995
W
9,738
4,049
335
1,666
11,572
15,902
633
3,556
7,653
0
37,983
W
9,275
4,036
0
4,891
8,265
3,081
3,457
2,364
5,901
72,795
0
L
6,993
340
0
5,416
13,313
4,328
0
2,031
11,282
69,402
0
W
Cthulhu
pyriofire
Cthulhu
7,013
733
306
2,414
10,287
8,645
240
4,381
5,906
28,043
0
L
4,001
1,558
0
2,765
9,326
3,490
414
5,996
3,330
0
29,166
L
Nox
3,913
446
210
2,118
9,580
8,686
135
4,584
4,996
24,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,316
Gold Earned
44,193
330
Minions Killed
447
0
Camps Cleared
0
1,414,116
Distance Traveled
1,502,428
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,141
571
127
8
0
269,947
3
L
Amaterasu
7,172
448
63
4
0
287,539
2
L
Chang'e
7,615
476
83
5
0
290,841
7
W
Bastet
8,912
557
99
6
0
326,379
4
W
Horus
8,477
530
66
4
0
283,010
1
W
Sol
9,079
567
123
8
0
287,114
1
L
He Bo
8,735
546
103
6
0
304,281
2
W
Cthulhu
8,584
537
32
2
0
335,978
4
L
Neith
6,065
379
46
3
0
251,328
1
L
Nox
6,729
421
35
2
0
280,127
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role