Player Matchup

Bacchus
Bacchus
SoALAscent
Bacchus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,591 Elo+
Party 2
Anhur
Anhur
ilikeyacutg9018
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,524 Elo+
Party 2
Yu Huang
Yu Huang
xEpicxBladesx
Yu Huang
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,550 Elo+
Party 2
Team Averages
Level 93
1,500 SR
1,555 Elo+

VS

Team Averages
Level 59
1,520 SR
1,463 Elo+
Shiva
Shiva
GimeYourBallsKid
Shiva
Level 24
God Stats
8W - 3L
1,623 SR
Queue Stats
33W - 15L
1,581 Elo+
Party 1
Arachne
Arachne
MAGATR0N3000
Arachne
Level 107
God Stats
3W - 6L
1,436 SR
Queue Stats
47W - 65L
1,237 Elo+
Solo
Zeus
Zeus
cameronisachad
Zeus
Level 46
God Stats
5W - 0L
1,500 SR
Queue Stats
115W - 71L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
SoALAscent
Bacchus
10
0 / 4 / 1
6,366
637
4,341
13,901
11,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

3
0 / 0 / 0
5,310
531
0
0
0
Yu Huang
xEpicxBladesx
Yu Huang
12
1 / 1 / 0
6,693
669
7,370
5,986
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
7,090
709
5,116
9,837
8,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
MAGATR0N3000
Arachne
11
0 / 1 / 3
6,869
687
3,398
6,764
3,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 0 / 0
7,953
795
8,877
5,040
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
5
5
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Arachne
MAGATR0N3000
Arachne
0
1
3
1.5
L
Bacchus
SoALAscent
Bacchus
0
4
1
0.13
W
4
0
0
4
L
0
0
0
0
L
Yu Huang
xEpicxBladesx
Yu Huang
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,711
Damage
17,391
19,887
Taken
21,641
13,379
Mitigated
14,084
3,831
Healing
3,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,116
1,709
402
1,760
9,837
8,535
375
5,810
4,027
0
23,661
W
Arachne
MAGATR0N3000
Arachne
3,398
2,331
194
792
6,764
3,174
617
2,861
3,903
0
12,337
L
Bacchus
SoALAscent
Bacchus
4,341
845
241
3,090
13,901
11,141
0
5,599
7,517
11,923
0
W
8,877
2,234
0
250
5,040
2,375
31
3,618
1,422
32,356
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Yu Huang
xEpicxBladesx
Yu Huang
7,370
321
0
500
5,986
2,238
0
2,552
2,936
32,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,369
Gold Earned
21,912
92
Minions Killed
129
0
Camps Cleared
9
355,668
Distance Traveled
618,930
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,090
709
30
3
3
216,020
1
W
Arachne
6,869
687
35
4
1
214,753
0
L
Bacchus
6,366
637
17
2
0
170,311
2
W
Zeus
7,953
795
64
6
5
188,157
1
L
Anhur
5,310
531
0
0
0
11,494
0
L
Yu Huang
6,693
669
75
8
0
173,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role