Player Matchup

Morgan Le Fay
Morgan Le Fay
DEADLYHELLHOUND
Morgan Le Fay
Level 159
God Stats
6W - 14L
1,451 SR
Queue Stats
359W - 341L
1,488 Elo+
Party 1
Jing Wei
Jing Wei
InquisitorIceMaw
Jing Wei
Level 147
God Stats
2W - 7L
1,500 SR
Queue Stats
153W - 134L
1,506 Elo+
Party 1
Ra
Ra
SlapYaSilly93
Ra
Level 109
God Stats
4W - 5L
1,711 SR
Queue Stats
33W - 42L
1,474 Elo+
Party 1
Arachne
Arachne
UNHOLYANGEL13
Arachne
Level 149
God Stats
5W - 8L
1,561 SR
Queue Stats
305W - 293L
1,486 Elo+
Party 1
Athena
Athena
Zap rat4119
Athena
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 276L
1,332 Elo+
Solo
Team Averages
Level 127
1,545 SR
1,457 Elo+

VS

Team Averages
Level 125
1,483 SR
1,481 Elo+
King Arthur
King Arthur
 
King Arthur
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AyyJaybay
Kumbhakarna
Level 120
God Stats
2W - 1L
1,306 SR
Queue Stats
81W - 87L
1,503 Elo+
Party 2
Cabrakan
Cabrakan
BushyMuttons
Cabrakan
Level 128
God Stats
10W - 18L
1,452 SR
Queue Stats
104W - 100L
1,480 Elo+
Party 2
Ra
Ra
MrSlurmp
Ra
Level 160
God Stats
4W - 4L
1,661 SR
Queue Stats
97W - 100L
1,520 Elo+
Party 2
Neith
Neith
b00b_sultan
Neith
Level 118
God Stats
80W - 75L
1,498 SR
Queue Stats
127W - 131L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DEADLYHELLHOUND
Morgan Le Fay
15
2 / 4 / 0
9,537
477
9,751
11,926
6,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 1 / 0
10,009
500
13,073
10,763
4,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 5 / 0
9,415
471
7,488
14,064
6,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
17
1 / 6 / 1
9,842
492
5,597
19,293
9,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
12
0 / 5 / 1
8,074
404
7,072
26,984
24,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 3 / 8
9,746
487
8,636
17,489
13,887
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
AyyJaybay
Kumbhakarna
14
1 / 1 / 10
9,408
470
5,109
12,962
13,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
BushyMuttons
Cabrakan
18
10 / 1 / 5
11,276
564
15,197
17,930
15,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 1 / 7
11,043
552
15,793
14,436
7,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 0 / 6
9,246
462
11,858
9,495
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
6
Kills
21
21
Deaths
6
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
3
8
1.67
W
Kumbhakarna
AyyJaybay
Kumbhakarna
1
1
10
6
W
Cabrakan
BushyMuttons
Cabrakan
10
1
5
12.5
L
Morgan Le Fay
DEADLYHELLHOUND
Morgan Le Fay
2
4
0
0.5
L
1
1
0
1
W
7
1
7
10.5
L
2
5
0
0.4
L
Arachne
1
6
1
0.25
L
Athena
0
5
1
0.1
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,981
Damage
56,593
83,030
Taken
72,312
50,453
Mitigated
52,915
19,832
Healing
28,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,636
1,223
0
3,050
17,489
13,887
704
6,620
10,869
0
77,835
W
Kumbhakarna
AyyJaybay
Kumbhakarna
5,109
1,028
0
3,517
12,962
13,053
234
2,257
10,705
19,963
0
W
Cabrakan
BushyMuttons
Cabrakan
15,197
2,641
0
6,470
17,930
15,130
258
6,348
11,582
78,491
0
L
Morgan Le Fay
DEADLYHELLHOUND
Morgan Le Fay
9,751
1,039
0
1,323
11,926
6,015
0
6,959
4,967
94,558
0
L
13,073
9,899
0
4,957
10,763
4,690
85
2,772
7,991
0
101,802
W
15,793
1,574
4,728
5,219
14,436
7,285
562
8,326
6,110
111,835
0
L
7,488
1,249
207
3,772
14,064
6,591
857
5,155
8,909
77,460
0
L
Arachne
5,597
3,691
0
2,067
19,293
9,141
1,141
9,040
10,253
0
91,403
L
Athena
7,072
1,732
12
7,494
26,984
24,016
19
12,173
14,811
25,917
0
W
11,858
5,342
120
5,399
9,495
3,560
58
1,325
8,170
0
68,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,877
Gold Earned
50,719
610
Minions Killed
533
0
Camps Cleared
0
1,868,795
Distance Traveled
1,902,814
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,746
487
113
6
0
384,212
1
W
Kumbhakarna
9,408
470
19
1
0
370,613
3
W
Cabrakan
11,276
564
110
6
0
413,117
2
L
Morgan Le Fay
9,537
477
129
6
0
385,452
9
L
Jing Wei
10,009
500
173
9
0
358,286
3
W
Ra
11,043
552
186
9
0
427,441
0
L
Ra
9,415
471
136
7
0
318,111
0
L
Arachne
9,842
492
139
7
0
433,132
3
L
Athena
8,074
404
33
2
0
373,814
3
W
Neith
9,246
462
105
5
0
307,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role