Player Matchup

Yu Huang
Yu Huang
AshyBoys
Yu Huang
Level 156
God Stats
3W - 5L
1,500 SR
Queue Stats
123W - 111L
1,528 Elo+
Party 2
Hercules
Hercules
Zman1123
Hercules
Level 148
God Stats
7W - 6L
1,696 SR
Queue Stats
105W - 87L
1,528 Elo+
Party 2
Tsukuyomi
Tsukuyomi
d00shbag
Tsukuyomi
Level 63
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 5L
1,264 Elo+
Solo
Team Averages
Level 122
1,499 SR
1,440 Elo+

VS

Team Averages
Level 96
1,529 SR
1,692 Elo+
Tiamat
Tiamat
Legladore
Tiamat
Level 101
God Stats
3W - 3L
1,587 SR
Queue Stats
8W - 4L
1,723 Elo+
Party 1
Chaac
Chaac
LordCavalier
Chaac
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,699 Elo+
Party 1
Hachiman
Hachiman
RabidFoosa
Hachiman
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AshyBoys
Yu Huang
17
2 / 6 / 7
12,682
667
15,097
15,617
7,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Zman1123
Hercules
18
5 / 3 / 4
12,358
650
11,692
23,777
30,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tsukuyomi
d00shbag
Tsukuyomi
16
5 / 9 / 3
12,837
676
15,481
21,913
10,659
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Legladore
Tiamat
20
12 / 2 / 5
15,014
790
26,836
16,177
12,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 5 / 11
13,092
689
16,816
23,837
26,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
RabidFoosa
Hachiman
18
3 / 5 / 10
12,601
663
11,682
17,063
7,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
12
Kills
18
18
Deaths
12
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AshyBoys
Yu Huang
2
6
7
0.92
W
Tiamat
Legladore
Tiamat
12
2
5
7.25
W
3
5
11
1.7
W
Hachiman
RabidFoosa
Hachiman
3
5
10
1.6
L
Hercules
Zman1123
Hercules
5
3
4
2.33
L
Tsukuyomi
d00shbag
Tsukuyomi
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,270
Damage
55,334
61,307
Taken
57,077
48,721
Mitigated
46,945
8,878
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AshyBoys
Yu Huang
15,097
845
113
2,102
15,617
7,810
300
6,593
8,455
58,845
0
W
Tiamat
Legladore
Tiamat
26,836
2,328
585
5,119
16,177
12,980
1,178
3,563
12,614
68,163
0
W
16,816
3,159
0
5,200
23,837
26,531
0
7,150
16,687
0
54,087
W
Hachiman
RabidFoosa
Hachiman
11,682
7,299
0
4,211
17,063
7,434
714
4,945
12,118
0
34,768
L
Hercules
Zman1123
Hercules
11,692
3,272
0
5,283
23,777
30,252
0
9,465
13,092
0
28,339
L
Tsukuyomi
d00shbag
Tsukuyomi
15,481
4,085
0
1,380
21,913
10,659
0
10,072
10,946
0
47,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,877
Gold Earned
40,707
215
Minions Killed
222
6
Camps Cleared
10
1,002,110
Distance Traveled
1,025,714
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
12,682
667
126
7
0
313,076
2
W
Tiamat
15,014
790
123
6
6
366,878
2
W
Chaac
13,092
689
53
3
3
343,785
6
W
Hachiman
12,601
663
46
2
1
315,051
0
L
Hercules
12,358
650
19
1
0
365,395
0
L
Tsukuyomi
12,837
676
70
4
6
323,639
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role