Player Matchup

Ah Puch
Ah Puch
Aerototle
Ah Puch
Level 12
God Stats
2W - 0L
1,661 SR
Queue Stats
13W - 0L
1,932 Elo+
Party 2
Hou Yi
Hou Yi
DrHuevos43
Hou Yi
Level 98
God Stats
21W - 25L
1,564 SR
Queue Stats
206W - 237L
1,483 Elo+
Party 1
Hercules
Hercules
MtnDewVøltage
Hercules
Level 27
God Stats
2W - 0L
1,745 SR
Queue Stats
11W - 1L
2,131 Elo+
Party 2
Nox
Nox
Sil3ntRain
Nox
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
185W - 208L
1,410 Elo+
Party 1
Kali
Kali
goClutch
Kali
Level 160
God Stats
4W - 1L
1,638 SR
Queue Stats
263W - 108L
1,906 Elo+
Party 2
Team Averages
Level 77
1,621 SR
1,773 Elo+

VS

Team Averages
Level 105
1,547 SR
1,495 Elo+
He Bo
He Bo
Blo0d_H0und2412
He Bo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,373 Elo+
Solo
Fafnir
Fafnir
Jedidiah000
Fafnir
Level 86
God Stats
6W - 3L
1,681 SR
Queue Stats
7W - 4L
1,556 Elo+
Party 3
Hades
Hades
SpacemanSpiffed
Hades
Level 123
God Stats
0W - 2L
1,236 SR
Queue Stats
19W - 14L
1,483 Elo+
Party 3
Medusa
Medusa
TheKoreanG4mer
Medusa
Level 126
God Stats
6W - 1L
1,828 SR
Queue Stats
78W - 71L
1,525 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Zimdaddy
Cu Chulainn
Level 158
God Stats
1W - 3L
1,490 SR
Queue Stats
75W - 36L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aerototle
Ah Puch
10
5 / 0 / 1
5,892
737
4,855
2,854
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
DrHuevos43
Hou Yi
7
0 / 1 / 0
4,175
522
3,403
4,514
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
8
1 / 0 / 0
4,812
602
4,856
5,498
3,005
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 0 / 1
4,383
548
888
3,539
1,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
9
2 / 0 / 3
5,594
699
4,443
6,982
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,752
469
801
3,887
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
7
0 / 1 / 1
4,451
556
580
5,536
3,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 0
4,143
518
2,351
7,675
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 0 / 0
3,928
491
4,337
3,739
1,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Zimdaddy
Cu Chulainn
8
1 / 2 / 0
4,727
591
3,835
6,367
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
1
1
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Aerototle
Ah Puch
5
0
1
5.5
L
0
3
0
0
W
Hou Yi
DrHuevos43
Hou Yi
0
1
0
0
L
Fafnir
0
1
1
0.5
W
Hercules
1
0
0
1
W
0
0
1
0.5
L
0
2
0
0
L
0
0
0
0
L
Cu Chulainn
Zimdaddy
Cu Chulainn
1
2
0
0.5
W
Kali
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,445
Damage
11,904
23,387
Taken
27,204
10,082
Mitigated
11,383
9,610
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Aerototle
Ah Puch
4,855
774
0
1,667
2,854
986
0
630
2,224
37,801
0
L
801
87
0
216
3,887
1,124
0
1,590
2,297
15,161
0
W
Hou Yi
DrHuevos43
Hou Yi
3,403
1,073
0
1,428
4,514
1,418
0
212
4,302
0
26,903
L
Fafnir
580
119
0
1,881
5,536
3,782
0
2,072
3,464
6,905
0
W
Hercules
4,856
2,218
0
1,361
5,498
3,005
0
1,800
3,698
0
25,447
W
888
330
219
1,356
3,539
1,438
0
189
3,350
11,645
0
L
2,351
696
66
2,874
7,675
2,873
0
408
7,267
18,174
0
L
4,337
1,178
0
750
3,739
1,079
0
33
3,706
0
30,895
L
Cu Chulainn
Zimdaddy
Cu Chulainn
3,835
1,869
0
968
6,367
2,525
0
1,640
4,727
0
30,320
W
Kali
4,443
2,399
0
3,579
6,982
3,235
0
901
6,081
0
38,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,856
Gold Earned
21,001
257
Minions Killed
187
0
Camps Cleared
0
787,254
Distance Traveled
716,752
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,892
737
78
10
0
159,899
1
L
He Bo
3,752
469
22
3
0
94,918
1
W
Hou Yi
4,175
522
44
6
0
138,308
4
L
Fafnir
4,451
556
21
3
0
148,539
1
W
Hercules
4,812
602
48
6
0
163,235
1
W
Nox
4,383
548
19
2
0
135,334
1
L
Hades
4,143
518
33
4
0
156,195
2
L
Medusa
3,928
491
40
5
0
144,331
2
L
Cu Chulainn
4,727
591
71
9
0
172,769
2
W
Kali
5,594
699
68
9
0
190,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role