Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ChapoliN_PaiN
Ymir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KalishTK
Nu Wa
Level 119
God Stats
1W - 1L
1,790 SR
Queue Stats
45W - 50L
1,544 Elo+
Solo
Ullr
Ullr
LSanty147
Ullr
Level 140
God Stats
0W - 1L
1,156 SR
Queue Stats
26W - 29L
1,623 Elo+
Solo
Team Averages
Level 116
1,489 SR
1,533 Elo+

VS

Team Averages
Level 150
1,633 SR
1,567 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Absolut SkyWauk
Gilgamesh
Level 127
God Stats
1W - 0L
1,708 SR
Queue Stats
21W - 24L
1,439 Elo+
Solo
Thanatos
Thanatos
Gabiriro
Thanatos
Level 160
God Stats
53W - 8L
1,869 SR
Queue Stats
362W - 130L
1,699 Elo+
Party 1
Rama
Rama
theĶ
Rama
Level 160
God Stats
6W - 3L
1,587 SR
Queue Stats
259W - 130L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
0 / 0 / 0
3,587
717
2,111
3,224
854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
 
Athena
1
0 / 0 / 0
2,463
493
0
102
41
3
1 / 4 / 0
3,001
600
1,163
3,969
2,714
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
KalishTK
Nu Wa
5
0 / 1 / 0
3,181
636
334
1,137
292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
5
0 / 3 / 1
3,219
644
574
4,244
1,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
2 / 0 / 2
4,159
832
1,551
657
187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
 
Bacchus
5
0 / 0 / 6
3,695
739
1,362
2,017
1,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Absolut SkyWauk
Gilgamesh
5
0 / 0 / 0
3,110
622
1,572
3,055
1,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Gabiriro
Thanatos
6
1 / 1 / 1
3,715
743
1,318
2,922
1,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
theĶ
Rama
6
5 / 0 / 1
4,066
813
2,685
2,602
793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
8
8
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
0
0
0
L
Athena
 
Athena
0
0
0
0
W
Nu Wa
 
Nu Wa
2
0
2
3
W
Bacchus
 
Bacchus
0
0
6
3
W
Gilgamesh
Absolut SkyWauk
Gilgamesh
0
0
0
0
L
1
4
0
0.25
W
Thanatos
Gabiriro
Thanatos
1
1
1
1.5
L
Nu Wa
KalishTK
Nu Wa
0
1
0
0
L
Ullr
0
3
1
0.17
W
Rama
theĶ
Rama
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,182
Damage
8,488
12,676
Taken
11,253
5,071
Mitigated
5,180
1,685
Healing
5,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,111
838
0
1,390
3,224
854
200
98
2,908
0
17,635
L
Athena
 
Athena
0
0
0
0
102
41
0
102
0
0
0
W
Nu Wa
 
Nu Wa
1,551
374
0
0
657
187
0
164
493
20,415
0
W
Bacchus
 
Bacchus
1,362
470
0
656
2,017
1,266
0
205
1,812
4,981
0
W
Gilgamesh
Absolut SkyWauk
Gilgamesh
1,572
278
0
1,048
3,055
1,786
0
0
3,055
0
10,226
L
1,163
907
0
0
3,969
2,714
0
1,148
2,821
4,345
0
W
Thanatos
Gabiriro
Thanatos
1,318
630
0
3,095
2,922
1,148
0
625
2,297
0
19,689
L
Nu Wa
KalishTK
Nu Wa
334
253
0
170
1,137
292
0
524
613
16,231
0
L
Ullr
574
264
0
125
4,244
1,170
0
1,041
3,203
0
14,755
W
Rama
theĶ
Rama
2,685
2,462
0
1,139
2,602
793
0
503
2,099
0
16,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,451
Gold Earned
18,745
96
Minions Killed
135
0
Camps Cleared
0
389,508
Distance Traveled
501,021
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,587
717
32
6
0
98,725
0
L
Athena
2,463
493
0
0
0
0
0
W
Nu Wa
4,159
832
38
8
0
88,111
2
W
Bacchus
3,695
739
9
2
0
112,537
2
W
Gilgamesh
3,110
622
11
2
0
96,091
3
L
Ymir
3,001
600
8
2
0
114,576
0
W
Thanatos
3,715
743
45
9
0
108,141
1
L
Nu Wa
3,181
636
28
6
0
87,200
1
L
Ullr
3,219
644
28
6
0
89,007
1
W
Rama
4,066
813
32
6
0
96,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role