Player Matchup

Ares
Ares
LeeryTortoise10
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 7L
1,499 Elo+
Party 2
Jing Wei
Jing Wei
Mysterious1ONE
Jing Wei
Level 107
God Stats
3W - 7L
1,213 SR
Queue Stats
456W - 467L
1,456 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Nolzilla_3129
Cu Chulainn
Level 97
God Stats
20W - 18L
1,687 SR
Queue Stats
340W - 360L
1,482 Elo+
Party 3
The Morrigan
The Morrigan
Ryukaza_
The Morrigan
Level 158
God Stats
3W - 2L
1,692 SR
Queue Stats
257W - 156L
1,716 Elo+
Party 2
Da Ji
Da Ji
zFookMe
Da Ji
Level 104
God Stats
9W - 8L
1,499 SR
Queue Stats
340W - 344L
1,456 Elo+
Party 3
Team Averages
Level 95
1,518 SR
1,522 Elo+

VS

Team Averages
Level 112
1,487 SR
1,528 Elo+
Chang'e
Chang'e
BHRally
Chang'e
Level 146
God Stats
1W - 1L
1,331 SR
Queue Stats
46W - 44L
1,611 Elo+
Party 1
Nox
Nox
CARNAGE 115
Nox
Level 125
God Stats
1W - 0L
1,635 SR
Queue Stats
4W - 4L
1,518 Elo+
Party 1
Ymir
Ymir
Dr_Halfrican
Ymir
Level 48
God Stats
1W - 4L
1,280 SR
Queue Stats
24W - 28L
1,370 Elo+
Solo
Bakasura
Bakasura
ImRxin
Bakasura
Level 138
God Stats
4W - 3L
1,523 SR
Queue Stats
37W - 38L
1,558 Elo+
Party 1
Neith
Neith
Unity Titan
Neith
Level 102
God Stats
6W - 6L
1,669 SR
Queue Stats
79W - 76L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
9,491
431
11,322
20,172
24,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
18
1 / 0 / 2
10,526
478
9,253
18,606
7,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Nolzilla_3129
Cu Chulainn
13
0 / 8 / 0
9,075
413
9,800
24,581
22,313
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Ryukaza_
The Morrigan
18
1 / 4 / 2
10,668
485
9,685
13,297
7,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
zFookMe
Da Ji
15
1 / 5 / 2
9,676
440
9,316
18,003
8,688
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BHRally
Chang'e
17
5 / 2 / 10
11,622
528
12,318
16,747
16,990
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
3 / 1 / 7
10,448
475
10,242
12,348
6,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 0 / 4
9,701
441
4,430
10,625
12,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
ImRxin
Bakasura
20
6 / 0 / 6
12,695
577
14,123
23,354
12,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 1 / 4
11,034
502
15,112
16,010
9,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
4
Kills
20
20
Deaths
4
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BHRally
Chang'e
5
2
10
5
W
3
1
7
6.5
W
0
0
4
2
W
Bakasura
ImRxin
Bakasura
6
0
6
9
L
1
3
3
0.83
L
Jing Wei
1
0
2
2
L
Cu Chulainn
Nolzilla_3129
Cu Chulainn
0
8
0
0
L
The Morrigan
Ryukaza_
The Morrigan
1
4
2
0.5
W
6
1
4
8
L
Da Ji
zFookMe
Da Ji
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,376
Damage
56,225
94,659
Taken
79,084
71,128
Mitigated
57,907
20,704
Healing
33,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BHRally
Chang'e
12,318
980
4,213
9,126
16,747
16,990
727
4,942
11,805
71,710
0
W
10,242
1,060
0
1,141
12,348
6,296
2,777
2,177
10,171
67,024
0
W
4,430
975
0
1,315
10,625
12,771
30
2,798
7,667
30,556
0
W
Bakasura
ImRxin
Bakasura
14,123
8,920
0
11,077
23,354
12,172
0
6,716
16,638
0
116,464
L
11,322
216
0
2,339
20,172
24,778
0
5,356
13,861
47,296
0
L
Jing Wei
9,253
5,409
0
9,976
18,606
7,961
0
4,522
13,674
0
106,704
L
Cu Chulainn
Nolzilla_3129
Cu Chulainn
9,800
1,234
0
2,787
24,581
22,313
0
7,973
15,852
76
64,197
L
The Morrigan
Ryukaza_
The Morrigan
9,685
1,723
0
4,940
13,297
7,388
0
1,957
10,514
105,039
15,587
W
15,112
6,925
0
7,099
16,010
9,678
1,344
3,399
12,531
0
97,806
L
Da Ji
zFookMe
Da Ji
9,316
1,699
0
662
18,003
8,688
0
6,267
10,365
0
69,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,436
Gold Earned
55,500
624
Minions Killed
605
0
Camps Cleared
0
2,040,016
Distance Traveled
2,142,091
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,622
528
117
5
0
414,963
5
W
Nox
10,448
475
112
5
0
420,846
4
W
Ymir
9,701
441
60
3
0
401,422
0
W
Bakasura
12,695
577
187
9
0
532,902
1
L
Ares
9,491
431
42
2
0
420,279
2
L
Jing Wei
10,526
478
168
8
0
410,380
7
L
Cu Chulainn
9,075
413
110
5
0
412,220
2
L
The Morrigan
10,668
485
188
9
0
395,444
4
W
Neith
11,034
502
129
6
0
371,958
0
L
Da Ji
9,676
440
116
5
0
401,693
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role