Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dipfiros
Danzaburou
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,743 Elo+
Party 2
Mercury
Mercury
Segadoor
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,743 Elo+
Party 2
Hera
Hera
TimeddOut
Hera
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 123L
1,583 Elo+
Solo
Shiva
Shiva
nogano1986
Shiva
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,614 Elo+

VS

Team Averages
Level 124
1,564 SR
1,487 Elo+
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Elitman
Yu Huang
Level 120
God Stats
1W - 2L
1,525 SR
Queue Stats
37W - 31L
1,413 Elo+
Party 1
Neith
Neith
IRHeisenberg
Neith
Level 128
God Stats
6W - 4L
1,797 SR
Queue Stats
405W - 424L
1,451 Elo+
Solo
Thanatos
Thanatos
诗雨化寒酒
Thanatos
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 235L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
6 / 6 / 4
10,470
873
10,986
21,373
21,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Dipfiros
Danzaburou
17
4 / 4 / 5
9,271
773
16,158
15,578
7,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Segadoor
Mercury
12
1 / 12 / 5
7,799
650
7,320
17,041
6,739
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
13
0 / 7 / 4
7,404
617
9,471
10,938
4,548
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
14
2 / 5 / 3
7,552
629
3,026
14,984
8,007
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
4 / 2 / 23
9,853
821
19,762
13,870
7,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
 
King Arthur
14
2 / 4 / 18
8,919
743
8,926
18,060
22,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
Elitman
Yu Huang
18
10 / 2 / 18
10,736
895
14,705
13,548
7,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 1 / 14
9,860
822
11,253
9,699
5,143
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
17
11 / 4 / 15
10,326
861
16,889
11,953
7,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
122
13
Kills
34
34
Deaths
13
21
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
6
4
1.33
W
Cupid
 
Cupid
4
2
23
7.75
W
King Arthur
 
King Arthur
2
4
18
2.75
L
Danzaburou
Dipfiros
Danzaburou
4
4
5
1.63
W
Yu Huang
Elitman
Yu Huang
10
2
18
9.5
W
7
1
14
14
L
Mercury
Segadoor
Mercury
1
12
5
0.29
L
Hera
0
7
4
0.29
L
Shiva
2
5
3
0.7
W
Thanatos
11
4
15
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,961
Damage
71,535
79,914
Taken
67,130
48,414
Mitigated
50,301
17,378
Healing
33,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,986
2,617
941
2,222
21,373
21,881
0
3,503
17,689
0
24,130
W
Cupid
 
Cupid
19,762
9,871
5,457
5,413
13,870
7,381
2,762
1,346
12,524
0
40,207
W
King Arthur
 
King Arthur
8,926
671
1,024
1,750
18,060
22,851
179
1,906
16,154
0
18,882
L
Danzaburou
Dipfiros
Danzaburou
16,158
3,917
1,485
6,424
15,578
7,239
0
3,438
11,864
0
29,312
W
Yu Huang
Elitman
Yu Huang
14,705
1,155
481
3,899
13,548
7,231
750
3,442
10,106
25,000
0
W
11,253
3,221
1,521
3,468
9,699
5,143
2,207
1,187
8,512
0
31,149
L
Mercury
Segadoor
Mercury
7,320
4,316
646
1,078
17,041
6,739
0
3,233
13,752
0
9,021
L
Hera
9,471
2,694
1,195
1,150
10,938
4,548
0
3,383
7,497
21,349
0
L
Shiva
3,026
403
466
1,771
14,984
8,007
0
1,148
13,637
0
6,122
W
Thanatos
16,889
2,873
1,113
9,263
11,953
7,695
2,008
1,590
9,779
0
22,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,496
Gold Earned
49,694
77
Minions Killed
134
0
Camps Cleared
0
989,948
Distance Traveled
1,076,481
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,470
873
17
1
0
203,082
3
W
Cupid
9,853
821
45
4
0
221,018
5
W
King Arthur
8,919
743
29
2
0
213,063
2
L
Danzaburou
9,271
773
27
2
0
210,768
1
W
Yu Huang
10,736
895
25
2
0
224,906
0
W
Neith
9,860
822
23
2
0
207,691
3
L
Mercury
7,799
650
2
0
0
195,076
0
L
Hera
7,404
617
28
2
0
182,360
2
L
Shiva
7,552
629
3
0
0
198,662
1
W
Thanatos
10,326
861
12
1
0
209,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role