Player Matchup

Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BeyondVoyager
Nemesis
Level 28
God Stats
21W - 13L
1,538 SR
Queue Stats
126W - 109L
1,525 Elo+
Party 2
Sol
Sol
CozyElii
Sol
Level 41
God Stats
2W - 4L
1,308 SR
Queue Stats
14W - 24L
1,369 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PUMPKlN
Morgan Le Fay
Level 69
God Stats
6W - 3L
1,746 SR
Queue Stats
339W - 354L
1,534 Elo+
Party 2
Sun Wukong
Sun Wukong
Th30nlyRomio
Sun Wukong
Level 60
God Stats
4W - 4L
1,576 SR
Queue Stats
261W - 238L
1,595 Elo+
Party 2
Team Averages
Level 65
1,534 SR
1,504 Elo+

VS

Team Averages
Level 102
1,556 SR
1,581 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
HangryModeTTV
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,688 Elo+
Party 1
Ne Zha
Ne Zha
HokageJulian
Ne Zha
Level 86
God Stats
5W - 0L
1,933 SR
Queue Stats
101W - 83L
1,628 Elo+
Party 1
Izanami
Izanami
Tiny_Geese
Izanami
Level 88
God Stats
27W - 20L
1,558 SR
Queue Stats
134W - 112L
1,485 Elo+
Solo
Chaac
Chaac
inFAMOUSHero23
Chaac
Level 160
God Stats
4W - 2L
1,288 SR
Queue Stats
210W - 161L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 3 / 0
4,378
438
1,870
6,596
2,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
9
1 / 3 / 0
5,345
535
2,001
8,407
2,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 0
5,515
552
3,610
6,233
1,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
PUMPKlN
Morgan Le Fay
10
2 / 3 / 1
6,025
603
4,771
6,638
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Th30nlyRomio
Sun Wukong
11
0 / 2 / 0
6,270
627
4,349
8,982
6,838
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
5 / 1 / 3
6,654
665
4,534
4,706
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
HangryModeTTV
Cerberus
9
2 / 0 / 3
5,504
550
3,379
5,330
3,179
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
10
4 / 2 / 5
6,240
624
4,961
7,903
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Tiny_Geese
Izanami
10
1 / 1 / 4
6,019
602
4,467
6,596
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 3
6,338
634
5,463
7,849
8,212
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
4
Kills
13
13
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
W
Scylla
 
Scylla
5
1
3
6.5
L
Nemesis
1
3
0
0.33
L
1
2
0
0.5
W
Cerberus
HangryModeTTV
Cerberus
2
0
3
3.5
W
Ne Zha
4
2
5
3.25
L
Morgan Le Fay
PUMPKlN
Morgan Le Fay
2
3
1
0.83
L
Sun Wukong
Th30nlyRomio
Sun Wukong
0
2
0
0
W
Izanami
Tiny_Geese
Izanami
1
1
4
3
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,601
Damage
22,804
36,856
Taken
32,384
16,121
Mitigated
18,206
8,723
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,870
591
72
1,331
6,596
2,842
105
1,462
5,134
831
11,652
W
Scylla
 
Scylla
4,534
481
0
596
4,706
1,753
0
3,031
1,675
36,060
0
L
Nemesis
2,001
690
0
1,444
8,407
2,674
0
1,408
6,999
0
31,063
L
3,610
2,077
0
2,072
6,233
1,311
1,260
901
5,332
33,641
0
W
Cerberus
HangryModeTTV
Cerberus
3,379
594
225
1,806
5,330
3,179
0
1,876
3,353
19,636
0
W
Ne Zha
4,961
1,706
0
875
7,903
2,982
0
1,441
6,434
0
32,843
L
Morgan Le Fay
PUMPKlN
Morgan Le Fay
4,771
391
0
1,286
6,638
2,456
0
3,335
3,303
30,594
0
L
Sun Wukong
Th30nlyRomio
Sun Wukong
4,349
1,906
0
2,518
8,982
6,838
0
807
8,175
0
50,261
W
Izanami
Tiny_Geese
Izanami
4,467
2,671
0
2,100
6,596
2,080
0
1,736
4,720
0
46,777
W
5,463
1,250
0
3,658
7,849
8,212
0
309
7,540
0
46,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,533
Gold Earned
30,755
292
Minions Killed
334
0
Camps Cleared
0
973,456
Distance Traveled
1,043,318
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,378
438
23
2
0
185,527
3
W
Scylla
6,654
665
59
6
0
198,337
2
L
Nemesis
5,345
535
58
6
0
234,202
0
L
Sol
5,515
552
60
6
0
194,746
2
W
Cerberus
5,504
550
33
3
0
218,425
2
W
Ne Zha
6,240
624
63
6
0
232,543
3
L
Morgan Le Fay
6,025
603
47
5
0
177,960
1
L
Sun Wukong
6,270
627
104
10
0
181,021
2
W
Izanami
6,019
602
96
10
0
179,346
4
W
Chaac
6,338
634
83
8
0
214,667
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role