Player Matchup

Danzaburou
Danzaburou
Bursts3d
Danzaburou
Level 48
God Stats
0W - 6L
1,270 SR
Queue Stats
35W - 46L
1,388 Elo+
Party 2
Nu Wa
Nu Wa
DarkeNoa
Nu Wa
Level 11
God Stats
1W - 2L
1,467 SR
Queue Stats
9W - 11L
1,394 Elo+
Party 1
Ravana
Ravana
EnCoWo
Ravana
Level 106
God Stats
1W - 1L
1,754 SR
Queue Stats
77W - 66L
1,494 Elo+
Party 1
Skadi
Skadi
MasterJMan1
Skadi
Level 27
God Stats
12W - 14L
1,480 SR
Queue Stats
29W - 48L
1,388 Elo+
Party 2
Sylvanus
Sylvanus
hoomun
Sylvanus
Level 51
God Stats
7W - 9L
1,500 SR
Queue Stats
104W - 92L
1,429 Elo+
Party 2
Team Averages
Level 49
1,494 SR
1,419 Elo+

VS

Team Averages
Level 62
1,475 SR
1,468 Elo+
Raijin
Raijin
Difonia
Raijin
Level 134
God Stats
3W - 0L
1,824 SR
Queue Stats
78W - 72L
1,371 Elo+
Solo
Bacchus
Bacchus
GoddEmperorLouu
Bacchus
Level 49
God Stats
2W - 0L
1,518 SR
Queue Stats
56W - 54L
1,508 Elo+
Party 3
Da Ji
Da Ji
Sluump
Da Ji
Level 49
God Stats
1W - 2L
1,531 SR
Queue Stats
88W - 81L
1,507 Elo+
Party 3
Charybdis
Charybdis
TinoGlo
Charybdis
Level 11
God Stats
2W - 1L
1,197 SR
Queue Stats
54W - 43L
1,463 Elo+
Party 3
Anubis
Anubis
fIax
Anubis
Level 69
God Stats
1W - 1L
1,303 SR
Queue Stats
139W - 114L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bursts3d
Danzaburou
17
4 / 5 / 7
11,763
471
10,147
21,434
8,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
DarkeNoa
Nu Wa
15
1 / 6 / 4
9,913
397
8,891
14,768
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
EnCoWo
Ravana
14
4 / 5 / 3
10,120
405
10,825
13,384
5,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
5 / 7 / 1
12,917
517
19,001
21,032
7,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
hoomun
Sylvanus
14
1 / 5 / 9
10,117
405
8,737
25,278
25,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Difonia
Raijin
19
5 / 3 / 5
13,193
528
9,661
15,892
5,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 6 / 8
11,264
451
7,173
24,079
28,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
Sluump
Da Ji
18
7 / 4 / 12
13,082
523
17,685
22,094
10,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
TinoGlo
Charybdis
17
2 / 3 / 8
11,834
473
8,513
17,504
6,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
fIax
Anubis
20
14 / 0 / 6
15,309
612
27,032
19,408
10,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
15
Kills
28
28
Deaths
16
24
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bursts3d
Danzaburou
4
5
7
1.5
L
Nu Wa
DarkeNoa
Nu Wa
1
6
4
0.5
W
Raijin
Difonia
Raijin
5
3
5
2.5
L
Ravana
EnCoWo
Ravana
4
5
3
1.1
W
0
6
8
0.67
L
5
7
1
0.79
W
Da Ji
Sluump
Da Ji
7
4
12
3.25
W
Charybdis
TinoGlo
Charybdis
2
3
8
2
W
Anubis
fIax
Anubis
14
0
6
17
L
Sylvanus
hoomun
Sylvanus
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,601
Damage
70,064
95,896
Taken
98,977
53,564
Mitigated
62,024
21,559
Healing
43,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bursts3d
Danzaburou
10,147
3,248
0
5,972
21,434
8,861
3,001
9,318
12,116
0
88,990
L
Nu Wa
DarkeNoa
Nu Wa
8,891
1,811
0
1,855
14,768
5,268
31
6,940
7,828
55,983
0
W
Raijin
Difonia
Raijin
9,661
394
0
5,831
15,892
5,930
1,180
4,297
11,595
94,233
0
L
Ravana
EnCoWo
Ravana
10,825
4,100
0
3,849
13,384
5,953
0
3,863
9,521
0
71,859
W
7,173
858
481
4,221
24,079
28,395
1,383
7,278
16,790
35,526
0
L
19,001
6,197
0
2,251
21,032
7,499
905
10,982
10,050
0
124,373
W
Da Ji
Sluump
Da Ji
17,685
4,515
0
7,904
22,094
10,482
912
3,283
18,811
0
96,907
W
Charybdis
TinoGlo
Charybdis
8,513
4,476
0
9,177
17,504
6,476
5,578
3,374
14,130
0
89,755
W
Anubis
fIax
Anubis
27,032
1,187
0
16,262
19,408
10,741
2,569
3,521
15,887
141,129
0
L
Sylvanus
hoomun
Sylvanus
8,737
3,886
1,696
5,936
25,278
25,983
607
12,763
12,515
29,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,830
Gold Earned
64,682
528
Minions Killed
610
0
Camps Cleared
0
1,947,483
Distance Traveled
2,145,766
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,763
471
106
4
0
394,487
0
L
Nu Wa
9,913
397
98
4
0
395,043
5
W
Raijin
13,193
528
146
6
0
400,022
3
L
Ravana
10,120
405
114
5
0
337,429
2
W
Bacchus
11,264
451
41
2
0
449,417
2
L
Skadi
12,917
517
165
7
0
431,594
4
W
Da Ji
13,082
523
114
5
0
498,480
6
W
Charybdis
11,834
473
123
5
0
364,120
3
W
Anubis
15,309
612
186
7
0
433,727
16
L
Sylvanus
10,117
405
45
2
0
388,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role