Player Matchup

Guan Yu
Guan Yu
BeardedEmperor
Guan Yu
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 27L
1,439 Elo+
Solo
Hera
Hera
DEKLORD
Hera
Level 124
God Stats
9W - 10L
1,482 SR
Queue Stats
300W - 316L
1,448 Elo+
Solo
Apollo
Apollo
Kodawari
Apollo
Level 102
God Stats
3W - 5L
1,494 SR
Queue Stats
402W - 431L
1,365 Elo+
Solo
Sobek
Sobek
Larkspurz
Sobek
Level 65
God Stats
1W - 3L
1,167 SR
Queue Stats
289W - 301L
1,412 Elo+
Solo
Cerberus
Cerberus
PrettyEyesBlonde
Cerberus
Level 160
God Stats
5W - 4L
1,412 SR
Queue Stats
812W - 875L
1,321 Elo+
Solo
Team Averages
Level 110
1,411 SR
1,397 Elo+

VS

Team Averages
Level 62
1,464 SR
1,335 Elo+
Ao Kuang
Ao Kuang
BlackHollowDrago
Ao Kuang
Level 82
God Stats
0W - 2L
1,322 SR
Queue Stats
62W - 63L
1,454 Elo+
Party 1
Fenrir
Fenrir
El Dos Ocho
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 69L
1,226 Elo+
Solo
Hera
Hera
TheRainbowDove
Hera
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,337 Elo+
Solo
Terra
Terra
The_Shado128
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 1
Ne Zha
Ne Zha
xdashx01
Ne Zha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 77L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 12
11,656
777
18,724
21,097
30,771
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hera
DEKLORD
Hera
18
6 / 2 / 16
10,929
729
17,971
9,153
4,546
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Kodawari
Apollo
18
4 / 1 / 17
11,143
743
19,786
13,008
7,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Larkspurz
Sobek
16
4 / 4 / 17
10,902
727
5,952
20,490
25,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 1 / 17
10,827
722
8,150
17,029
15,256
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 2
9,427
628
10,841
13,191
7,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
16
1 / 10 / 7
9,342
623
7,691
22,147
14,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 5 / 5
9,033
602
11,873
9,477
3,665
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 3 / 7
9,973
665
4,419
18,903
22,630
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
xdashx01
Ne Zha
15
1 / 6 / 5
8,358
557
10,638
14,508
8,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
37
27
Kills
11
12
Deaths
27
79
Assists
26
Player
Kills
Deaths
Assists
KDA
W
10
4
12
4
L
6
3
2
2.33
W
Hera
DEKLORD
Hera
6
2
16
7
L
Fenrir
1
10
7
0.45
W
Apollo
Kodawari
Apollo
4
1
17
12.5
W
Sobek
Larkspurz
Sobek
4
4
17
3.13
W
3
1
17
11.5
L
1
5
5
0.7
L
2
3
7
1.83
L
Ne Zha
xdashx01
Ne Zha
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,583
Damage
45,462
80,777
Taken
78,226
83,370
Mitigated
56,872
41,857
Healing
24,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,724
1,129
7,523
6,655
21,097
30,771
467
8,754
12,043
5,364
30,014
L
10,841
2,584
280
3,705
13,191
7,581
0
7,515
5,676
28,247
1,883
W
Hera
DEKLORD
Hera
17,971
4,403
2,941
779
9,153
4,546
2,242
3,456
5,545
35,081
0
L
Fenrir
7,691
961
351
1,326
22,147
14,899
0
10,062
12,085
0
14,034
W
Apollo
Kodawari
Apollo
19,786
7,293
2,255
4,353
13,008
7,592
3,705
3,908
8,957
0
44,384
W
Sobek
Larkspurz
Sobek
5,952
921
726
4,099
20,490
25,205
1,114
5,551
14,911
15,797
0
W
8,150
323
4,077
8,449
17,029
15,256
541
4,576
12,063
18,064
0
L
11,873
2,535
1,201
863
9,477
3,665
0
2,910
6,567
21,964
0
L
4,419
545
5,863
6,811
18,903
22,630
0
7,594
11,309
13,623
0
L
Ne Zha
xdashx01
Ne Zha
10,638
3,008
1,130
2,724
14,508
8,097
0
6,167
8,341
0
20,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,457
Gold Earned
46,133
178
Minions Killed
109
0
Camps Cleared
0
1,357,579
Distance Traveled
1,250,004
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,656
777
34
2
0
305,817
0
L
Ao Kuang
9,427
628
48
3
0
256,818
3
W
Hera
10,929
729
28
2
0
237,877
1
L
Fenrir
9,342
623
13
1
0
247,067
0
W
Apollo
11,143
743
57
4
0
275,355
3
W
Sobek
10,902
727
15
1
0
241,206
0
W
Cerberus
10,827
722
44
3
0
297,324
3
L
Hera
9,033
602
17
1
0
214,810
0
L
Terra
9,973
665
14
1
0
294,321
0
L
Ne Zha
8,358
557
17
1
0
236,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role