Player Matchup

Amaterasu
Amaterasu
Silver I
BouncezNasty
Amaterasu
Silver I
Level 128
God Stats
15W - 5L
1,813 SR
Queue Stats
67W - 66L
1,572 MMR
Solo
Neith
Neith
Silver I
JZliftoff14
Neith
Silver I
Level 123
God Stats
5W - 4L
1,648 SR
Queue Stats
28W - 25L
1,498 MMR
Party 2
Geb
Geb
Silver I
Malibulle
Geb
Silver I
Level 158
God Stats
2W - 0L
1,283 SR
Queue Stats
15W - 10L
1,531 MMR
Solo
Agni
Agni
Gold V
SplitPaprika224
Agni
Gold V
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,582 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
Todrickbeast5
Baron Samedi
Gold V
Level 99
God Stats
7W - 1L
1,946 SR
Queue Stats
41W - 38L
1,555 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,638 SR
1,548 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,620 SR
1,528 MMR
Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum V
Avyvl
Artemis
Platinum V
Level 81
God Stats
9W - 6L
1,748 SR
Queue Stats
415W - 413L
1,574 MMR
Solo
Achilles
Achilles
Gold III
ICEspose So
Achilles
Gold III
Level 157
God Stats
30W - 31L
1,486 SR
Queue Stats
392W - 399L
1,561 MMR
Solo
Ganesha
Ganesha
Gold III
PlFFY
Ganesha
Gold III
Level 152
God Stats
5W - 4L
1,675 SR
Queue Stats
70W - 64L
1,510 MMR
Party 1
Bellona
Bellona
Silver II
Shawn TeamWITT
Bellona
Silver II
Level 106
God Stats
2W - 2L
1,692 SR
Queue Stats
4W - 4L
1,494 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BouncezNasty
Amaterasu
13
2 / 1 / 4
8,418
495
7,064
12,650
7,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 1 / 2
8,822
519
9,606
9,184
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 8
7,966
469
5,742
10,811
12,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 2 / 3
8,666
510
8,165
7,170
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Todrickbeast5
Baron Samedi
16
4 / 1 / 1
10,027
590
8,749
12,485
8,637
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bans
Jing WeiBakasuraAtlas

VS

Bans
ShivaMedusaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 1 / 0
7,182
422
4,477
6,094
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Avyvl
Artemis
14
0 / 3 / 1
8,377
493
9,025
11,063
4,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
ICEspose So
Achilles
12
2 / 4 / 1
7,430
437
9,421
16,113
11,366
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
PlFFY
Ganesha
11
0 / 0 / 4
7,510
442
4,058
14,655
15,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 5 / 1
8,317
489
5,414
16,264
12,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
5
5
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Artemis
Avyvl
Artemis
0
3
1
0.17
W
Amaterasu
BouncezNasty
Amaterasu
2
1
4
4
L
Achilles
ICEspose So
Achilles
2
4
1
0.63
W
4
1
2
5
W
0
0
8
4
L
Ganesha
PlFFY
Ganesha
0
0
4
2
L
3
5
1
0.7
W
3
2
3
2.25
W
Baron Samedi
Todrickbeast5
Baron Samedi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,326
Damage
32,395
52,300
Taken
64,189
35,730
Mitigated
45,962
16,142
Healing
12,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,477
151
0
2,011
6,094
2,175
0
3,248
2,846
52,064
0
L
Artemis
Avyvl
Artemis
9,025
4,971
0
3,375
11,063
4,662
468
2,270
8,793
0
74,918
W
Amaterasu
BouncezNasty
Amaterasu
7,064
3,258
0
1,501
12,650
7,018
0
2,274
10,376
0
71,066
L
Achilles
ICEspose So
Achilles
9,421
1,472
0
1,896
16,113
11,366
0
7,554
8,559
0
49,012
W
9,606
3,900
0
3,462
9,184
4,716
0
210
8,974
0
65,447
W
5,742
850
0
2,119
10,811
12,109
0
2,948
7,863
21,980
0
L
Ganesha
PlFFY
Ganesha
4,058
484
0
3,292
14,655
15,652
0
5,302
9,353
26,818
0
L
5,414
1,736
0
1,706
16,264
12,107
0
4,387
11,877
0
79,374
W
8,165
424
0
1,113
7,170
3,250
0
2,450
4,720
75,435
0
W
Baron Samedi
Todrickbeast5
Baron Samedi
8,749
1,372
642
7,305
12,485
8,637
1,292
1,399
11,086
80,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,899
Gold Earned
38,816
520
Minions Killed
445
0
Camps Cleared
0
1,615,630
Distance Traveled
1,586,064
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,182
422
95
6
0
312,674
7
L
Artemis
8,377
493
158
9
0
257,257
7
W
Amaterasu
8,418
495
104
6
0
382,761
2
L
Achilles
7,430
437
63
4
0
331,175
4
W
Neith
8,822
519
116
7
0
277,700
2
W
Geb
7,966
469
22
1
0
342,185
6
L
Ganesha
7,510
442
4
0
0
331,427
5
L
Bellona
8,317
489
125
7
0
353,531
0
W
Agni
8,666
510
129
8
0
327,945
5
W
Baron Samedi
10,027
590
149
9
0
285,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role