Player Matchup

Artio
Artio
Demon_Slayer_THS
Artio
Level 65
God Stats
50W - 38L
1,609 SR
Queue Stats
51W - 42L
1,551 Elo+
Party 3
Artemis
Artemis
Dragon_Slayer_Cy
Artemis
Level 114
God Stats
10W - 6L
1,691 SR
Queue Stats
107W - 111L
1,499 Elo+
Party 3
Odin
Odin
IWIllKidnapYou
Odin
Level 99
God Stats
0W - 7L
1,099 SR
Queue Stats
120W - 129L
1,445 Elo+
Party 1
Arachne
Arachne
XxKingDomainxX
Arachne
Level 101
God Stats
0W - 5L
1,644 SR
Queue Stats
386W - 409L
1,393 Elo+
Solo
Hades
Hades
mynizz1e
Hades
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 137L
1,478 Elo+
Party 1
Team Averages
Level 95
1,509 SR
1,473 Elo+

VS

Team Averages
Level 125
1,507 SR
1,477 Elo+
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ADAMR3L3XGUY
Chaac
Level 108
God Stats
7W - 8L
1,332 SR
Queue Stats
148W - 171L
1,491 Elo+
Solo
Da Ji
Da Ji
Enchanted_Mercy
Da Ji
Level 85
God Stats
9W - 6L
1,295 SR
Queue Stats
300W - 331L
1,430 Elo+
Party 2
Chronos
Chronos
The-Fat-Chocobo
Chronos
Level 157
God Stats
1W - 0L
1,753 SR
Queue Stats
12W - 14L
1,310 Elo+
Solo
Ra
Ra
Tsc_Godtavious
Ra
Level 146
God Stats
5W - 4L
1,656 SR
Queue Stats
498W - 499L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,849
462
4,923
12,494
9,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
3 / 2 / 0
7,313
430
8,387
11,304
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 5 / 0
7,607
447
5,502
14,447
13,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 2 / 2
7,319
431
5,566
13,094
4,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
mynizz1e
Hades
10
0 / 4 / 0
6,599
388
4,044
11,251
5,585

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
0 / 3 / 1
8,086
476
5,260
10,766
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 0 / 3
9,686
570
9,582
9,322
8,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 0 / 3
8,650
509
7,481
10,596
4,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 2 / 3
7,812
460
7,890
12,488
5,426
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 1 / 3
9,729
572
9,810
8,807
3,843
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
14
14
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
3
1
0.17
W
3
0
3
4.5
L
1
1
3
2.5
L
3
2
0
1.5
W
5
0
3
6.5
L
0
5
0
0
W
2
2
3
1.75
W
4
1
3
5.5
L
1
2
2
1
L
Hades
mynizz1e
Hades
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,422
Damage
40,023
62,590
Taken
51,979
37,943
Mitigated
26,802
15,088
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,260
2,884
157
1,986
10,766
3,751
249
1,467
9,299
0
54,489
W
9,582
4,012
0
6,112
9,322
8,897
1,274
325
8,511
0
69,545
L
4,923
0
1,195
5,192
12,494
9,774
52
2,450
10,044
26,663
0
L
8,387
2,804
0
2,445
11,304
4,552
0
4,817
6,487
0
44,959
W
7,481
1,569
0
836
10,596
4,885
0
871
9,594
0
52,319
L
5,502
2,428
0
1,565
14,447
13,288
0
2,369
12,078
0
46,285
W
7,890
2,353
0
2,750
12,488
5,426
492
3,485
8,965
40,188
0
W
9,810
1,082
389
3,163
8,807
3,843
170
2,819
5,950
90,179
0
L
5,566
4,811
0
1,463
13,094
4,744
0
2,929
10,165
0
40,308
L
Hades
mynizz1e
Hades
4,044
366
110
3,118
11,251
5,585
0
5,135
6,116
40,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,687
Gold Earned
43,963
312
Minions Killed
511
0
Camps Cleared
0
1,549,369
Distance Traveled
1,698,669
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,086
476
106
6
0
313,299
0
W
Chaac
9,686
570
129
8
0
309,116
1
L
Artio
7,849
462
39
2
0
379,942
0
L
Artemis
7,313
430
55
3
0
279,601
0
W
Da Ji
8,650
509
86
5
0
365,303
0
L
Odin
7,607
447
103
6
0
293,205
4
W
Chronos
7,812
460
47
3
0
347,834
0
W
Ra
9,729
572
143
8
0
363,117
2
L
Arachne
7,319
431
64
4
0
321,084
2
L
Hades
6,599
388
51
3
0
275,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role