Player Matchup

Athena
Athena
CornFlakeCoreyyy
Athena
Level 32
God Stats
52W - 17L
1,808 SR
Queue Stats
61W - 21L
1,802 Elo+
Party 1
Bakasura
Bakasura
HeraMIDD
Bakasura
Level 104
God Stats
14W - 9L
1,792 SR
Queue Stats
359W - 341L
1,638 Elo+
Party 1
Neith
Neith
OGmudddy
Neith
Level 123
God Stats
11W - 2L
1,734 SR
Queue Stats
166W - 129L
1,666 Elo+
Party 1
Nu Wa
Nu Wa
RJedi
Nu Wa
Level 113
God Stats
6W - 4L
1,601 SR
Queue Stats
162W - 128L
1,663 Elo+
Party 1
Izanami
Izanami
Zungle
Izanami
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 47L
1,718 Elo+
Party 1
Team Averages
Level 99
1,687 SR
1,698 Elo+

VS

Team Averages
Level 90
1,462 SR
1,526 Elo+
Mercury
Mercury
BlackerBlackman
Mercury
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
579W - 578L
1,558 Elo+
Party 2
Ymir
Ymir
MrS0UR
Ymir
Level 87
God Stats
25W - 20L
1,568 SR
Queue Stats
133W - 120L
1,550 Elo+
Party 2
Xing Tian
Xing Tian
Oseidon
Xing Tian
Level 97
God Stats
30W - 32L
1,331 SR
Queue Stats
459W - 481L
1,533 Elo+
Party 2
Scylla
Scylla
Skewps
Scylla
Level 109
God Stats
7W - 10L
1,499 SR
Queue Stats
357W - 350L
1,555 Elo+
Party 2
Hachiman
Hachiman
TrickiestJet358
Hachiman
Level 29
God Stats
0W - 3L
1,413 SR
Queue Stats
20W - 25L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 10
10,653
533
5,270
16,118
16,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
HeraMIDD
Bakasura
17
5 / 0 / 8
11,310
566
10,977
17,477
10,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
OGmudddy
Neith
17
4 / 5 / 5
11,406
570
14,450
15,920
7,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
RJedi
Nu Wa
20
8 / 0 / 8
13,015
651
21,410
11,221
9,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
Zungle
Izanami
19
7 / 2 / 6
12,105
605
30,250
19,810
9,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 2
8,884
444
12,290
22,441
8,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
MrS0UR
Ymir
15
2 / 5 / 0
9,595
480
7,873
20,530
9,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Oseidon
Xing Tian
13
1 / 3 / 3
8,241
412
6,831
26,378
29,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Skewps
Scylla
14
1 / 5 / 2
8,340
417
11,197
13,090
4,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
13
1 / 4 / 0
7,637
382
4,269
19,056
6,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
26
Kills
9
9
Deaths
26
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
9
2
0.56
W
2
2
10
3.5
W
Bakasura
HeraMIDD
Bakasura
5
0
8
9
L
Ymir
MrS0UR
Ymir
2
5
0
0.4
W
Neith
OGmudddy
Neith
4
5
5
1.3
L
Xing Tian
Oseidon
Xing Tian
1
3
3
0.83
W
Nu Wa
RJedi
Nu Wa
8
0
8
12
L
Scylla
Skewps
Scylla
1
5
2
0.4
L
Hachiman
1
4
0
0.25
W
Izanami
Zungle
Izanami
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,357
Damage
42,460
80,546
Taken
101,495
54,299
Mitigated
58,121
33,114
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,290
6,994
0
630
22,441
8,421
0
4,555
17,166
0
75,434
W
5,270
1,649
696
5,000
16,118
16,698
456
6,516
9,412
22,603
0
W
Bakasura
HeraMIDD
Bakasura
10,977
7,638
0
8,742
17,477
10,500
2,690
4,843
12,504
0
85,089
L
Ymir
MrS0UR
Ymir
7,873
3,525
0
2,125
20,530
9,371
0
13,596
6,698
75,611
0
W
Neith
OGmudddy
Neith
14,450
7,388
0
5,805
15,920
7,851
4,563
5,664
8,737
0
102,362
L
Xing Tian
Oseidon
Xing Tian
6,831
806
0
4,371
26,378
29,213
104
4,206
21,359
30,608
0
W
Nu Wa
RJedi
Nu Wa
21,410
8,323
1,456
3,687
11,221
9,813
1,917
5,463
5,758
98,198
0
L
Scylla
Skewps
Scylla
11,197
1,052
0
250
13,090
4,883
183
2,590
10,180
77,462
0
L
Hachiman
4,269
2,466
0
2,488
19,056
6,233
0
1,733
17,323
0
34,971
W
Izanami
Zungle
Izanami
30,250
21,435
0
7,728
19,810
9,437
5,013
4,478
15,274
0
138,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,489
Gold Earned
42,697
637
Minions Killed
427
0
Camps Cleared
0
1,870,348
Distance Traveled
1,737,038
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,884
444
112
6
0
430,650
1
W
Athena
10,653
533
36
2
0
394,244
9
W
Bakasura
11,310
566
126
6
0
485,351
2
L
Ymir
9,595
480
133
7
0
289,236
2
W
Neith
11,406
570
145
7
0
338,682
1
L
Xing Tian
8,241
412
26
1
0
376,987
1
W
Nu Wa
13,015
651
140
7
0
295,623
3
L
Scylla
8,340
417
110
6
0
346,865
1
L
Hachiman
7,637
382
46
2
0
293,300
0
W
Izanami
12,105
605
190
10
0
356,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role