Player Matchup

Cthulhu
Cthulhu
Glyphionish
Cthulhu
Level 62
God Stats
2W - 1L
1,485 SR
Queue Stats
125W - 103L
1,459 Elo+
Party 1
Scylla
Scylla
J4ck0fB14d3s
Scylla
Level 56
God Stats
5W - 3L
1,484 SR
Queue Stats
89W - 74L
1,465 Elo+
Party 1
Hou Yi
Hou Yi
Xx Nabonger xX
Hou Yi
Level 137
God Stats
10W - 7L
1,688 SR
Queue Stats
226W - 205L
1,522 Elo+
Solo
Team Averages
Level 85
1,552 SR
1,482 Elo+

VS

Team Averages
Level 90
1,325 SR
1,324 Elo+
Ares
Ares
Maeve-Remix
Ares
Level 159
God Stats
17W - 19L
1,363 SR
Queue Stats
848W - 714L
1,612 Elo+
Solo
Awilix
Awilix
Siera9Actual
Awilix
Level 90
God Stats
2W - 5L
1,257 SR
Queue Stats
26W - 37L
1,180 Elo+
Party 2
Discordia
Discordia
yep9
Discordia
Level 20
God Stats
2W - 4L
1,354 SR
Queue Stats
23W - 32L
1,180 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Glyphionish
Cthulhu
13
3 / 1 / 5
9,919
763
8,030
15,323
12,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Scylla
13
0 / 2 / 6
8,545
657
5,794
7,396
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 2 / 3
10,143
780
13,377
10,777
4,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,717
671
10,054
17,285
17,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
13
3 / 4 / 2
8,760
674
8,177
11,788
5,274
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
yep9
Discordia
12
0 / 2 / 3
7,674
590
3,342
4,986
1,770
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
5
5
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Glyphionish
Cthulhu
3
1
5
5.5
W
Scylla
0
2
6
1.5
L
2
4
2
0.75
L
Awilix
3
4
2
1
W
7
2
3
4.25
L
Discordia
yep9
Discordia
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,201
Damage
21,573
33,496
Taken
34,059
19,790
Mitigated
24,208
8,384
Healing
2,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Glyphionish
Cthulhu
8,030
1,031
501
5,972
15,323
12,946
38
6,048
9,275
21,723
0
W
Scylla
5,794
464
0
305
7,396
2,564
469
3,405
3,991
27,544
0
L
10,054
468
0
1,918
17,285
17,164
0
7,020
10,265
17,625
0
L
Awilix
8,177
2,306
0
899
11,788
5,274
0
5,268
6,520
0
28,926
W
13,377
6,965
0
1,606
10,777
4,280
1,608
4,418
6,359
0
40,715
L
Discordia
yep9
Discordia
3,342
110
0
132
4,986
1,770
0
1,858
3,128
19,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,607
Gold Earned
25,151
134
Minions Killed
85
5
Camps Cleared
5
694,694
Distance Traveled
707,561
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,919
763
33
3
0
251,119
2
W
Scylla
8,545
657
53
4
3
213,021
6
L
Ares
8,717
671
8
1
1
249,663
1
L
Awilix
8,760
674
43
3
4
253,419
4
W
Hou Yi
10,143
780
48
4
2
230,554
5
L
Discordia
7,674
590
34
3
0
204,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role