Player Matchup

Bakasura
Bakasura
Ch33kClapp3r
Bakasura
Level 155
God Stats
0W - 1L
1,703 SR
Queue Stats
40W - 25L
1,701 Elo+
Party 1
Zeus
Zeus
KroftFear
Zeus
Level 128
God Stats
4W - 3L
1,693 SR
Queue Stats
137W - 130L
1,568 Elo+
Solo
Fenrir
Fenrir
ShrimpPoboy
Fenrir
Level 143
God Stats
2W - 4L
1,514 SR
Queue Stats
993W - 710L
1,648 Elo+
Solo
Terra
Terra
Sp0o0okY
Terra
Level 118
God Stats
1W - 1L
1,715 SR
Queue Stats
28W - 17L
1,690 Elo+
Party 1
Fafnir
Fafnir
U Alight
Fafnir
Level 157
God Stats
12W - 8L
1,500 SR
Queue Stats
478W - 509L
1,637 Elo+
Solo
Team Averages
Level 140
1,625 SR
1,649 Elo+

VS

Team Averages
Level 154
1,489 SR
1,588 Elo+
Ganesha
Ganesha
 
Ganesha
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AndreiivanHA
Apollo
Level 160
God Stats
2W - 4L
1,470 SR
Queue Stats
199W - 148L
1,639 Elo+
Solo
Pele
Pele
Hipstaachris
Pele
Level 156
God Stats
1W - 0L
1,574 SR
Queue Stats
218W - 184L
1,558 Elo+
Solo
Ra
Ra
Hurmahgawd
Ra
Level 158
God Stats
27W - 29L
1,450 SR
Queue Stats
2,087W - 1,848L
1,618 Elo+
Solo
Odin
Odin
gilbertin
Odin
Level 157
God Stats
3W - 6L
1,453 SR
Queue Stats
324W - 334L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ch33kClapp3r
Bakasura
14
2 / 10 / 7
9,104
607
17,638
22,111
13,062
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
18
4 / 5 / 6
10,588
706
16,455
13,404
10,837
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
18
5 / 3 / 5
10,326
688
14,549
25,922
16,213
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
Sp0o0okY
Terra
17
1 / 2 / 12
10,729
715
12,338
21,413
36,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fafnir
U Alight
Fafnir
17
1 / 3 / 12
11,155
744
13,111
19,294
30,080
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
0 / 2 / 22
10,542
703
8,926
20,802
25,846
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
18
5 / 2 / 14
11,278
752
26,236
18,102
10,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 5 / 15
11,679
779
16,404
20,268
16,291
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 3 / 12
11,252
750
14,401
12,230
6,297
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
19
10 / 3 / 10
11,683
779
23,094
17,091
9,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
95
13
Kills
22
23
Deaths
15
42
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
22
5.5
W
Apollo
5
2
14
6
L
Bakasura
Ch33kClapp3r
Bakasura
2
10
7
0.55
W
3
5
15
2.1
W
4
3
12
3.33
L
Zeus
4
5
6
1.4
L
Fenrir
5
3
5
2.5
L
Terra
Sp0o0okY
Terra
1
2
12
3.5
L
Fafnir
U Alight
Fafnir
1
3
12
2.33
W
Odin
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,091
Damage
89,061
102,144
Taken
88,493
106,536
Mitigated
68,460
28,489
Healing
41,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,926
1,195
1,899
3,913
20,802
25,846
720
10,386
9,660
16,711
0
W
Apollo
26,236
11,674
2,263
4,475
18,102
10,350
3,312
8,730
8,489
0
52,459
L
Bakasura
Ch33kClapp3r
Bakasura
17,638
9,830
484
1,569
22,111
13,062
676
5,794
16,317
0
17,531
W
16,404
3,990
3,246
6,779
20,268
16,291
1,224
12,073
7,373
0
31,775
W
14,401
1,737
11,691
4,310
12,230
6,297
1,576
3,085
7,763
43,751
0
L
Zeus
16,455
2,006
279
1,400
13,404
10,837
504
1,353
12,051
48,743
0
L
Fenrir
14,549
3,025
1,126
8,303
25,922
16,213
0
3,721
22,201
0
23,678
L
Terra
Sp0o0okY
Terra
12,338
1,427
5,895
5,115
21,413
36,344
196
6,282
15,131
21,602
0
L
Fafnir
U Alight
Fafnir
13,111
4,655
786
3,532
19,294
30,080
273
6,177
13,117
21,369
0
W
Odin
23,094
8,468
2,042
1,377
17,091
9,676
792
7,630
8,520
0
31,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,902
Gold Earned
56,434
139
Minions Killed
183
0
Camps Cleared
0
1,317,999
Distance Traveled
1,321,380
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,542
703
0
0
0
262,178
0
W
Apollo
11,278
752
52
3
0
258,417
0
L
Bakasura
9,104
607
23
2
0
271,325
1
W
Pele
11,679
779
40
3
0
265,403
0
W
Ra
11,252
750
69
5
0
272,115
2
L
Zeus
10,588
706
62
4
0
226,162
1
L
Fenrir
10,326
688
29
2
0
282,536
5
L
Terra
10,729
715
10
1
0
313,607
4
L
Fafnir
11,155
744
15
1
0
224,369
0
W
Odin
11,683
779
22
1
0
263,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role