Player Matchup

Baron Samedi
Baron Samedi
IM_THROWING420-
Baron Samedi
Level 94
God Stats
5W - 5L
1,510 SR
Queue Stats
52W - 50L
1,476 Elo+
Party 4
Erlang Shen
Erlang Shen
Jabreezy4649
Erlang Shen
Level 101
God Stats
6W - 8L
1,414 SR
Queue Stats
212W - 253L
1,459 Elo+
Party 2
Hachiman
Hachiman
Phantomphinex15
Hachiman
Level 110
God Stats
1W - 3L
1,345 SR
Queue Stats
336W - 362L
1,501 Elo+
Party 2
Zhong Kui
Zhong Kui
PickleSnife
Zhong Kui
Level 21
God Stats
2W - 4L
1,266 SR
Queue Stats
22W - 31L
1,380 Elo+
Party 4
Nemesis
Nemesis
StagedHydra
Nemesis
Level 80
God Stats
10W - 7L
1,598 SR
Queue Stats
133W - 165L
1,492 Elo+
Party 2
Team Averages
Level 81
1,427 SR
1,462 Elo+

VS

Team Averages
Level 71
1,409 SR
1,470 Elo+
Ares
Ares
 
Ares
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Destroid_033
Medusa
Level 66
God Stats
11W - 12L
1,325 SR
Queue Stats
330W - 356L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
Josue--3110
Sun Wukong
Level 61
God Stats
10W - 22L
1,345 SR
Queue Stats
136W - 148L
1,404 Elo+
Party 1
Merlin
Merlin
gamertag589
Merlin
Level 156
God Stats
4W - 10L
1,374 SR
Queue Stats
87W - 92L
1,438 Elo+
Party 3
Fenrir
Fenrir
Ëchð
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IM_THROWING420-
Baron Samedi
15
3 / 2 / 7
9,720
486
11,911
15,452
17,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Jabreezy4649
Erlang Shen
16
0 / 2 / 1
9,977
499
10,454
20,195
16,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
17
4 / 2 / 6
10,723
536
14,433
13,896
5,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
PickleSnife
Zhong Kui
16
2 / 2 / 2
10,369
518
9,238
13,655
9,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
StagedHydra
Nemesis
19
8 / 1 / 3
11,540
577
20,871
22,676
10,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 6 / 2
7,815
391
5,401
21,329
22,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
13
0 / 6 / 2
8,209
410
11,099
22,359
10,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Josue--3110
Sun Wukong
15
1 / 1 / 0
9,250
463
13,456
18,409
17,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
17
3 / 1 / 0
10,377
519
8,339
9,114
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Ëchð
Fenrir
15
5 / 3 / 3
9,836
492
12,982
17,148
11,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
17
Kills
9
9
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
6
2
0.17
L
Medusa
0
6
2
0.17
W
Baron Samedi
IM_THROWING420-
Baron Samedi
3
2
7
3.25
W
Erlang Shen
Jabreezy4649
Erlang Shen
0
2
1
0.25
L
Sun Wukong
Josue--3110
Sun Wukong
1
1
0
1
W
Hachiman
4
2
6
3.5
W
Zhong Kui
PickleSnife
Zhong Kui
2
2
2
1.5
W
Nemesis
StagedHydra
Nemesis
8
1
3
9.5
L
Merlin
3
1
0
3
L
Fenrir
Ëchð
Fenrir
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,907
Damage
51,277
85,874
Taken
88,359
59,044
Mitigated
66,194
43,927
Healing
27,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,401
413
0
4,368
21,329
22,077
0
6,019
15,128
20,437
0
L
Medusa
11,099
5,540
0
7,669
22,359
10,486
0
5,801
16,558
0
69,169
W
Baron Samedi
IM_THROWING420-
Baron Samedi
11,911
2,058
2,624
8,135
15,452
17,091
28
4,221
11,117
50,324
0
W
Erlang Shen
Jabreezy4649
Erlang Shen
10,454
6,584
0
10,877
20,195
16,831
2,188
0
20,195
0
75,020
L
Sun Wukong
Josue--3110
Sun Wukong
13,456
3,586
0
9,230
18,409
17,406
0
2,506
15,773
0
73,486
W
Hachiman
14,433
8,710
0
5,633
13,896
5,798
3,000
1,305
12,591
0
78,342
W
Zhong Kui
PickleSnife
Zhong Kui
9,238
634
89
7,833
13,655
9,092
504
2,503
10,758
74,302
0
W
Nemesis
StagedHydra
Nemesis
20,871
11,215
0
8,736
22,676
10,232
1,095
4,955
17,473
0
116,171
L
Merlin
8,339
267
0
1,091
9,114
4,439
0
2,897
6,055
95,317
0
L
Fenrir
Ëchð
Fenrir
12,982
3,925
0
5,622
17,148
11,786
0
3,334
13,696
0
69,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,329
Gold Earned
45,487
620
Minions Killed
500
0
Camps Cleared
0
2,012,490
Distance Traveled
1,895,225
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,815
391
25
1
0
381,122
4
L
Medusa
8,209
410
97
5
0
327,991
1
W
Baron Samedi
9,720
486
67
3
0
374,872
0
W
Erlang Shen
9,977
499
128
6
0
380,559
0
L
Sun Wukong
9,250
463
119
6
0
420,202
7
W
Hachiman
10,723
536
126
6
0
366,738
1
W
Zhong Kui
10,369
518
132
7
0
416,400
4
W
Nemesis
11,540
577
167
8
0
473,921
0
L
Merlin
10,377
519
161
8
0
380,275
6
L
Fenrir
9,836
492
98
5
0
385,635
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role