Player Matchup

Janus
Janus
Platinum I
EmoGìrl
Janus
Platinum I
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 117L
2,076 MMR
Solo
Aphrodite
Aphrodite
Diamond III
Gwendelyn
Aphrodite
Diamond III
Level 92
God Stats
2W - 4L
1,201 SR
Queue Stats
159W - 141L
2,018 MMR
Solo
Arachne
Arachne
Diamond III
Hazу
Arachne
Diamond III
Level 160
God Stats
3W - 3L
1,635 SR
Queue Stats
330W - 313L
2,103 MMR
Solo
Rama
Rama
Diamond V
PhantaciGaming
Rama
Diamond V
Level 160
God Stats
23W - 12L
1,647 SR
Queue Stats
118W - 99L
2,107 MMR
Solo
Geb
Geb
Platinum I
TKoTD
Geb
Platinum I
Level 160
God Stats
33W - 17L
1,807 SR
Queue Stats
334W - 350L
1,991 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,558 SR
2,059 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,639 SR
2,058 MMR
Izanami
Izanami
Platinum I
CarryMeToGMPls
Izanami
Platinum I
Level 57
God Stats
23W - 22L
1,708 SR
Queue Stats
93W - 89L
2,045 MMR
Solo
Agni
Agni
Diamond V
Dovahsejer
Agni
Diamond V
Level 159
God Stats
9W - 6L
1,708 SR
Queue Stats
183W - 162L
1,960 MMR
Solo
Athena
Athena
Diamond V
Worm
Athena
Diamond V
Level 108
God Stats
8W - 6L
1,701 SR
Queue Stats
235W - 181L
2,042 MMR
Solo
Bakasura
Bakasura
Diamond III
blunt
Bakasura
Diamond III
Level 158
God Stats
23W - 18L
1,548 SR
Queue Stats
560W - 537L
2,142 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
iDNwl
Cu Chulainn
Diamond V
Level 160
God Stats
7W - 11L
1,532 SR
Queue Stats
300W - 292L
2,103 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EmoGìrl
Janus
14
2 / 10 / 4
10,050
419
14,519
21,962
7,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Gwendelyn
Aphrodite
19
3 / 3 / 3
11,732
489
16,814
26,686
17,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Hazу
Arachne
16
2 / 12 / 5
10,429
435
15,780
31,321
19,004
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
3 / 4 / 3
12,723
530
17,351
22,273
9,732
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
TKoTD
Geb
16
1 / 4 / 5
10,428
435
8,060
25,558
29,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Jing WeiLokiCliodhnaYu Huang

VS

Bans
NemesisUllrKaliMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 9
16,518
688
24,661
20,063
9,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 2 / 10
13,785
574
19,384
13,995
6,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Worm
Athena
19
10 / 5 / 7
13,959
582
19,213
32,599
19,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
blunt
Bakasura
20
7 / 1 / 8
15,858
661
15,198
23,454
13,638
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
iDNwl
Cu Chulainn
20
6 / 2 / 16
14,818
617
23,497
34,126
36,990
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
11
Kills
32
33
Deaths
11
20
Assists
50
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
W
2
2
10
3.5
L
Janus
EmoGìrl
Janus
2
10
4
0.4
L
Aphrodite
Gwendelyn
Aphrodite
3
3
3
1.5
L
Arachne
Hazу
Arachne
2
12
5
0.38
L
3
4
3
1.13
L
Geb
TKoTD
Geb
1
4
5
0.88
W
Athena
Worm
Athena
10
5
7
2.7
W
Bakasura
blunt
Bakasura
7
1
8
11
W
Cu Chulainn
iDNwl
Cu Chulainn
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,524
Damage
101,953
127,800
Taken
124,237
82,952
Mitigated
86,037
41,286
Healing
41,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,661
18,147
0
8,694
20,063
9,537
13,068
5,100
14,963
0
179,410
W
19,384
1,768
288
5,115
13,995
6,392
1,127
8,801
5,194
110,089
0
L
Janus
EmoGìrl
Janus
14,519
992
0
4,105
21,962
7,733
0
6,041
14,912
76,676
0
L
Aphrodite
Gwendelyn
Aphrodite
16,814
1,587
6,408
13,806
26,686
17,289
0
12,198
13,718
120,736
0
L
Arachne
Hazу
Arachne
15,780
8,858
0
8,423
31,321
19,004
0
7,378
23,157
0
66,829
L
17,351
14,137
0
6,005
22,273
9,732
2,724
5,061
17,065
0
151,376
L
Geb
TKoTD
Geb
8,060
708
0
2,539
25,558
29,194
0
8,319
16,632
36,181
0
W
Athena
Worm
Athena
19,213
4,419
0
7,483
32,599
19,480
2,119
11,874
20,725
84,789
0
W
Bakasura
blunt
Bakasura
15,198
8,690
0
10,055
23,454
13,638
5,113
6,949
16,505
0
150,070
W
Cu Chulainn
iDNwl
Cu Chulainn
23,497
4,595
0
10,344
34,126
36,990
304
10,024
24,102
200
102,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,362
Gold Earned
74,938
682
Minions Killed
890
0
Camps Cleared
0
2,274,645
Distance Traveled
2,549,494
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,518
688
240
10
0
441,537
6
W
Agni
13,785
574
164
7
0
464,062
8
L
Janus
10,050
419
105
4
0
454,773
6
L
Aphrodite
11,732
489
204
9
0
436,321
4
L
Arachne
10,429
435
88
4
0
437,129
4
L
Rama
12,723
530
249
10
0
426,434
5
L
Geb
10,428
435
36
2
0
519,988
3
W
Athena
13,959
582
104
4
0
548,483
6
W
Bakasura
15,858
661
212
9
0
575,190
7
W
Cu Chulainn
14,818
617
170
7
0
520,222
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role