Player Matchup

Kukulkan
Kukulkan
Bigjbue
Kukulkan
Level 3
God Stats
1W - 5L
1,196 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Neith
Neith
BluffingAces
Neith
Level 99
God Stats
2W - 6L
1,340 SR
Queue Stats
63W - 77L
1,448 Elo+
Solo
Da Ji
Da Ji
OfficerP4nc4ke
Da Ji
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,502 Elo+
Party 1
Team Averages
Level 50
1,345 SR
1,483 Elo+

VS

Team Averages
Level 59
1,451 SR
1,301 Elo+
Bakasura
Bakasura
LoocSixes
Bakasura
Level 109
God Stats
2W - 1L
1,852 SR
Queue Stats
178W - 150L
1,640 Elo+
Solo
Shiva
Shiva
kaellawer
Shiva
Level 41
God Stats
5W - 14L
1,323 SR
Queue Stats
21W - 62L
1,150 Elo+
Party 2
Discordia
Discordia
yeimarjimenez__
Discordia
Level 28
God Stats
14W - 49L
1,178 SR
Queue Stats
16W - 59L
1,113 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bigjbue
Kukulkan
17
1 / 2 / 9
12,501
625
7,246
5,989
2,971
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 5 / 7
13,219
661
22,631
20,315
9,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 7 / 5
14,058
703
22,191
23,100
11,327
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LoocSixes
Bakasura
20
7 / 3 / 4
15,123
756
19,517
25,898
16,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
kaellawer
Shiva
19
7 / 4 / 7
14,757
738
18,027
23,673
15,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
yeimarjimenez__
Discordia
17
0 / 5 / 7
12,820
641
4,333
13,734
5,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
12
Kills
14
14
Deaths
12
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bigjbue
Kukulkan
1
2
9
2.75
L
5
5
7
1.7
W
Bakasura
LoocSixes
Bakasura
7
3
4
3
L
6
7
5
1.21
W
Shiva
kaellawer
Shiva
7
4
7
2.63
W
Discordia
yeimarjimenez__
Discordia
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,068
Damage
41,877
49,404
Taken
63,305
23,719
Mitigated
37,043
6,906
Healing
20,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bigjbue
Kukulkan
7,246
770
0
500
5,989
2,971
506
1,327
4,446
33,755
0
L
22,631
10,689
0
3,523
20,315
9,421
496
1,905
17,277
0
62,562
W
Bakasura
LoocSixes
Bakasura
19,517
12,117
0
11,187
25,898
16,331
0
2,860
23,038
0
87,528
L
22,191
4,295
580
2,303
23,100
11,327
301
1,517
18,729
0
63,729
W
Shiva
kaellawer
Shiva
18,027
3,694
476
7,181
23,673
15,130
1,943
3,318
20,355
0
46,135
W
Discordia
yeimarjimenez__
Discordia
4,333
213
267
1,268
13,734
5,582
665
1,935
11,799
40,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,778
Gold Earned
42,700
219
Minions Killed
262
4
Camps Cleared
16
925,456
Distance Traveled
1,079,686
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,501
625
79
4
0
237,370
0
L
Neith
13,219
661
63
3
2
330,644
4
W
Bakasura
15,123
756
133
7
16
399,461
3
L
Da Ji
14,058
703
77
4
2
357,442
2
W
Shiva
14,757
738
47
2
0
362,738
1
W
Discordia
12,820
641
82
4
0
317,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role