Player Matchup

Charybdis
Charybdis
Silver III
 
Charybdis
Silver III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver I
JaviZelaya7
Raijin
Silver I
Level 107
God Stats
0W - 2L
1,780 SR
Queue Stats
38W - 47L
1,312 MMR
Party 2
Bacchus
Bacchus
Gold III
TheLastOz_
Bacchus
Gold III
Level 107
God Stats
4W - 13L
1,408 SR
Queue Stats
228W - 260L
1,512 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,563 SR
1,442 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,447 SR
1,362 MMR
Athena
Athena
Gold V
GerbilSnap
Athena
Gold V
Level 108
God Stats
3W - 3L
1,382 SR
Queue Stats
10W - 8L
1,499 MMR
Party 1
Ne Zha
Ne Zha
Gold V
RadRapsRaptor
Ne Zha
Gold V
Level 119
God Stats
1W - 0L
1,386 SR
Queue Stats
8W - 7L
1,417 MMR
Party 1
Scylla
Scylla
Silver I
wotismynamemans
Scylla
Silver I
Level 110
God Stats
3W - 3L
1,573 SR
Queue Stats
171W - 201L
1,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 4 / 2
9,354
585
5,436
12,045
5,074
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
13
1 / 4 / 2
9,440
590
8,214
10,431
4,323
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
TheLastOz_
Bacchus
14
2 / 4 / 2
10,292
643
7,132
17,961
21,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
BastetChaacAresChironSol

VS

Bans
Baron SamediZeusMedusaGilgameshSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GerbilSnap
Athena
16
2 / 2 / 10
11,405
713
7,408
20,922
26,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 0 / 4
11,966
748
12,295
10,630
6,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 10
10,588
662
13,820
5,568
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
12
12
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
2
0.5
W
Athena
GerbilSnap
Athena
2
2
10
3.5
L
Raijin
1
4
2
0.5
W
8
0
4
10
L
Bacchus
TheLastOz_
Bacchus
2
4
2
0.75
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,782
Damage
33,523
40,437
Taken
37,120
31,154
Mitigated
35,190
5,342
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,436
1,770
0
2,211
12,045
5,074
186
5,337
6,708
0
37,394
W
Athena
GerbilSnap
Athena
7,408
1,292
257
4,527
20,922
26,280
194
8,346
12,576
19,808
0
L
Raijin
8,214
642
0
1,208
10,431
4,323
96
6,338
4,093
39,358
0
W
12,295
3,436
0
5,672
10,630
6,107
1,422
5,479
5,151
0
63,562
L
Bacchus
TheLastOz_
Bacchus
7,132
191
0
1,923
17,961
21,757
0
9,832
8,129
17,014
0
W
13,820
572
108
335
5,568
2,803
582
2,667
2,901
41,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,086
Gold Earned
33,959
157
Minions Killed
175
6
Camps Cleared
8
826,036
Distance Traveled
895,019
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,354
585
74
5
4
266,168
4
W
Athena
11,405
713
21
1
1
284,471
3
L
Raijin
9,440
590
62
4
1
256,017
4
W
Ne Zha
11,966
748
98
6
7
326,242
1
L
Bacchus
10,292
643
21
1
1
303,851
5
W
Scylla
10,588
662
56
4
0
284,306
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role