Player Matchup

Ravana
Ravana
Furyshot1
Ravana
Level 106
God Stats
2W - 1L
1,496 SR
Queue Stats
73W - 77L
1,437 Elo+
Solo
Bellona
Bellona
Horn0612
Bellona
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,483 Elo+
Solo
Baron Samedi
Baron Samedi
Templexity
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 110L
1,205 Elo+
Party 1
Chaac
Chaac
creamcorn42
Chaac
Level 103
God Stats
5W - 3L
1,518 SR
Queue Stats
230W - 227L
1,455 Elo+
Solo
Ymir
Ymir
cutacutaa
Ymir
Level 59
God Stats
1W - 2L
1,433 SR
Queue Stats
169W - 166L
1,402 Elo+
Party 1
Team Averages
Level 80
1,489 SR
1,396 Elo+

VS

Team Averages
Level 85
1,575 SR
1,436 Elo+
The Morrigan
The Morrigan
LagmannCL
The Morrigan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,488 Elo+
Party 2
He Bo
He Bo
PartyHarDlnROMA
He Bo
Level 66
God Stats
1W - 1L
1,689 SR
Queue Stats
12W - 22L
1,352 Elo+
Party 2
Shiva
Shiva
Sebapala98
Shiva
Level 118
God Stats
1W - 1L
1,753 SR
Queue Stats
72W - 68L
1,482 Elo+
Party 2
Artio
Artio
nOsEqpOnEr_x
Artio
Level 54
God Stats
2W - 3L
1,196 SR
Queue Stats
235W - 289L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
petroleons
Sun Wukong
Level 81
God Stats
1W - 1L
1,735 SR
Queue Stats
53W - 51L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Furyshot1
Ravana
20
17 / 5 / 16
15,826
791
30,072
22,170
13,539
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
Horn0612
Bellona
19
4 / 5 / 24
13,726
686
15,492
27,479
31,498
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Templexity
Baron Samedi
20
2 / 6 / 25
12,571
629
29,285
22,489
13,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
14 / 4 / 22
16,159
808
36,106
29,083
31,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
20
8 / 4 / 24
14,664
733
19,229
29,440
45,585
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
LagmannCL
The Morrigan
20
8 / 9 / 7
12,966
648
20,161
19,515
10,313
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 9 / 13
13,459
673
21,678
19,710
7,893
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
20
2 / 10 / 14
12,181
609
16,034
31,245
41,284
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

20
3 / 6 / 15
12,359
618
13,325
44,277
44,479
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sun Wukong
petroleons
Sun Wukong
20
5 / 11 / 14
13,010
651
21,963
29,827
35,885
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
86
45
Kills
23
24
Deaths
45
111
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ravana
Furyshot1
Ravana
17
5
16
5
W
Bellona
Horn0612
Bellona
4
5
24
3.2
L
The Morrigan
LagmannCL
The Morrigan
8
9
7
1.28
L
5
9
13
1.28
L
Shiva
2
10
14
0.9
W
Baron Samedi
Templexity
Baron Samedi
2
6
25
2.42
W
14
4
22
6.25
W
Ymir
8
4
24
5
L
3
6
15
1.75
L
Sun Wukong
petroleons
Sun Wukong
5
11
14
1.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,184
Damage
93,161
130,661
Taken
144,574
135,680
Mitigated
139,854
64,442
Healing
35,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Furyshot1
Ravana
30,072
10,506
3,643
4,982
22,170
13,539
5,394
10,028
12,101
0
56,417
W
Bellona
Horn0612
Bellona
15,492
4,366
4,397
5,621
27,479
31,498
1,555
10,150
17,292
486
28,743
L
The Morrigan
LagmannCL
The Morrigan
20,161
2,990
442
1,168
19,515
10,313
408
5,025
14,272
29,752
3,259
L
21,678
2,133
1,486
2,354
19,710
7,893
393
4,207
15,221
40,776
0
L
Shiva
16,034
481
1,739
1,753
31,245
41,284
0
12,487
18,449
4,258
29,670
W
Baron Samedi
Templexity
Baron Samedi
29,285
5,025
15,662
7,519
22,489
13,330
1,320
9,067
13,422
55,622
0
W
36,106
4,727
2,418
11,641
29,083
31,728
1,451
11,815
17,268
0
66,418
W
Ymir
19,229
4,512
3,231
5,328
29,440
45,585
700
13,123
16,317
40,274
0
L
13,325
1,397
3,216
16,600
44,277
44,479
0
16,118
27,600
32,281
0
L
Sun Wukong
petroleons
Sun Wukong
21,963
4,055
2,981
3,982
29,827
35,885
60
10,677
18,746
339
36,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,946
Gold Earned
63,975
205
Minions Killed
168
0
Camps Cleared
0
1,733,830
Distance Traveled
1,478,612
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
15,826
791
51
3
0
385,998
1
W
Bellona
13,726
686
16
1
0
328,356
0
L
The Morrigan
12,966
648
34
2
0
263,288
0
L
He Bo
13,459
673
38
2
0
289,935
0
L
Shiva
12,181
609
30
2
0
293,846
1
W
Baron Samedi
12,571
629
43
2
0
328,486
0
W
Chaac
16,159
808
62
3
0
374,761
0
W
Ymir
14,664
733
33
2
0
316,229
0
L
Artio
12,359
618
26
1
0
343,131
0
L
Sun Wukong
13,010
651
40
2
0
288,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role