Player Matchup

Fafnir
Fafnir
Gamblě
Fafnir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 101L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
Kriegsreisender
Sun Wukong
Level 160
God Stats
10W - 8L
1,429 SR
Queue Stats
585W - 600L
1,532 Elo+
Solo
Bakasura
Bakasura
Laflamme25
Bakasura
Level 105
God Stats
1W - 1L
1,718 SR
Queue Stats
117W - 132L
1,467 Elo+
Solo
Mercury
Mercury
Shenloong
Mercury
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 161L
1,441 Elo+
Solo
Erlang Shen
Erlang Shen
Tavigod
Erlang Shen
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 212L
1,501 Elo+
Solo
Team Averages
Level 132
1,529 SR
1,484 Elo+

VS

Team Averages
Level 111
1,494 SR
1,541 Elo+
Hera
Hera
 
Hera
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DannyDeee
Jing Wei
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 80L
1,558 Elo+
Solo
Arachne
Arachne
RoyHardness
Arachne
Level 156
God Stats
2W - 0L
1,706 SR
Queue Stats
403W - 398L
1,558 Elo+
Solo
Ymir
Ymir
TimeddOut
Ymir
Level 69
God Stats
2W - 1L
1,462 SR
Queue Stats
128W - 123L
1,581 Elo+
Solo
Awilix
Awilix
ardo1337
Awilix
Level 52
God Stats
2W - 1L
1,304 SR
Queue Stats
91W - 97L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gamblě
Fafnir
6
0 / 1 / 3
3,998
333
0
887
332
Sun Wukong
Kriegsreisender
Sun Wukong
17
5 / 4 / 3
8,852
738
8,978
16,794
17,839
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
Laflamme25
Bakasura
15
4 / 8 / 6
8,911
743
11,194
17,863
12,579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Shenloong
Mercury
14
1 / 5 / 7
7,927
661
10,699
16,100
7,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
Tavigod
Erlang Shen
15
1 / 4 / 8
8,885
740
11,858
22,252
25,964
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 2 / 13
9,694
808
14,800
6,071
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
DannyDeee
Jing Wei
17
6 / 3 / 7
10,373
864
15,682
12,547
6,348
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
RoyHardness
Arachne
16
6 / 4 / 10
10,677
890
9,218
23,276
15,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
0 / 2 / 16
9,962
830
9,366
14,518
16,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
ardo1337
Awilix
17
6 / 4 / 7
10,318
860
15,506
12,777
8,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
11
Kills
21
22
Deaths
15
27
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
2
13
4.75
W
Jing Wei
DannyDeee
Jing Wei
6
3
7
3.17
L
Fafnir
Gamblě
Fafnir
0
1
3
1.5
L
Sun Wukong
Kriegsreisender
Sun Wukong
5
4
3
1.63
L
Bakasura
Laflamme25
Bakasura
4
8
6
0.88
W
Arachne
RoyHardness
Arachne
6
4
10
2.75
L
Mercury
Shenloong
Mercury
1
5
7
0.9
L
Erlang Shen
Tavigod
Erlang Shen
1
4
8
1.25
W
Ymir
0
2
16
4
W
Awilix
ardo1337
Awilix
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,729
Damage
64,572
73,896
Taken
69,189
64,656
Mitigated
50,752
18,387
Healing
21,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,800
4,688
531
7
6,071
3,740
1,656
22
6,049
32,387
0
W
Jing Wei
DannyDeee
Jing Wei
15,682
9,570
581
1,740
12,547
6,348
4,659
0
11,431
0
37,451
L
Fafnir
Gamblě
Fafnir
0
0
0
0
887
332
0
0
887
0
0
L
Sun Wukong
Kriegsreisender
Sun Wukong
8,978
1,650
1,180
2,799
16,794
17,839
0
6,919
9,875
0
25,644
L
Bakasura
Laflamme25
Bakasura
11,194
6,894
955
1,611
17,863
12,579
0
8,065
9,798
0
17,185
W
Arachne
RoyHardness
Arachne
9,218
5,970
3,507
10,051
23,276
15,578
1,008
228
20,155
0
14,091
L
Mercury
Shenloong
Mercury
10,699
3,967
251
2,284
16,100
7,942
0
2,758
13,342
0
17,348
L
Erlang Shen
Tavigod
Erlang Shen
11,858
3,365
1,972
7,335
22,252
25,964
0
6,424
15,828
2,033
23,943
W
Ymir
9,366
2,158
673
2,420
14,518
16,729
84
0
13,866
22,631
0
W
Awilix
ardo1337
Awilix
15,506
6,915
1,151
1,326
12,777
8,357
519
396
12,256
0
26,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,573
Gold Earned
51,024
107
Minions Killed
133
0
Camps Cleared
0
816,918
Distance Traveled
1,127,497
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,694
808
27
2
0
221,344
2
W
Jing Wei
10,373
864
36
3
0
223,408
0
L
Fafnir
3,998
333
0
0
0
0
0
L
Sun Wukong
8,852
738
40
3
0
214,553
0
L
Bakasura
8,911
743
17
1
0
169,076
0
W
Arachne
10,677
890
17
1
0
225,553
1
L
Mercury
7,927
661
25
2
0
214,820
0
L
Erlang Shen
8,885
740
25
2
0
218,469
0
W
Ymir
9,962
830
25
2
0
214,517
1
W
Awilix
10,318
860
28
2
0
242,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role