Player Matchup

Ra
Ra
BatmanForeverX
Ra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 116L
1,562 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DamainWayne
Cu Chulainn
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 103L
1,561 Elo+
Party 2
Cupid
Cupid
UmbralShazam
Cupid
Level 93
God Stats
3W - 2L
1,651 SR
Queue Stats
157W - 122L
1,589 Elo+
Party 2
Team Averages
Level 108
1,550 SR
1,571 Elo+

VS

Team Averages
Level 68
1,756 SR
1,707 Elo+
King Arthur
King Arthur
Ieatchicken4life
King Arthur
Level 17
God Stats
8W - 2L
1,951 SR
Queue Stats
13W - 6L
1,622 Elo+
Party 1
Izanami
Izanami
PhatBlueberry
Izanami
Level 135
God Stats
55W - 19L
1,817 SR
Queue Stats
242W - 144L
1,719 Elo+
Party 1
Ah Puch
Ah Puch
YoungAdam
Ah Puch
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 18L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
9,817
755
11,474
12,064
5,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
DamainWayne
Cu Chulainn
14
2 / 7 / 2
9,196
707
9,502
21,414
16,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 7 / 3
7,896
607
4,955
13,493
5,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ieatchicken4life
King Arthur
15
6 / 2 / 11
10,401
800
10,406
15,401
12,836
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
16
6 / 2 / 8
10,598
815
12,426
13,343
6,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
YoungAdam
Ah Puch
16
7 / 1 / 10
10,482
806
19,083
7,261
3,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
19
19
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Cu Chulainn
DamainWayne
Cu Chulainn
2
7
2
0.43
W
King Arthur
Ieatchicken4life
King Arthur
6
2
11
5.75
W
Izanami
6
2
8
5
L
0
7
3
0.21
W
Ah Puch
YoungAdam
Ah Puch
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,931
Damage
41,915
46,971
Taken
36,005
27,597
Mitigated
22,858
5,792
Healing
6,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,474
351
701
3,020
12,064
5,272
0
5,009
7,055
39,384
0
L
Cu Chulainn
DamainWayne
Cu Chulainn
9,502
1,384
0
915
21,414
16,904
0
6,948
14,466
2,326
24,707
W
King Arthur
Ieatchicken4life
King Arthur
10,406
1,535
0
1,560
15,401
12,836
204
5,735
9,306
0
26,686
W
Izanami
12,426
9,042
0
3,381
13,343
6,229
1,263
3,997
9,183
0
69,144
L
4,955
1,737
215
941
13,493
5,421
0
7,631
5,862
0
21,712
W
Ah Puch
YoungAdam
Ah Puch
19,083
981
0
1,949
7,261
3,793
705
2,946
4,156
35,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,909
Gold Earned
31,481
135
Minions Killed
183
2
Camps Cleared
10
694,424
Distance Traveled
747,185
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,817
755
62
5
0
235,253
4
L
Cu Chulainn
9,196
707
25
2
2
251,162
2
W
King Arthur
10,401
800
35
3
2
255,724
1
W
Izanami
10,598
815
106
8
6
234,837
0
L
Cupid
7,896
607
48
4
0
208,009
0
W
Ah Puch
10,482
806
42
3
2
256,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role