Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Drago0987
Medusa
Level 27
God Stats
9W - 8L
1,942 SR
Queue Stats
21W - 19L
1,751 Elo+
Party 1
King Arthur
King Arthur
Sirrano
King Arthur
Level 16
God Stats
4W - 2L
1,602 SR
Queue Stats
4W - 2L
1,751 Elo+
Party 1
The Morrigan
The Morrigan
TTV-ChineseJimin
The Morrigan
Level 127
God Stats
4W - 1L
1,646 SR
Queue Stats
8W - 3L
1,751 Elo+
Party 1
Ganesha
Ganesha
Terminaterfonz
Ganesha
Level 21
God Stats
7W - 2L
1,615 SR
Queue Stats
21W - 19L
1,751 Elo+
Party 1
Team Averages
Level 69
1,661 SR
1,701 Elo+

VS

Team Averages
Level 53
1,673 SR
1,603 Elo+
Thanatos
Thanatos
AngyScoob
Thanatos
Level 49
God Stats
26W - 30L
1,650 SR
Queue Stats
408W - 390L
1,521 Elo+
Party 2
Ares
Ares
Dave42231
Ares
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,566 Elo+
Party 3
Anubis
Anubis
JiffyShmiz
Anubis
Level 14
God Stats
2W - 1L
1,834 SR
Queue Stats
50W - 37L
1,570 Elo+
Party 2
Hercules
Hercules
erectnelson
Hercules
Level 108
God Stats
7W - 7L
1,647 SR
Queue Stats
367W - 341L
1,542 Elo+
Party 2
Hachiman
Hachiman
etimStnoDi
Hachiman
Level 6
God Stats
1W - 1L
1,732 SR
Queue Stats
4W - 3L
1,816 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
17 / 3 / 12
13,066
622
27,480
25,893
12,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Drago0987
Medusa
16
4 / 5 / 14
10,416
496
16,865
18,333
8,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Sirrano
King Arthur
15
2 / 4 / 4
9,449
450
7,806
15,500
16,675
Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Morrigan
TTV-ChineseJimin
The Morrigan
18
14 / 5 / 12
12,205
581
19,550
15,578
7,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 23
10,928
520
5,622
21,392
19,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AngyScoob
Thanatos
14
5 / 12 / 3
9,619
458
9,251
23,470
10,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ares
14
2 / 5 / 7
9,581
456
13,221
20,638
27,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
JiffyShmiz
Anubis
16
7 / 9 / 3
10,747
512
14,673
19,609
10,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
erectnelson
Hercules
16
3 / 4 / 0
10,670
508
18,714
22,413
32,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
etimStnoDi
Hachiman
13
3 / 7 / 3
8,726
416
12,469
16,743
5,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
36
37
Kills
20
20
Deaths
37
65
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
17
3
12
7.67
L
Thanatos
AngyScoob
Thanatos
5
12
3
0.54
L
Ares
2
5
7
1.1
W
Medusa
Drago0987
Medusa
4
5
14
2.2
L
Anubis
JiffyShmiz
Anubis
7
9
3
0.94
W
King Arthur
Sirrano
King Arthur
2
4
4
1
W
The Morrigan
TTV-ChineseJimin
The Morrigan
14
5
12
4
W
0
3
23
3.83
L
Hercules
erectnelson
Hercules
3
4
0
0.75
L
Hachiman
etimStnoDi
Hachiman
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,323
Damage
68,328
96,696
Taken
102,873
63,792
Mitigated
86,864
29,428
Healing
24,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
27,480
11,420
0
7,608
25,893
12,290
0
8,695
17,198
0
104,575
L
Thanatos
AngyScoob
Thanatos
9,251
2,376
0
9,259
23,470
10,612
0
5,097
18,373
0
48,588
L
Ares
13,221
1,445
0
1,697
20,638
27,450
0
4,085
16,553
47,423
0
W
Medusa
Drago0987
Medusa
16,865
7,808
1,130
4,858
18,333
8,178
2,231
7,391
10,942
0
64,342
L
Anubis
JiffyShmiz
Anubis
14,673
528
145
4,482
19,609
10,836
54
6,230
13,379
80,402
0
W
King Arthur
Sirrano
King Arthur
7,806
1,661
0
1,910
15,500
16,675
447
497
15,003
0
50,163
W
The Morrigan
TTV-ChineseJimin
The Morrigan
19,550
3,737
0
2,282
15,578
7,444
3,187
4,536
10,992
66,187
4,630
W
5,622
1,517
5,114
6,526
21,392
19,205
1,292
7,493
13,899
38,536
0
L
Hercules
erectnelson
Hercules
18,714
5,387
0
6,490
22,413
32,069
342
3,610
18,803
0
89,486
L
Hachiman
etimStnoDi
Hachiman
12,469
6,295
0
2,780
16,743
5,897
1,066
3,320
13,423
0
62,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,064
Gold Earned
49,343
389
Minions Killed
510
0
Camps Cleared
0
2,026,098
Distance Traveled
1,669,585
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,066
622
102
5
0
452,777
2
L
Thanatos
9,619
458
68
3
0
342,324
0
L
Ares
9,581
456
49
2
0
344,829
6
W
Medusa
10,416
496
114
5
0
373,794
2
L
Anubis
10,747
512
136
6
0
283,318
6
W
King Arthur
9,449
450
82
4
0
394,429
2
W
The Morrigan
12,205
581
77
4
0
382,578
2
W
Ganesha
10,928
520
14
1
0
422,520
5
L
Hercules
10,670
508
158
8
0
358,932
2
L
Hachiman
8,726
416
99
5
0
340,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role