Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Cruxxible
Anubis
Level 29
God Stats
38W - 35L
1,606 SR
Queue Stats
133W - 136L
1,482 Elo+
Party 2
Amaterasu
Amaterasu
god_of_catnip
Amaterasu
Level 98
God Stats
1W - 3L
1,459 SR
Queue Stats
225W - 248L
1,446 Elo+
Party 2
Kuzenbo
Kuzenbo
michaelxhm
Kuzenbo
Level 47
God Stats
5W - 6L
1,706 SR
Queue Stats
131W - 128L
1,475 Elo+
Solo
Team Averages
Level 71
1,554 SR
1,481 Elo+

VS

Team Averages
Level 56
1,374 SR
1,417 Elo+
Thanatos
Thanatos
CybernetixLive
Thanatos
Level 65
God Stats
2W - 4L
1,253 SR
Queue Stats
120W - 149L
1,464 Elo+
Party 1
Sol
Sol
Impact2109
Sol
Level 65
God Stats
3W - 1L
1,312 SR
Queue Stats
107W - 116L
1,492 Elo+
Party 1
Nike
Nike
UniGoddess01
Nike
Level 23
God Stats
20W - 18L
1,494 SR
Queue Stats
25W - 27L
1,423 Elo+
Party 1
Hera
Hera
cornpocket
Hera
Level 88
God Stats
3W - 4L
1,613 SR
Queue Stats
198W - 245L
1,424 Elo+
Party 1
Hercules
Hercules
swoop1123
Hercules
Level 40
God Stats
1W - 2L
1,196 SR
Queue Stats
7W - 10L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 1 / 0
5,862
533
4,534
7,327
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
 
Neith
9
2 / 3 / 1
5,607
510
6,243
6,620
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
Cruxxible
Anubis
10
1 / 2 / 1
5,559
505
3,054
6,369
2,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
god_of_catnip
Amaterasu
9
1 / 1 / 1
5,487
499
3,026
7,942
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
michaelxhm
Kuzenbo
7
1 / 3 / 2
4,951
450
2,182
9,746
6,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
1 / 3 / 1
5,806
528
2,390
8,595
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
5 / 0 / 0
6,781
616
9,934
7,466
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 2 / 7
6,179
562
3,963
9,034
3,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 0 / 0
6,787
617
3,426
3,045
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
swoop1123
Hercules
12
1 / 1 / 0
7,078
643
5,415
8,340
6,634
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
10
10
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
1
0
1
L
Neith
 
Neith
2
3
1
0.83
L
Anubis
Cruxxible
Anubis
1
2
1
0.75
W
Thanatos
1
3
1
0.5
W
5
0
0
5
W
0
2
7
1.75
W
3
0
0
3
L
Amaterasu
god_of_catnip
Amaterasu
1
1
1
1.5
L
Kuzenbo
michaelxhm
Kuzenbo
1
3
2
0.67
W
Hercules
swoop1123
Hercules
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,039
Damage
25,128
38,004
Taken
36,480
18,739
Mitigated
16,750
11,323
Healing
16,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,534
2,793
0
2,474
7,327
3,059
0
0
7,327
0
37,617
L
Neith
 
Neith
6,243
2,926
0
2,068
6,620
2,482
0
4,682
1,938
0
35,444
L
Anubis
Cruxxible
Anubis
3,054
81
0
2,891
6,369
2,812
123
2,923
3,446
39,866
0
W
Thanatos
2,390
787
0
5,853
8,595
3,303
0
1,835
6,760
0
32,854
W
9,934
6,620
0
3,575
7,466
2,033
2,278
808
6,658
48,256
0
W
3,963
908
0
2,975
9,034
3,907
168
1,351
7,683
0
20,173
W
3,426
778
0
750
3,045
873
386
1,242
1,803
42,987
0
L
Amaterasu
god_of_catnip
Amaterasu
3,026
1,482
0
1,455
7,942
3,557
0
1,041
6,901
0
34,916
L
Kuzenbo
michaelxhm
Kuzenbo
2,182
697
0
2,435
9,746
6,829
24
4,714
5,032
11,201
0
W
Hercules
swoop1123
Hercules
5,415
2,114
0
2,967
8,340
6,634
0
0
8,340
0
53,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,466
Gold Earned
32,631
286
Minions Killed
357
0
Camps Cleared
0
1,041,579
Distance Traveled
1,025,893
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,862
533
77
7
0
243,830
0
L
Neith
5,607
510
61
6
0
188,682
3
L
Anubis
5,559
505
68
6
0
181,744
0
W
Thanatos
5,806
528
59
5
0
204,249
0
W
Sol
6,781
616
88
8
0
193,291
2
W
Nike
6,179
562
33
3
0
200,313
1
W
Hera
6,787
617
81
7
0
220,444
3
L
Amaterasu
5,487
499
67
6
0
239,588
1
L
Kuzenbo
4,951
450
13
1
0
187,735
2
W
Hercules
7,078
643
96
9
0
207,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role