Player Matchup

Bellona
Bellona
Dr4k3n22
Bellona
Level 48
God Stats
5W - 2L
1,422 SR
Queue Stats
38W - 65L
1,276 Elo+
Party 1
Sylvanus
Sylvanus
Panda Senpai829
Sylvanus
Level 149
God Stats
5W - 8L
1,480 SR
Queue Stats
98W - 107L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
Qorvo Attano
Baron Samedi
Level 148
God Stats
10W - 5L
1,616 SR
Queue Stats
305W - 281L
1,624 Elo+
Party 1
Bakasura
Bakasura
elektriknachos
Bakasura
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 35L
1,236 Elo+
Party 1
Apollo
Apollo
zammgoose
Apollo
Level 99
God Stats
9W - 13L
1,371 SR
Queue Stats
40W - 69L
1,268 Elo+
Party 1
Team Averages
Level 95
1,478 SR
1,385 Elo+

VS

Team Averages
Level 45
1,423 SR
1,228 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BL NK SP C S
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 196L
1,322 Elo+
Party 2
Bakasura
Bakasura
Encursio
Bakasura
Level 17
God Stats
4W - 10L
1,500 SR
Queue Stats
6W - 23L
1,061 Elo+
Party 2
Ymir
Ymir
RazzA4724
Ymir
Level 33
God Stats
4W - 6L
1,500 SR
Queue Stats
189W - 273L
1,194 Elo+
Party 2
Kukulkan
Kukulkan
Sage Mitsuki
Kukulkan
Level 27
God Stats
1W - 5L
1,113 SR
Queue Stats
1W - 9L
1,061 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dr4k3n22
Bellona
14
1 / 1 / 0
8,690
543
8,159
10,938
10,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
11
2 / 0 / 8
8,023
501
5,241
11,508
12,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
Qorvo Attano
Baron Samedi
14
9 / 1 / 2
8,702
544
16,798
8,964
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
11
2 / 0 / 4
7,124
445
4,944
11,295
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
zammgoose
Apollo
14
6 / 2 / 4
8,845
553
8,035
9,472
4,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
2 / 1 / 0
8,762
548
7,589
14,745
16,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
BL NK SP C S
Jing Wei
11
0 / 5 / 1
6,688
418
4,219
11,136
3,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Encursio
Bakasura
10
1 / 4 / 0
6,993
437
2,230
10,965
5,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
9
0 / 5 / 1
6,595
412
2,645
14,771
13,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Sage Mitsuki
Kukulkan
11
1 / 5 / 0
7,035
440
5,142
9,352
3,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
20
Kills
4
4
Deaths
20
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
1
0
2
L
Jing Wei
BL NK SP C S
Jing Wei
0
5
1
0.1
W
Bellona
Dr4k3n22
Bellona
1
1
0
1
L
Bakasura
Encursio
Bakasura
1
4
0
0.25
W
Sylvanus
2
0
8
6
W
Baron Samedi
Qorvo Attano
Baron Samedi
9
1
2
10
L
Ymir
0
5
1
0.1
L
Kukulkan
Sage Mitsuki
Kukulkan
1
5
0
0.2
W
Bakasura
2
0
4
4
W
Apollo
zammgoose
Apollo
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,177
Damage
21,825
52,177
Taken
60,969
37,433
Mitigated
42,662
21,600
Healing
13,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,589
4,617
0
7,817
14,745
16,409
0
1,186
13,056
0
62,071
L
Jing Wei
BL NK SP C S
Jing Wei
4,219
3,079
0
1,077
11,136
3,818
0
5,735
5,401
0
37,723
W
Bellona
Dr4k3n22
Bellona
8,159
3,167
0
5,318
10,938
10,917
0
0
10,938
0
62,773
L
Bakasura
Encursio
Bakasura
2,230
1,461
0
2,778
10,965
5,258
0
2,034
8,453
0
35,922
W
Sylvanus
5,241
1,572
2,595
6,561
11,508
12,819
341
1,474
10,034
26,659
0
W
Baron Samedi
Qorvo Attano
Baron Samedi
16,798
2,318
581
3,608
8,964
4,980
0
3,875
5,045
64,488
0
L
Ymir
2,645
397
0
562
14,771
13,420
0
5,845
8,778
24,141
0
L
Kukulkan
Sage Mitsuki
Kukulkan
5,142
427
122
835
9,352
3,757
88
7,239
2,113
47,032
0
W
Bakasura
4,944
3,455
0
2,437
11,295
4,472
0
1,344
9,923
0
36,307
W
Apollo
zammgoose
Apollo
8,035
5,564
0
500
9,472
4,245
2,531
1,094
8,353
0
63,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,384
Gold Earned
36,073
420
Minions Killed
391
0
Camps Cleared
0
1,506,641
Distance Traveled
1,404,816
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,762
548
131
8
0
232,999
0
L
Jing Wei
6,688
418
65
4
0
281,197
0
W
Bellona
8,690
543
132
8
0
301,551
2
L
Bakasura
6,993
437
66
4
0
351,355
0
W
Sylvanus
8,023
501
38
2
0
237,146
1
W
Baron Samedi
8,702
544
90
6
0
286,837
4
L
Ymir
6,595
412
44
3
0
262,460
2
L
Kukulkan
7,035
440
85
5
0
276,805
4
W
Bakasura
7,124
445
70
4
0
394,501
2
W
Apollo
8,845
553
90
6
0
286,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role