Player Matchup

Chaac
Chaac
NicholasLobo-
Chaac
Level 114
God Stats
1W - 1L
1,605 SR
Queue Stats
9W - 7L
1,512 Elo+
Party 2
Kukulkan
Kukulkan
Treerific
Kukulkan
Level 18
God Stats
3W - 1L
1,539 SR
Queue Stats
9W - 5L
1,571 Elo+
Party 2
Neith
Neith
ULTRABLASTS
Neith
Level 122
God Stats
2W - 0L
1,277 SR
Queue Stats
21W - 15L
1,567 Elo+
Party 2
Team Averages
Level 85
1,474 SR
1,550 Elo+

VS

Team Averages
Level 123
1,375 SR
1,486 Elo+
Set
Set
ELF3sr
Set
Level 53
God Stats
3W - 3L
1,393 SR
Queue Stats
37W - 38L
1,526 Elo+
Party 1
Chang'e
Chang'e
JugodeJamaica
Chang'e
Level 155
God Stats
0W - 2L
1,306 SR
Queue Stats
57W - 59L
1,521 Elo+
Party 1
Medusa
Medusa
Preatorofthesea
Medusa
Level 160
God Stats
0W - 3L
1,427 SR
Queue Stats
103W - 159L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 4
15,017
683
23,645
30,646
38,868
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Treerific
Kukulkan
19
4 / 5 / 6
14,528
660
15,022
13,502
6,062
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
8 / 4 / 4
16,404
746
16,843
21,250
11,119
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
ELF3sr
Set
17
1 / 5 / 9
12,819
583
14,722
23,422
13,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
20
5 / 5 / 7
14,340
652
19,756
21,490
9,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
8 / 6 / 3
14,025
638
23,621
18,064
9,213
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
16
Kills
14
14
Deaths
16
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Set
ELF3sr
Set
1
5
9
1.1
L
Chang'e
5
5
7
1.7
W
4
5
4
1.2
L
8
6
3
1.58
W
Kukulkan
Treerific
Kukulkan
4
5
6
1.4
W
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,510
Damage
58,099
65,398
Taken
62,976
56,049
Mitigated
32,296
16,702
Healing
19,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
ELF3sr
Set
14,722
4,785
0
3,919
23,422
13,530
0
7,938
15,484
329
35,896
L
Chang'e
19,756
1,186
5,143
10,486
21,490
9,553
388
3,987
17,503
60,589
0
W
23,645
4,417
0
7,572
30,646
38,868
329
9,052
20,862
710
62,890
L
23,621
11,492
0
124
18,064
9,213
1,838
4,601
13,463
0
63,535
W
Kukulkan
Treerific
Kukulkan
15,022
1,614
0
1,798
13,502
6,062
971
4,778
8,652
71,139
0
W
16,843
6,518
486
6,846
21,250
11,119
1,448
6,835
13,667
0
61,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,949
Gold Earned
41,184
237
Minions Killed
227
7
Camps Cleared
11
1,141,732
Distance Traveled
1,154,578
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,819
583
33
2
5
397,417
4
L
Chang'e
14,340
652
102
5
4
397,496
0
W
Chaac
15,017
683
69
3
3
391,126
0
L
Medusa
14,025
638
92
4
2
359,665
2
W
Kukulkan
14,528
660
116
5
4
378,293
3
W
Neith
16,404
746
52
2
0
372,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role