Player Matchup

Cthulhu
Cthulhu
BigBris
Cthulhu
Level 89
God Stats
4W - 2L
1,276 SR
Queue Stats
96W - 79L
1,479 Elo+
Party 1
Loki
Loki
MCNABROS
Loki
Level 104
God Stats
2W - 0L
1,280 SR
Queue Stats
205W - 158L
1,578 Elo+
Party 1
Nu Wa
Nu Wa
Sanguinie
Nu Wa
Level 87
God Stats
18W - 16L
1,488 SR
Queue Stats
52W - 39L
1,489 Elo+
Party 1
Team Averages
Level 93
1,348 SR
1,515 Elo+

VS

Team Averages
Level 75
1,537 SR
1,476 Elo+
Baron Samedi
Baron Samedi
SiCk x YeTi
Baron Samedi
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Chiron
Chiron
kakashi53
Chiron
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
meezus_92
Cthulhu
Level 127
God Stats
0W - 1L
1,612 SR
Queue Stats
69W - 85L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBris
Cthulhu
18
5 / 1 / 10
13,489
749
16,369
19,060
23,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
16
7 / 5 / 5
12,436
691
14,920
15,343
6,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Sanguinie
Nu Wa
17
3 / 2 / 7
12,188
677
17,299
11,370
4,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SiCk x YeTi
Baron Samedi
15
2 / 6 / 5
10,760
598
10,545
18,898
9,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
kakashi53
Chiron
15
3 / 5 / 2
10,790
599
13,157
15,979
5,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
meezus_92
Cthulhu
15
2 / 4 / 4
11,708
650
11,463
22,173
26,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
15
Kills
7
8
Deaths
15
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigBris
Cthulhu
5
1
10
10
W
Loki
7
5
5
1.9
W
Nu Wa
Sanguinie
Nu Wa
3
2
7
3.25
L
Baron Samedi
SiCk x YeTi
Baron Samedi
2
6
5
0.75
L
Chiron
kakashi53
Chiron
3
5
2
0.8
L
Cthulhu
meezus_92
Cthulhu
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,588
Damage
35,165
45,773
Taken
57,050
35,054
Mitigated
41,331
4,426
Healing
11,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigBris
Cthulhu
16,369
881
324
2,690
19,060
23,691
209
8,949
10,111
40,089
0
W
Loki
14,920
3,154
0
1,025
15,343
6,750
817
6,679
8,664
0
46,406
W
Nu Wa
Sanguinie
Nu Wa
17,299
4,088
0
387
11,370
4,613
1,320
7,174
4,196
58,389
0
L
Baron Samedi
SiCk x YeTi
Baron Samedi
10,545
466
1,720
3,833
18,898
9,359
189
10,731
7,859
31,758
0
L
Chiron
kakashi53
Chiron
13,157
5,434
573
2,263
15,979
5,712
106
10,350
5,131
0
42,771
L
Cthulhu
meezus_92
Cthulhu
11,463
1,030
718
2,221
22,173
26,260
72
11,387
10,239
40,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,113
Gold Earned
33,258
206
Minions Killed
153
13
Camps Cleared
3
958,278
Distance Traveled
898,081
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,489
749
48
3
3
332,067
0
W
Loki
12,436
691
52
3
7
317,594
1
W
Nu Wa
12,188
677
106
6
3
308,617
3
L
Baron Samedi
10,760
598
34
2
1
282,911
1
L
Chiron
10,790
599
59
3
1
286,514
4
L
Cthulhu
11,708
650
60
3
1
328,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role