Player Matchup

Serqet
Serqet
Dutchilles
Serqet
Level 156
God Stats
0W - 1L
1,868 SR
Queue Stats
40W - 57L
1,443 Elo+
Party 2
Janus
Janus
MapTheMilkman
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,415 Elo+
Party 2
Xing Tian
Xing Tian
MurphTheMilkman
Xing Tian
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 65L
1,300 Elo+
Party 2
Thoth
Thoth
TubularPeak
Thoth
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,639 Elo+
Party 2
Raijin
Raijin
ahanchett12
Raijin
Level 146
God Stats
0W - 1L
1,634 SR
Queue Stats
27W - 26L
1,467 Elo+
Party 2
Team Averages
Level 87
1,600 SR
1,453 Elo+

VS

Team Averages
Level 97
1,395 SR
1,528 Elo+
Cthulhu
Cthulhu
AlliedPython447
Cthulhu
Level 86
God Stats
1W - 1L
1,278 SR
Queue Stats
28W - 32L
1,457 Elo+
Solo
Nemesis
Nemesis
DIEGUIIN90
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,575 Elo+
Party 1
Bacchus
Bacchus
Sisco-_-Montes
Bacchus
Level 76
God Stats
6W - 4L
1,500 SR
Queue Stats
272W - 256L
1,577 Elo+
Party 1
Persephone
Persephone
betiux15
Persephone
Level 143
God Stats
9W - 1L
1,604 SR
Queue Stats
226W - 200L
1,600 Elo+
Party 1
Kuzenbo
Kuzenbo
septrum
Kuzenbo
Level 149
God Stats
5W - 7L
1,093 SR
Queue Stats
219W - 232L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dutchilles
Serqet
13
3 / 5 / 6
7,947
662
3,755
11,852
15,152
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 7
8,438
703
10,103
11,648
5,848
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
MurphTheMilkman
Xing Tian
15
4 / 2 / 5
9,117
760
4,557
13,187
14,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 4 / 7
7,410
618
6,926
10,018
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
16
3 / 4 / 7
8,963
747
16,887
12,399
6,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 12
10,020
835
10,586
14,636
11,252
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
DIEGUIIN90
Nemesis
15
3 / 2 / 7
8,953
746
7,124
9,929
7,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 3 / 14
9,616
801
8,036
11,511
14,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
betiux15
Persephone
16
4 / 2 / 8
9,820
818
20,476
8,403
4,063
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
septrum
Kuzenbo
17
5 / 2 / 11
9,590
799
8,277
11,664
11,294
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
71
11
Kills
19
19
Deaths
11
32
Assists
52
Player
Kills
Deaths
Assists
KDA
W
4
2
12
5
W
Nemesis
DIEGUIIN90
Nemesis
3
2
7
3.25
L
Serqet
Dutchilles
Serqet
3
5
6
1.2
L
1
4
7
1.13
L
Xing Tian
MurphTheMilkman
Xing Tian
4
2
5
3.25
W
3
3
14
3.33
L
0
4
7
0.88
L
Raijin
3
4
7
1.63
W
Persephone
betiux15
Persephone
4
2
8
4
W
Kuzenbo
septrum
Kuzenbo
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,228
Damage
54,499
59,104
Taken
56,143
46,756
Mitigated
47,643
15,951
Healing
22,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,586
105
2,375
3,510
14,636
11,252
639
8,840
5,796
22,572
0
W
Nemesis
DIEGUIIN90
Nemesis
7,124
1,501
1,944
2,940
9,929
7,032
1,785
8,138
1,791
0
17,677
L
Serqet
Dutchilles
Serqet
3,755
691
946
749
11,852
15,152
0
8,721
3,131
0
6,516
L
10,103
198
930
1,995
11,648
5,848
0
10,625
1,023
25,171
0
L
Xing Tian
MurphTheMilkman
Xing Tian
4,557
292
938
1,442
13,187
14,357
0
10,376
2,811
7,090
0
W
8,036
97
2,638
2,386
11,511
14,002
422
7,399
3,809
12,690
0
L
6,926
521
1,422
1,834
10,018
4,915
0
8,429
1,589
16,657
0
L
Raijin
16,887
1,042
1,793
3,902
12,399
6,484
0
9,224
3,175
38,426
0
W
Persephone
betiux15
Persephone
20,476
545
1,688
1,715
8,403
4,063
275
5,991
2,130
38,367
0
W
Kuzenbo
septrum
Kuzenbo
8,277
2,491
1,274
2,338
11,664
11,294
658
8,104
3,529
13,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,875
Gold Earned
47,999
108
Minions Killed
114
0
Camps Cleared
0
1,130,656
Distance Traveled
1,245,127
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,020
835
36
3
0
265,825
0
W
Nemesis
8,953
746
22
2
0
277,209
0
L
Serqet
7,947
662
6
1
0
206,068
4
L
Janus
8,438
703
40
3
0
221,556
1
L
Xing Tian
9,117
760
3
0
0
255,983
1
W
Bacchus
9,616
801
7
1
0
230,320
1
L
Thoth
7,410
618
16
1
0
215,448
1
L
Raijin
8,963
747
43
4
0
231,601
2
W
Persephone
9,820
818
40
3
0
242,082
1
W
Kuzenbo
9,590
799
9
1
0
229,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role