Player Matchup

Baron Samedi
Baron Samedi
IM_THROWING420-
Baron Samedi
Level 93
God Stats
5W - 5L
1,376 SR
Queue Stats
52W - 50L
1,462 Elo+
Party 2
Zhong Kui
Zhong Kui
PickleSnife
Zhong Kui
Level 21
God Stats
2W - 4L
1,064 SR
Queue Stats
22W - 31L
1,361 Elo+
Party 2
Apollo
Apollo
Purewells
Apollo
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
562W - 432L
1,656 Elo+
Party 3
Izanami
Izanami
Squirtle_Blue_Go
Izanami
Level 83
God Stats
8W - 3L
1,701 SR
Queue Stats
314W - 249L
1,672 Elo+
Party 3
Mercury
Mercury
z_verbalsmakz_z
Mercury
Level 40
God Stats
3W - 2L
1,248 SR
Queue Stats
308W - 260L
1,563 Elo+
Party 3
Team Averages
Level 79
1,378 SR
1,543 Elo+

VS

Team Averages
Level 99
1,475 SR
1,527 Elo+
Rama
Rama
Gfam
Rama
Level 158
God Stats
5W - 4L
1,369 SR
Queue Stats
484W - 437L
1,627 Elo+
Party 1
Ymir
Ymir
Need Brew
Ymir
Level 41
God Stats
4W - 3L
1,624 SR
Queue Stats
19W - 19L
1,552 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SouthernSteel65
Ah Muzen Cab
Level 123
God Stats
23W - 12L
1,696 SR
Queue Stats
502W - 487L
1,555 Elo+
Party 1
Hun Batz
Hun Batz
That1Dreg
Hun Batz
Level 44
God Stats
1W - 1L
1,387 SR
Queue Stats
120W - 138L
1,327 Elo+
Solo
Baron Samedi
Baron Samedi
busch Iite
Baron Samedi
Level 128
God Stats
5W - 5L
1,300 SR
Queue Stats
381W - 350L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IM_THROWING420-
Baron Samedi
11
4 / 1 / 3
7,258
518
9,100
9,970
8,486
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
PickleSnife
Zhong Kui
12
2 / 2 / 3
7,014
501
9,962
12,777
8,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Purewells
Apollo
14
7 / 1 / 1
8,966
640
10,663
11,240
5,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 2
7,761
554
7,225
8,488
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 3 / 1
6,201
443
1,199
11,837
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gfam
Rama
12
2 / 3 / 0
7,011
501
5,939
12,270
4,018
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
9
0 / 3 / 3
6,551
468
2,372
15,587
12,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
SouthernSteel65
Ah Muzen Cab
13
2 / 0 / 0
7,323
523
11,689
8,354
3,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
That1Dreg
Hun Batz
9
1 / 5 / 2
6,044
432
4,270
11,934
4,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
busch Iite
Baron Samedi
13
1 / 3 / 1
6,884
492
2,790
8,760
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
14
Kills
6
8
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
Gfam
Rama
2
3
0
0.67
W
Baron Samedi
IM_THROWING420-
Baron Samedi
4
1
3
5.5
L
Ymir
0
3
3
0.5
W
Zhong Kui
PickleSnife
Zhong Kui
2
2
3
1.75
W
Apollo
Purewells
Apollo
7
1
1
7.5
L
Ah Muzen Cab
SouthernSteel65
Ah Muzen Cab
2
0
0
2
W
0
1
2
1
L
Hun Batz
That1Dreg
Hun Batz
1
5
2
0.4
L
Baron Samedi
busch Iite
Baron Samedi
1
3
1
0.5
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,149
Damage
27,060
54,312
Taken
56,905
29,231
Mitigated
29,915
27,284
Healing
18,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Gfam
Rama
5,939
5,014
0
3,102
12,270
4,018
396
3,107
9,163
0
56,722
W
Baron Samedi
IM_THROWING420-
Baron Samedi
9,100
1,079
2,510
5,621
9,970
8,486
20
1,792
8,178
27,600
0
L
Ymir
2,372
1,047
1,884
4,437
15,587
12,494
24
6,403
9,022
26,172
0
W
Zhong Kui
PickleSnife
Zhong Kui
9,962
514
109
6,412
12,777
8,871
44
612
12,165
54,743
0
W
Apollo
Purewells
Apollo
10,663
7,952
0
5,891
11,240
5,096
600
2,010
9,230
0
70,317
L
Ah Muzen Cab
SouthernSteel65
Ah Muzen Cab
11,689
4,169
0
2,325
8,354
3,783
0
3,787
4,369
0
70,496
W
7,225
5,361
0
2,491
8,488
2,580
442
141
8,347
0
80,089
L
Hun Batz
That1Dreg
Hun Batz
4,270
1,287
0
3,502
11,934
4,831
0
4,398
7,242
0
26,501
L
Baron Samedi
busch Iite
Baron Samedi
2,790
425
138
3,042
8,760
4,789
86
680
8,047
45,037
0
W
1,199
985
50
4,200
11,837
4,198
0
607
11,230
0
26,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,200
Gold Earned
33,813
453
Minions Killed
355
0
Camps Cleared
0
1,369,438
Distance Traveled
1,284,482
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,011
501
99
7
0
244,582
1
W
Baron Samedi
7,258
518
35
3
0
272,047
1
L
Ymir
6,551
468
33
2
0
251,013
0
W
Zhong Kui
7,014
501
103
7
0
261,045
2
W
Apollo
8,966
640
121
9
0
282,284
2
L
Ah Muzen Cab
7,323
523
111
8
0
285,941
2
W
Izanami
7,761
554
140
10
0
250,997
2
L
Hun Batz
6,044
432
49
4
0
265,387
0
L
Baron Samedi
6,884
492
63
5
0
237,559
2
W
Mercury
6,201
443
54
4
0
303,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role