Player Matchup

Charybdis
Charybdis
Dasmadian
Charybdis
Level 76
God Stats
28W - 24L
1,514 SR
Queue Stats
117W - 126L
1,448 Elo+
Party 1
Arachne
Arachne
RενøℓovesMiℓi
Arachne
Level 88
God Stats
2W - 3L
1,525 SR
Queue Stats
280W - 333L
1,417 Elo+
Party 1
Horus
Horus
SANDRAO_Kinder
Horus
Level 86
God Stats
4W - 10L
1,322 SR
Queue Stats
61W - 65L
1,420 Elo+
Solo
Sobek
Sobek
xx_gabo31_xx
Sobek
Level 107
God Stats
2W - 5L
1,392 SR
Queue Stats
290W - 340L
1,420 Elo+
Solo
Eset
Eset
МιℓιιLoνesιRενo
Eset
Level 147
God Stats
20W - 21L
1,491 SR
Queue Stats
305W - 347L
1,415 Elo+
Party 1
Team Averages
Level 101
1,449 SR
1,424 Elo+

VS

Team Averages
Level 86
1,526 SR
1,466 Elo+
Bakasura
Bakasura
 
Bakasura
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
AlwaysWoolf-
Xing Tian
Level 127
God Stats
3W - 3L
1,591 SR
Queue Stats
344W - 410L
1,361 Elo+
Party 3
Hachiman
Hachiman
eltarkas41
Hachiman
Level 104
God Stats
4W - 5L
1,457 SR
Queue Stats
180W - 204L
1,485 Elo+
Solo
Mulan
Mulan
iiBellatrix
Mulan
Level 27
God Stats
7W - 2L
1,812 SR
Queue Stats
9W - 6L
1,576 Elo+
Party 2
Chronos
Chronos
xOnlyARG
Chronos
Level 88
God Stats
2W - 3L
1,267 SR
Queue Stats
114W - 114L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dasmadian
Charybdis
10
0 / 1 / 1
5,322
444
2,319
6,133
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 4 / 1
5,882
490
6,984
13,125
4,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

6
1 / 2 / 0
4,539
378
1,472
4,994
2,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 1
5,829
486
4,116
9,879
8,145
Breastplate

Breastplate

+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 4 / 1
6,309
526
6,810
6,747
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
4 / 0 / 3
7,463
622
7,150
8,033
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
AlwaysWoolf-
Xing Tian
11
1 / 0 / 0
6,538
545
5,523
8,368
6,622
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
eltarkas41
Hachiman
12
4 / 1 / 3
6,910
576
5,609
6,087
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 3
5,529
461
3,913
8,156
4,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
xOnlyARG
Chronos
10
1 / 3 / 4
5,700
475
2,714
8,434
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
10
11
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
3
5.5
W
Xing Tian
AlwaysWoolf-
Xing Tian
1
0
0
1
L
Charybdis
Dasmadian
Charybdis
0
1
1
0.5
L
2
4
1
0.63
L
1
2
0
0.5
W
Hachiman
eltarkas41
Hachiman
4
1
3
5.5
W
0
1
3
1.5
W
Chronos
xOnlyARG
Chronos
1
3
4
1
L
0
0
1
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,701
Damage
24,909
40,878
Taken
39,078
19,663
Mitigated
19,647
14,188
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,150
4,781
0
2,157
8,033
3,207
840
961
7,072
0
54,283
W
Xing Tian
AlwaysWoolf-
Xing Tian
5,523
765
0
3,166
8,368
6,622
34
3,258
5,110
38,232
0
L
Charybdis
Dasmadian
Charybdis
2,319
1,233
0
2,881
6,133
1,914
134
592
5,541
0
33,791
L
6,984
4,381
0
2,539
13,125
4,711
0
1,192
11,529
0
46,023
L
1,472
821
227
991
4,994
2,332
0
174
4,721
0
11,300
W
Hachiman
eltarkas41
Hachiman
5,609
2,710
0
2,484
6,087
2,000
0
0
6,087
0
53,654
W
3,913
475
0
1,547
8,156
4,674
222
1,851
6,305
0
15,317
W
Chronos
xOnlyARG
Chronos
2,714
906
0
2,422
8,434
3,144
0
4,856
3,578
31,933
0
L
4,116
947
0
6,080
9,879
8,145
0
4,994
4,714
32,263
0
L
6,810
642
185
1,285
6,747
2,561
0
1,285
5,168
45,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,881
Gold Earned
32,140
289
Minions Killed
346
0
Camps Cleared
0
1,037,390
Distance Traveled
1,107,528
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,463
622
125
10
0
268,310
2
W
Xing Tian
6,538
545
67
6
0
226,731
2
L
Charybdis
5,322
444
63
5
0
223,728
3
L
Arachne
5,882
490
68
6
0
261,909
0
L
Horus
4,539
378
17
1
0
127,136
2
W
Hachiman
6,910
576
86
7
0
187,567
0
W
Mulan
5,529
461
17
1
0
224,388
4
W
Chronos
5,700
475
51
4
0
200,532
2
L
Sobek
5,829
486
60
5
0
200,169
4
L
Eset
6,309
526
81
7
0
224,448
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role