Player Matchup

Yu Huang
Yu Huang
Diamond III
L3AFY BUG14
Yu Huang
Diamond III
Level 148
God Stats
4W - 12L
1,441 SR
Queue Stats
629W - 645L
2,301 MMR
Solo
Awilix
Awilix
Diamond I
Sukeby
Awilix
Diamond I
Level 159
God Stats
2W - 1L
1,762 SR
Queue Stats
66W - 46L
2,560 MMR
Party 2
Bacchus
Bacchus
Diamond III
huttto
Bacchus
Diamond III
Level 119
God Stats
6W - 2L
1,638 SR
Queue Stats
334W - 320L
2,299 MMR
Solo
Bellona
Bellona
Diamond I
thesnapplecap
Bellona
Diamond I
Level 160
God Stats
2W - 1L
1,747 SR
Queue Stats
55W - 64L
2,602 MMR
Party 2
Apollo
Apollo
Diamond II
Κira
Apollo
Diamond II
Level 149
God Stats
8W - 5L
1,972 SR
Queue Stats
51W - 27L
2,433 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,712 SR
2,439 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,498 SR
2,240 MMR
Skadi
Skadi
Diamond I
 
Skadi
Diamond I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Diamond I
CantNurfMeCT
Shiva
Diamond I
Level 131
God Stats
9W - 8L
1,176 SR
Queue Stats
553W - 547L
2,448 MMR
Solo
Sol
Sol
Diamond II
McEldridge
Sol
Diamond II
Level 157
God Stats
2W - 1L
1,527 SR
Queue Stats
147W - 126L
2,391 MMR
Party 1
Cliodhna
Cliodhna
Diamond I
Oatless
Cliodhna
Diamond I
Level 159
God Stats
6W - 5L
1,710 SR
Queue Stats
106W - 65L
2,561 MMR
Party 1
Atlas
Atlas
Diamond III
weskerkt
Atlas
Diamond III
Level 153
God Stats
15W - 11L
1,576 SR
Queue Stats
285W - 276L
2,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
L3AFY BUG14
Yu Huang
18
4 / 4 / 0
11,149
485
13,849
17,504
8,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Sukeby
Awilix
17
0 / 5 / 3
10,480
456
7,080
20,116
9,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
huttto
Bacchus
14
0 / 7 / 3
9,287
404
8,976
23,621
38,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
18
0 / 4 / 0
12,045
524
8,181
26,071
30,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Κira
Apollo
18
1 / 3 / 0
11,507
500
12,763
16,420
8,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
LokiKaliNemesis

VS

Bans
King ArthurJing WeiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
7 / 2 / 12
13,675
595
16,731
14,150
7,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
7 / 1 / 10
13,858
603
15,002
20,177
23,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
1 / 0 / 13
12,619
549
10,143
14,910
6,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
Oatless
Cliodhna
19
4 / 2 / 14
12,496
543
19,065
24,949
12,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Atlas
weskerkt
Atlas
18
4 / 0 / 16
12,960
563
11,106
29,161
33,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
88
5
Kills
23
23
Deaths
5
6
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
2
12
6.5
W
7
1
10
12
L
Yu Huang
L3AFY BUG14
Yu Huang
4
4
0
1
W
1
0
13
7.5
W
Cliodhna
Oatless
Cliodhna
4
2
14
5.5
L
Awilix
Sukeby
Awilix
0
5
3
0.3
L
Bacchus
huttto
Bacchus
0
7
3
0.21
L
Bellona
0
4
0
0
W
Atlas
weskerkt
Atlas
4
0
16
12
L
Apollo
Κira
Apollo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,849
Damage
72,047
103,732
Taken
103,347
95,152
Mitigated
83,871
27,194
Healing
49,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
16,731
7,534
0
3,380
14,150
7,296
4,118
4,006
10,144
0
129,418
W
15,002
1,531
1,383
11,234
20,177
23,734
1,847
3,994
16,183
0
108,907
L
Yu Huang
L3AFY BUG14
Yu Huang
13,849
1,040
0
3,101
17,504
8,791
197
3,372
14,132
113,944
0
W
10,143
2,756
0
11,472
14,910
6,256
4,389
1,743
13,167
110,238
0
W
Cliodhna
Oatless
Cliodhna
19,065
2,811
0
9,162
24,949
12,928
1,894
7,152
17,797
0
132,925
L
Awilix
Sukeby
Awilix
7,080
2,649
0
6,823
20,116
9,401
0
1,910
18,206
0
108,908
L
Bacchus
huttto
Bacchus
8,976
1,054
721
3,126
23,621
38,151
0
6,977
16,644
21,221
0
L
Bellona
8,181
3,440
0
7,416
26,071
30,637
846
4,967
21,104
0
105,933
W
Atlas
weskerkt
Atlas
11,106
3,776
3,582
9,029
29,161
33,657
124
10,201
18,960
45,956
0
L
Apollo
Κira
Apollo
12,763
8,323
0
6,007
16,420
8,172
60
4,537
11,883
0
117,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,468
Gold Earned
65,608
763
Minions Killed
712
0
Camps Cleared
0
2,168,960
Distance Traveled
2,352,333
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,675
595
185
8
0
440,311
11
W
Shiva
13,858
603
155
7
0
488,104
5
L
Yu Huang
11,149
485
183
8
0
422,144
6
W
Sol
12,619
549
175
8
0
433,321
7
W
Cliodhna
12,496
543
141
6
0
533,126
2
L
Awilix
10,480
456
167
7
0
490,520
3
L
Bacchus
9,287
404
10
0
0
441,574
10
L
Bellona
12,045
524
220
10
0
404,858
1
W
Atlas
12,960
563
56
2
0
457,471
4
L
Apollo
11,507
500
183
8
0
409,864
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role