Player Matchup

Medusa
Medusa
DONTTFFEEDD
Medusa
Level 155
God Stats
3W - 2L
1,460 SR
Queue Stats
37W - 42L
1,494 Elo+
Solo
Hun Batz
Hun Batz
Julsnaps
Hun Batz
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 38L
1,573 Elo+
Party 2
Bellona
Bellona
SonarCyclops
Bellona
Level 125
God Stats
4W - 5L
1,635 SR
Queue Stats
257W - 170L
1,607 Elo+
Party 1
He Bo
He Bo
Why U mad joey
He Bo
Level 109
God Stats
3W - 4L
1,261 SR
Queue Stats
61W - 47L
1,623 Elo+
Party 2
Mulan
Mulan
abettrman
Mulan
Level 64
God Stats
1W - 1L
1,524 SR
Queue Stats
169W - 110L
1,640 Elo+
Party 1
Team Averages
Level 118
1,476 SR
1,587 Elo+

VS

Team Averages
Level 98
1,487 SR
1,562 Elo+
Cu Chulainn
Cu Chulainn
DevinCPC
Cu Chulainn
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 83L
1,520 Elo+
Party 3
Pele
Pele
GDChupacabruh
Pele
Level 64
God Stats
5W - 7L
1,451 SR
Queue Stats
654W - 688L
1,592 Elo+
Solo
He Bo
He Bo
Joshakazam
He Bo
Level 121
God Stats
2W - 3L
1,409 SR
Queue Stats
178W - 193L
1,562 Elo+
Party 3
Poseidon
Poseidon
MikeAEA
Poseidon
Level 83
God Stats
3W - 2L
1,676 SR
Queue Stats
60W - 49L
1,544 Elo+
Party 3
Scylla
Scylla
Moon_Banshee20
Scylla
Level 121
God Stats
2W - 1L
1,397 SR
Queue Stats
56W - 62L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
9 / 10 / 18
15,169
843
23,120
22,614
11,049
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Julsnaps
Hun Batz
20
15 / 6 / 14
15,690
872
27,857
19,866
10,729
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
SonarCyclops
Bellona
18
4 / 6 / 23
12,094
672
12,920
23,962
33,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
11 / 8 / 14
13,651
758
22,527
18,315
8,196
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
abettrman
Mulan
18
2 / 5 / 20
11,551
642
18,300
21,019
31,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DevinCPC
Cu Chulainn
20
12 / 8 / 15
14,009
778
22,423
31,925
39,440
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
3 / 8 / 14
11,328
629
15,035
26,436
15,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
18
7 / 10 / 11
12,278
682
13,731
18,155
6,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
MikeAEA
Poseidon
20
9 / 9 / 15
12,887
716
16,987
20,927
9,504
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 6 / 15
11,662
648
16,223
16,448
6,541
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
104
41
Kills
34
35
Deaths
41
89
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Medusa
9
10
18
1.8
L
Cu Chulainn
DevinCPC
Cu Chulainn
12
8
15
2.44
L
3
8
14
1.25
L
He Bo
7
10
11
1.25
W
Hun Batz
Julsnaps
Hun Batz
15
6
14
3.67
L
Poseidon
MikeAEA
Poseidon
9
9
15
1.83
L
3
6
15
1.75
W
Bellona
SonarCyclops
Bellona
4
6
23
2.58
W
11
8
14
2.25
W
Mulan
abettrman
Mulan
2
5
20
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,724
Damage
84,399
105,776
Taken
113,891
94,902
Mitigated
77,595
28,776
Healing
34,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
23,120
7,074
744
3,042
22,614
11,049
5,141
12,148
10,466
0
58,174
L
Cu Chulainn
DevinCPC
Cu Chulainn
22,423
3,971
1,360
5,445
31,925
39,440
607
4,433
27,492
8,592
24,648
L
15,035
1,078
1,313
7,304
26,436
15,387
758
5,787
20,649
0
34,014
L
He Bo
13,731
647
3,230
2,542
18,155
6,723
0
3,571
14,584
20,350
0
W
Hun Batz
Julsnaps
Hun Batz
27,857
5,029
1,410
4,420
19,866
10,729
1,215
9,991
9,875
0
54,814
L
Poseidon
MikeAEA
Poseidon
16,987
3,093
2,009
3,752
20,927
9,504
765
6,498
14,429
33,338
0
L
16,223
898
4,367
2,935
16,448
6,541
682
2,238
14,210
34,925
0
W
Bellona
SonarCyclops
Bellona
12,920
3,739
2,948
5,029
23,962
33,491
598
11,803
12,159
0
19,407
W
22,527
987
2,044
3,045
18,315
8,196
1,256
8,410
9,905
34,343
0
W
Mulan
abettrman
Mulan
18,300
1,705
1,612
4,482
21,019
31,437
598
8,832
12,187
0
26,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,155
Gold Earned
62,164
183
Minions Killed
154
0
Camps Cleared
0
1,508,723
Distance Traveled
1,407,122
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,169
843
65
4
0
290,486
0
L
Cu Chulainn
14,009
778
20
1
0
277,345
1
L
Pele
11,328
629
37
2
0
328,164
1
L
He Bo
12,278
682
20
1
0
269,572
1
W
Hun Batz
15,690
872
66
4
0
322,039
0
L
Poseidon
12,887
716
34
2
0
259,867
0
L
Scylla
11,662
648
43
2
0
272,174
0
W
Bellona
12,094
672
6
0
0
304,593
0
W
He Bo
13,651
758
26
1
0
272,866
1
W
Mulan
11,551
642
20
1
0
318,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role