Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Brendo167595
Rama
Level 87
God Stats
0W - 1L
1,560 SR
Queue Stats
67W - 53L
1,531 Elo+
Party 1
King Arthur
King Arthur
IlIAgamemnonIlI
King Arthur
Level 88
God Stats
0W - 1L
1,656 SR
Queue Stats
34W - 32L
1,538 Elo+
Party 1
Mercury
Mercury
tooohi4this
Mercury
Level 125
God Stats
2W - 7L
1,402 SR
Queue Stats
112W - 81L
1,530 Elo+
Party 1
Ah Puch
Ah Puch
tooomanyshots
Ah Puch
Level 102
God Stats
10W - 7L
1,480 SR
Queue Stats
84W - 67L
1,527 Elo+
Party 1
Team Averages
Level 109
1,520 SR
1,525 Elo+

VS

Team Averages
Level 76
1,606 SR
1,685 Elo+
Jing Wei
Jing Wei
IKnowImgood2077
Jing Wei
Level 29
God Stats
1W - 1L
1,330 SR
Queue Stats
223W - 91L
1,763 Elo+
Party 3
Achilles
Achilles
Philipino345
Achilles
Level 49
God Stats
10W - 5L
1,874 SR
Queue Stats
280W - 148L
1,758 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PowerRangerGris
Tsukuyomi
Level 119
God Stats
54W - 39L
1,561 SR
Queue Stats
236W - 224L
1,373 Elo+
Solo
Yemoja
Yemoja
Seavando
Yemoja
Level 127
God Stats
2W - 4L
1,767 SR
Queue Stats
313W - 191L
1,780 Elo+
Party 3
Hades
Hades
smaqt
Hades
Level 54
God Stats
3W - 0L
1,500 SR
Queue Stats
302W - 164L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 5 / 0
4,855
441
4,458
10,414
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 0
5,335
485
1,053
7,764
2,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
IlIAgamemnonIlI
King Arthur
9
1 / 3 / 1
5,490
499
5,735
10,165
8,274
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
tooohi4this
Mercury
10
1 / 3 / 1
5,611
510
4,340
10,767
4,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
10
0 / 1 / 1
5,646
513
5,119
4,455
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
5 / 0 / 2
7,098
645
8,379
4,861
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Philipino345
Achilles
11
4 / 1 / 0
6,458
587
6,134
9,374
7,288
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
PowerRangerGris
Tsukuyomi
12
0 / 1 / 5
6,308
573
6,063
8,488
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Seavando
Yemoja
10
3 / 0 / 7
6,769
615
5,156
7,787
5,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
smaqt
Hades
12
2 / 0 / 1
7,131
648
4,578
9,101
5,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
14
14
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
5
0
0
L
0
2
0
0
W
Jing Wei
5
0
2
6
L
King Arthur
IlIAgamemnonIlI
King Arthur
1
3
1
0.5
W
Achilles
Philipino345
Achilles
4
1
0
4
W
Tsukuyomi
PowerRangerGris
Tsukuyomi
0
1
5
2.5
W
Yemoja
Seavando
Yemoja
3
0
7
6.5
W
Hades
smaqt
Hades
2
0
1
2.5
L
Mercury
tooohi4this
Mercury
1
3
1
0.5
L
Ah Puch
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,705
Damage
30,310
43,565
Taken
39,611
21,124
Mitigated
24,056
10,310
Healing
17,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,458
1,042
584
2,166
10,414
4,708
0
4,135
6,279
19,283
0
L
1,053
996
0
3,140
7,764
2,336
0
1,171
6,593
0
33,477
W
Jing Wei
8,379
6,371
0
1,976
4,861
1,858
0
1,994
2,867
0
49,800
L
King Arthur
IlIAgamemnonIlI
King Arthur
5,735
1,175
57
989
10,165
8,274
0
360
9,805
0
28,474
W
Achilles
Philipino345
Achilles
6,134
1,570
0
2,754
9,374
7,288
0
521
8,853
0
37,538
W
Tsukuyomi
PowerRangerGris
Tsukuyomi
6,063
1,821
0
2,837
8,488
3,481
0
118
8,370
0
45,615
W
Yemoja
Seavando
Yemoja
5,156
1,530
1,787
2,628
7,787
5,928
0
2,612
5,175
19,476
0
W
Hades
smaqt
Hades
4,578
413
113
5,720
9,101
5,501
0
4,332
4,769
64,005
0
L
Mercury
tooohi4this
Mercury
4,340
2,132
0
1,820
10,767
4,060
0
1,939
8,828
0
38,301
L
Ah Puch
5,119
450
0
1,554
4,455
1,746
0
2,129
2,326
48,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,937
Gold Earned
33,764
267
Minions Killed
392
0
Camps Cleared
0
1,073,490
Distance Traveled
1,070,935
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,855
441
26
2
0
188,944
5
L
Rama
5,335
485
62
6
0
184,734
4
W
Jing Wei
7,098
645
80
7
0
191,367
1
L
King Arthur
5,490
499
40
4
0
229,465
3
W
Achilles
6,458
587
69
6
0
216,013
5
W
Tsukuyomi
6,308
573
87
8
0
247,482
1
W
Yemoja
6,769
615
22
2
0
199,307
3
W
Hades
7,131
648
134
12
0
216,766
4
L
Mercury
5,611
510
69
6
0
256,771
2
L
Ah Puch
5,646
513
70
6
0
213,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role